Werewolf Minion, as the name suggests, is the minion class for werewolves.

Powers and Stats

Tier: 9-B

Name: Werewolf Minion

Origin: Horrorclix

Gender: Varies

Age: Varies

Classification: Minion, hybrid

Powers and Abilities: Superhuman Physical Characteristics, Non-Physical Interaction (Can harm ghosts, elemental beings, and imaginary entities), Enhanced Senses (Sight, smell, and hearing), Natural Weaponry (via teeth and claws), Stealth Mastery (via Stealth. Requires Jigsaw to be alive)

Attack Potency: Wall level (Can one-shot victims who vary from human to at least athletic human level. Can one-shot other minions. Scales above normal wolves. Werewolf Minion is roughly comparable to weaker monsters)

Speed: At least Subsonic (Comparable to slower Vampires)

Lifting Strength: Unknown

Striking Strength: Wall Class

Durability: Street level+ (Weaker than attack potency, though is comparable to normal wolves)

Stamina: High (Comparable to other zombies, as well as robots)

Range: Standard melee range

Standard Equipment: None

Intelligence: Unknown

Weaknesses: If Jigsaw is killed while empowering Werewolf Minion, the minion will also parish.

Notable Attacks/Techniques:

  • Standard Powers
    • Non-Physical Interaction: Can harm and even "kill" non-existent entities, elemental beings, and ghosts.
  • Empowered Powers
    • Stealth: Allows the Werewolf Minion to hide from opponents, even those with enhanced senses.


Notable Victories:

Notable Losses:

Inconclusive Matches:

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