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Wheelie-Kirby
"This time, I'm introducing 'Wheelie'! As you can see from his looks, this guy is really good at running. Actually, Meta Knight's 'Battleship Halberd' was powered by having these running around inside of it. In 'Kirby Air Ride' there was also a model that fit me, and we raced together! Man, it was so nice to zip around at high speeds and leave Kirby in the dust!"
~ King Dedede in The Great Dedede-Directory #61 (Translated) • Official Kirby JP Twitter, post of Aug 19, 2020

Summary

Wheelie (also called Wheelie Bike) is a regular enemy in the Kirby series that grants Kirby the Wheel ability when copied.

Powers and Stats

Tier: 6-A

Name: Wheelie, Wheelie Bike

Origin: Kirby's Adventure

Gender: Inapplicable due to being a machine

Age: Unknown

Classification: Species or a specific member of it, Regular enemy, Helper[1], Member of the Meta-Knights (Some of them[2]), Air Ride Machine (At least some of them, if not all of them[3])

Powers and Abilities:

Superhuman Physical Characteristics, Small Size (Type 1. Comparable to Kirby, whose 20 cm tall), Can affect beings made of plasma with their attacks, Self-Sustenance (Type 1), Inorganic Physiology (Type 2, presumably a machine), Combat Skills (Can guard itself against attacks and make a slide), Intangibility, Transformation & Transmutation (Can turn into a small ball of energy via Space Jump, any carried item is transformed too), Flight (Can keep jumping in the air and fly via Space Jump), Acrobatics (Can run over water surfaces via Dash), Resistance to cosmic radiations (Can survive in space)

As before, Healing (Various food items & Maxim Tomato), Invulnerability (Invincibility Candy), Resistance to Life Manipulation (Invincible Candy; Other users of it show being invulnerable to being one-shotted by Dethskullks, who "suck the life force out of anyone they touch" & are careful to not use that power on each other. Characters in Ghost form[4] can't absorb a little bit of life from targets using an Invincible Candy), Sound Manipulation (Invincible Candy; Users are invulnerable to attacks from Kirbys using the Bell Copy Ability and characters using the Mike item)

Attack Potency: Continent level (Any Wheelie can become a Helper and harm and defeat Iron Mams, if being less powerful themselves[1])

Speed: Relativistic+ Combat Speed via walking & running normally (Any Wheelie on Planet Popstar and outer space can become a Helper; A Helper Wheelie can dodge attacks from Iron Mams, Knuckle Joes, and Bandana Waddle Dee[1], who can punch Planet Popstar hard enough to quickly leave a crack in it visible from space within side content, which shows what Kirby and other characters can do. A Helper Wheelie can dodge and block attacks from Simirrors[1], who can react to an incoming laser by using a reflective move at a close distance [0.64 c], and any Helper can react to, block & dodge those lasers across their adventures), Massively FTL+ reactions & Travel Speed via Dash (Charges & can perform actions at speeds faster than Kirby's Travel Speed, the latter being able to ride it to move around better with the Wheelie Rider technique[1]. Said action was used to escape a determined Meta Knight flying & attacking Kirby and a Wheelie[2]. They can be used as an Air Ride Machine, competing in races against Warp Stars and Meta Knight flying[3])

Lifting Strength: Class 1 (A Wheelie as a Helper can harm and defeat Fatty Whale, the final hit against it sending the small whale flying away[1])

Striking Strength: Continent level

Durability: Continent level

Stamina: High. Spend their time running in groups[5], can be constantly used as vehicles[1][3]. Many of them were used as power sources for the Halberd[6], constantly running in a structure without rest, which would have still been the case should the Meta-Knights succeed in defeating Kirby and pursued their conquest over the world of Dreamland[2]

Range: Below Standard Melee Range physically

Standard Equipment: None notable

  • Optional Equipment: Various food items, Maxim Tomato, Invincibility Candy

Intelligence: Below Average, skillful fighter. Most beings in the series are silly and childish to a degree. Wheelies are self-aware, one of them helping Kirby espace the Halberd[2]. Can assist in the defeat of King Dedede, Meta Knight, Marx and Galacta Knight[1]

Weaknesses: Weak to fire-based attacks and those with cutting properties

Feats:

Notable Attacks/Techniques:

  • Jump: Wheelie jumps.
    • Infinity Jump: Jumps in the air, which can be done an unlimited amount of times, floating around and maneuvering at will.
  • Duck: Wheelie chuckles, squashing its body and making itself an even smaller target less likely to get hit by bigger foes or of their same size.
    • Slide Kick: Wheelie slides against the ground.
  • Guard: Wheelie guards itself against attacks, taking less or no damage from them.
  • Space Jump: A technique most Kirby characters have, Wheelie transforms into a small ball of energy/star which turns out to be intangible, it uses this power to mobilize himself or regroup with mates faster. Any carried item is transformed too, as proven by other users of Space Jump[7].
  • Face-to-face food transfer/Sharing: On contact Wheelie shares a recently eaten healing food item with an ally at a time, making them be as healed as itself.
  • Dash: Wheelie accelerates, damaging foes it may collide with while itself being supposedly invincible.
    • Break: Slows down briefly.
    • Go Slow: Slows down its speed.
    • Turn: Turns around.
    • Turn Jump: Jumps a little when rolling.

Gallery

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions

Discussion threads involving Wheelie
  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Kirby Super Star & Kirby Super Star Ultra
  2. 2.0 2.1 2.2 2.3 Revenge of Meta Knight · Kirby Super Star & Kirby Super Star Ultra
  3. 3.0 3.1 3.2 Kirby Air Ride
  4. For example Kirby, Bandana Waddle Dee or Meta Knight
  5. Kirby's Adventure & Kirby: Nightmare in Dreamland
  6. 6.0 6.1 Kirby JP Twitter, post of Aug 19, 2020
  7. Kirby's Return to Dream Land
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