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DFFNT Warrior of Light PSN Render-removebg-preview

Summary

The Warrior is the primary protagonist of Final Fantasy, the most versatile member of the four Warriors of Light in the original Final Fantasy and the main melee fighter of the group, being armed with the most powerful weapons and the toughest armor and shields.

As revealed in the Dissidia series, the Warrior is a Manikin in the image of his creator Cid. However, the Warrior lacked the memories of his creator and was found by Prishe who convinced Cosmos to make him her champion. Eventually, after defeating Chaos, the Warrior of Light ends up in World A where his true adventure begins.

Powers and Stats

Tier: 2-A | 2-A

Key: Final Fantasy I | Dissidia

Name: The Warrior of Light

Origin: Final Fantasy I

Gender: Male

Age: Unknown

Classification: Artificial human/Hero of Prophecy

Powers and Abilities:

Superhuman Physical Characteristics, Blessed (Is blessed by The Crystal, which grants him the abilities of the Crystal), Self-Sustenance (Type 1: Can breathe underwater via Oxyale), Acausality (Type 1; Was unaffected by the time paradox he made when stopping the timeloop Chaos made in the past), Magic, Subjective Reality (Magic,[1] in its basest form,[2] is projecting one's inner[3] mind onto reality[4], and is powered by intelligence and mental strength[1]), Non-Physical Interaction (Magic as a whole is shown to affect a wide variety of different beings, from intangible/immaterial beings to non corporeal beings, to abstract concepts like Chronodia, who's the flow of time itself[5], to Nonexistent beings like Exdeath and Cloud of Darkness), Law Manipulation (Magic is stated to rewrite[1] the natural order of things[6]), Limited Durability Negation, Forcefield Negation, and Intangibility (Magic negates conventional physical durability, barriers, and armor, requiring specific defense against magic which is powered by the Mind and Spirit), Power Modification (Including Duplication, Fusionism, Statistics Amplification, Size Manipulation, Homing Attack, Danmaku, Aura, Breath Attack, and Energy Manipulation; Magic users across the games have consistently shown the ability to manipulate the shape and properties of their own magical abilities, with even higher tiers of spells simply being considered stronger versions of the same basic ability[7]), Conceptual Manipulation (Type 2), and Space-Time Manipulation (Magic is shown in the novels to remove concepts and warp space and time itself,[6] like the Devil's road, which the concept of time was lost,[8] and time and space were twisted to the point[9] the past, present and future[10] existed as one[11]), Master Swordsman, Afterimage Creation (Via Blink), Regeneration Negation (Mid-Godly) and Immortality Negation (Type 3, 4, 7, and 9; Is capable of killing the Undeads permanently, and the Fiends despite absorbing the Crystal's Essences and gaining its Regenerative and Immortality properties as a result), Healing (via Cure), Forcefield Creation (Via Protect), Invisibility (Via Invis), Telekinesis, Power Nullification (via Silence), Soul Manipulation (Is capable of interacting with and killing souls), Space-Time Manipulation and Time Travel (the 4 crystals are capable of warping space and time, as well as being able to send someone back in time)

Resistant to the Following: Subjective Reality, Magic, Conceptual Manipulation (Type 2), and Space-Time Manipulation (Characters are capable of surviving and resisting magical abilities, Which is[1] shown to[2] project one's inner[3] mind onto reality[4], and as shown with the creation of the Devil's road[6], remove entire concepts[8] and warp space and time[9] to where the past, present, and future[10] exists as one[11]), Law Manipulation (Resists magic, which can rewrite[1] the natural order of things[6]), Spatial Manipulation, Deconstruction, and BFR (Can withstand the attacks of Atomos, who manipulates space[4], crush enemies down to a molecular level[12], and can warp them into another dimension[12]), Electricity Manipulation and Pain Manipulation (Is able to resist the Lightning spells, which are capable of attacking the nerves[13]), Fire Manipulation, Ice Manipulation, and Matter Manipulation (Macro-Quantum; Is capable of resisting these elements, the Fire and Ice spell in particular being capable of affecting the[14] target's electrons[14]), Poison Manipulation and Corrosion Inducement (Can resist the Poison status effect, which is also stated to corrode the target[14]), Darkness Manipulation and Perception Manipulation (Can resist the darkness status ailment via various equipment, which would render the target blind[15]), Power Nullification (Can resist the Silence status, which would render the target's ability to use magic null), Petrification (Can resist the petrification status effect), Death Manipulation and Blood Manipulation (Can resist the Death spell, which is even stated to solidify the victim's blood,[14]), Paralysis Inducement (Can resist the Paralysis status effect), Status Effect Inducement (Is capable of resisting a wide variety of status ailments with the Ribbon), Morality Manipulation and Madness Manipulation (Type 2; Can resist the Confuse status ailment, which can drive the target insane to attack anyone, even their allies), Sleep Manipulation (Can resist the Sleep status effect), Power Nullification (can resist the Silence status effect, which renders the target powerless), Time Stop (Can resist the Stop spell), Earth Manipulation (Can resist Earth based attacks), Curse Manipulation, Void Manipulation Biological Manipulation, Time Stop, Mind Manipulation, Statistics Reduction, and Corruption (Type 2, Can resist the powers of the darkness from FF3, which have shown to have these abilities), Regeneration Negation (High-Godly) and Immortality Negation (Type 1, 2, 3, 4, 5, 7, and 8; Is capable of withstanding hits from numerous foes blessed by the crystals and is still capable of healing from his wounds and not lose his immortality)

Madness Manipulation (Type 2) and Morality Manipulation (Can cast Confuse with the Braveheart and Wizard Staff, driving the target insane and attack anyone, even their allies), Holy Manipulation (via Lightbringer, which can cast Holy), Light Manipulation (via Light Axe, which can cast Diara), Healing (via the Rune Axe, Healing Helm, and Rune Staff, which can cast Curaga, Heal and Healara respectively), Heat Manipulation (via Flare), Fire Manipulation, Ice Manipulation and Matter Manipulation (Macro-Quantum; Can use different levels of Fire and Ice magic. Both Fire and Ice related abilities are stated to affect the target's electrons[14], being able to even negate durability in the process[14]), Electricity Manipulation and Pain Manipulation (via Thunder weapons, which are capable of attacking the nerves[16]), Statistics Amplification (via Giant's Glove, which can cast Saber), Power Nullification (via Mage Masher, which can cast Silence), Death Manipulation and Blood Manipulation (Can inflict the Death spell, which is even stated to solidify the victim's blood[14]), Afterimage Creation (via Defender, which can cast Blink), Forcefield Creation (via Murasame, which can cast Protect), Resurrection (via Sage's Staff, which can cast Life)

Resistance to Mind Manipulation, Soul Manipulation (Via Zalera, the Death Serpah, who was going to absorb the souls of every living being on the planet), Corruption & Body Puppetry (Due to their light, Warriors of Materia can dispel attempts to control them), Empathic Manipulation, and Madness Manipulation (Type 3; Resistant to the effects of the True Moon, which is capable of affecting the hearts and minds of all living beings on the planet[4]), Gravity Manipulation (Unaffected by the gravitational pull of the True Moon, which even the Lunar Whale couldn't escape from[4]), Spatial Manipulation, Deconstruction, and BFR (Can withstand the attacks of Atomos, who manipulates space[4], crush enemies down to a molecular level[12], and can warp them into another dimension[12]), Extreme Cold and Cosmic Radiations (Can fight and survive on the moon), Absolute Zero (Can survive Shiva's ice attacks[18], including Diamond Dust), Memory Manipulation & Dream Manipulation (Diabolos can enter dreams and alter memory[19])

Hellfire Manipulation (Via Ifrit, Phoenix, Rubicante, and Marilith), Intangibility (Ifrit can become smoke or flame[20]), Ice Manipulation and Absolute Zero and Duplication (Via Shiva who's Ice and aura are stated to reach Absolute Zero including her Diamond Dust, Shiva can duplicate herself[18]), Water Manipulation (via Kraken, Cagnazzo, and Leviathan), Necromancy (Via Lich), Spatial Manipulation, Deconstruction, and BFR (via Atomos, who manipulates space[4], crush enemies down to a molecular level[12], and can warp them into another dimension[12]), Death Manipulation and Space-Time Manipulation (Via Odin, who's Zantetsuken instantly kills an enemy and opens a rift in space time to take their remains[20]), Matter Manipulation and Radiation Manipulation (via Megaflare, which is stated[21] numerous times to be a nuclear power[22]), Attack Reflection (via Carbuncle), Poison Manipulation and Corrosion Inducement (The Poison status effect, which is also stated to corrode the target[14]), Darkness Manipulation and Perception Manipulation (The darkness status ailment via various equipment, which would render the target blind[15]), Power Nullification (The Silence status, which would render the target's ability to use magic null), and Petrification (Via Malboro's Bad Breath), Resurrection (Phoenix can revive fallen party members), Light Manipulation and Holy Manipulation (Via Alexander), Explosion Manipulation and Self-Destruction (Via Bomb), Healing (Via Sylph and Asura), Earth Manipulation (Via Titan), BFR (via Typhon), Soul Manipulation (Via Zalera, the Death Seraph, who was going to abosrb all souls on the planet[23]), Memory Manipulation & Dream Manipulation (Diabolos can enter dreams and alter memory[19])

Attack Potency: Multiverse level+ (Can defeat Shinryu, who's far superior to Neo Exdeath) | Multiverse level+ (Is comparable to the other Warriors of Materia and draws power from the gods of the cycle. Participated in the defeat of Shinryu)

Speed: Massively FTL+ (Kept pace with Chaos and Feral Chaos) | Massively FTL+ (Faster than before, could keep pace with Shinryu)

Lifting Strength: Immeasurable (Is superior to Neo Exdeath and Enuo)

Striking Strength: Multiverse level+ | Multiverse level+

Durability: Multiverse level+ (Comparable to Feral Chaos and Chaos) | Multiverse level+ (Took hits from Shinryu

Stamina: Superhuman

Range: Extended Melee Range with weapons, Multiversal+ with magic (Magic as a whole is shown to affect omnipresent beings such as Exdeath when he's become one with the Void itself, which spans across the entire Final Fantasy Multiverse)

Standard Equipment: Braveheart, Armor of Light, Lustrous Shield, Crystal, Oxyale

Intelligence: Skilled warrior and combatant, bested Garland in mortal combat, previously Cornelia's greatest Knight (of which was implied to be worth the entirety of Cornelia's remaining military might alone due to the Kingdom's failure to rescue Princess Sara themselves), fairly competent at problem solving with little information available

Weaknesses: None notable

Note: While the Warrior of Light is a generic Knight class from the original game, the Dissidia series made him a character in his own right.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

References

  1. 1.0 1.1 1.2 1.3 1.4 Final Fantasy IV Novel 1, chapter 1, page 29
  2. 2.0 2.1 Final Fantasy IV Novel 1, chapter 3, page 107
  3. 3.0 3.1 Final Fantasy IV: The After Years Novel, chapter 2, page 109
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 Final Fantasy IV: The After Years
  5. Final Fantasy I
  6. 6.0 6.1 6.2 6.3 Final Fantasy IV Novel 1, chapter 5, page 198
  7. Final Fantasy IV: The After Years Novel, chapter 2 page 114
  8. 8.0 8.1 Final Fantasy IV Novel 1, chapter 5, page 199
  9. 9.0 9.1 Final Fantasy IV: The After Years Novel, chapter 1, page 67
  10. 10.0 10.1 Final Fantasy IV: The After Years Novel, chapter 1, page 73
  11. 11.0 11.1 Final Fantasy IV: The After Years Novel, chapter 3, page 147
  12. 12.0 12.1 12.2 12.3 12.4 12.5 Dissidia Final Fantasy
  13. Final Fantasy IV Volume 2 Novel, chapter 7, page 54
  14. 14.0 14.1 14.2 14.3 14.4 14.5 14.6 14.7 Final Fantasy IV Settings Guidebook
  15. 15.0 15.1 Final Fantasy V GBA Manual
  16. Final Fantasy IV Volume 2 Novel, chapter 7, page 54
  17. 17.0 17.1 17.2 17.3 17.4 17.5 17.6 Dissidia Final Fantasy Opera Omnia
  18. 18.0 18.1 Dissidia Final Fantasy NT
  19. 19.0 19.1 World Of Final Fantasy
  20. 20.0 20.1 War of the Visions: Final Fantasy Brave Exvius
  21. Final Fantasy IV: The After Years Novel, chapter 5, page 270
  22. Final Fantasy IV: The After Years Novel, chapter 5, page 271
  23. Final Fantasy XII
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