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Valkyrie Cain
"You're an Elemental with a Necromancer ring, trained in a variety of martial arts by some of the best fighters in the world. I'm fairly certain that makes you a weapon."
~ Skulduggery to Valkyrie when she asked for a weapon

Summary

Valkyrie Cain is a 26-year-old woman and the main protagonist of the Skullduggery Pleasant series. After her Uncle Gordon dies when she is 13 and leaves her his mansion and fortune, she is attacked by a man searching for a special item her uncle possessed. She is saved by Skulduggery Pleasant, who is investigating her uncle's death, and demands to join him. From there, she goes on to solve many mysteries with him and save the word several times over from cultists of ancient gods, death-worshipping necromancers, and her own evil alter-ego Darquesse.

Powers and Stats

Tier: 9-A | 9-A, 8-C with Magic, Low 7-B, possibly 7-B with Meryyn Sigil | 9-A, 8-C with Magic, Low 7-B, possibly 7-B with Meryyn Sigil

Key: Pre-Surge | Post-Surge | EOS

Name: Valkyrie Cain (Taken Name), Stephanie Edgley (Given Name), Darquesse (True Name)

Origin: Skulduggery Pleasant

Gender: Female

Age: 26

Classification: Human, Sorcerer, Former Elemental, Former Necromancer, Neoteric

Powers and Abilities:

Elemental Magic, Elemental Manipulation (of Fire, Air, Water and Earth) which grants Temperature Manipulation, Enhanced Senses (Can detect faint changes in the air), Skilled Fighter, Sword Mastery, Longevity (Mages age slower), Accelerated Development (Her natural talent grew once she learned her True Name), Empowerment, Weapon Creation, Shadow Manipulation and Limited Resistance Negation with Necromancy (Necromancy allows the user to control shadows and shape them into constructs such as walls and spikes, and has repeatedly shown itself to be capable of bypassing magic resistance and gains power when around death), can turn others to dust and ignore durability with The Scepter of the Ancients, Electricity Manipulation with Concussion Stick, Resistance to Madness Manipulation (Type 3; recovered from viewing The Faceless Ones' true forms in moments, is descended from the Faceless Ones who can presumably see each other. Magic can drive normal people insane but like most sorcerers she has maintained her mind despite this), Disease Manipulation (Magic allows sorcerers to lessen the effects of diseases, such as Saracen who survived for two weeks with a magic virus that kills normal humans in a few hours), Possession (Sealed her soul so that it couldn't be possessed), Telepathy and Mind Manipulation (Had psychic blocks installed into her mind)

Magic, Martial Arts (Can use various fighting styles including Brazilian Jiu-Jitsu and was trained by a Cleaver until she was comparable to him), Flight, Forcefield Creation, Energy Manipulation, Soul Manipulation (Her magic allows her to interact with people's souls directly, such as separating souls that have merged with each other or disintegrating souls. The Deathtouch Gauntlet splinters the soul), Extrasensory Perception, Information Analysis, Electricity Manipulation, Non-Physical Interaction (Her magic allowed her to destroy incorporeal ghosts), Limited Power Mimicry (On contact with others, she is capable of reaching into their souls with her magic to temporarily use their abilities and knowledge for herself. She can use the abilities better than their original owners[1]), Transmutation of souls (Turned disembodied souls to glass when she lost control of her power), Time Travel (Can use Astral Projection to teleport into the future or past, though she needs some form of link to that time period to specify her destination), Telepathy (Can read other's minds and memories on contact, and to a more limited degree from a distance or in a radius around her. Sensed when a sniper saw her and was about to shoot by reading his mind, even when she didn't know where he was), Mind Manipulation (can issue simple commands to those with only a Given Name, can fully control someone with their True Name, temporarily altered Cadaverous Gant's memories and emotions), Death Manipulation and Limited Power Nullification with Deathtouch Gauntlet (Can cease biological functions and nullify the abilities of a target that "circumvent mortality"), Statistics Amplification, the Meryyn Sigil grants: Limited Invulnerability, Statistics Amplification and Superhuman Strength for 23 minutes, the Necronaut Suit grants: Self-Sustenance (Type 1 and 2; The suit allows the user to survive without food, water or breath as long as the suit remains on and intact), Immortality (Type 2 and 8; The suit "seals" the user's life force, preventing it from leaving their body even via lethal injury) and Limited Adaptation (The suit's design changes everytime it is activated, depending on the user's requirements), Resistance to Madness Manipulation (In addition to the prior resistance feats, she was able to largely maintain her mind despite being affected by the madness inducing gas of Greymire Asylum), Mind Manipulation (Has powerful psychic barriers that prevent her mind from being read or influenced, can use her magic to clear mental manipulation abilities from her mind. Got tattoos that further amplify her psychic barriers to the point of being able to shut out all of The Faceless Ones) and Death Manipulation with the Necronaut suit (The suit was designed to allow Necromancers to explore "dead dimensions" - places where the energy of death permeated every atom and life fundamentally could not exist)

All Post-Surge abilities and Can project, Magical Black Lightning, Deconstruction and Matter Manipulation (Anything the lightning touches turns into dust), Durability Negation, Resistance Negation (Black lightning ignores magical resistances and bypasses forcefields), Soul Absorption & Transmutation (The black lightning absorbs the souls of those it kills and turns them into energy to grow even more powerful)[2][3]

Attack Potency: Small Building level (somewhat comparable to Skulduggery Pleasant) | Small Building level, Building level with Magic (Disintegrated a person, pulverised several trees to splinters and formed a crater around her with a shockwave), at least Small City level, possibly City level with the Meryyn Sigil (broke Darquesse's neck with a kick and drove a chair leg through her throat, blasted her out of the air with energy) | Small Building level, Building level with Magic, at least Small City level, possibly City level with the Meryyn Sigil (Same as before)

Speed: Superhuman (Punched a man before he could register the movement of her fist, dodged out of the way of a charging horse carriage), Subsonic attack speed with air magic (Shot small pieces of rubber like bullets) | Superhuman, Subsonic reaction speed (shot Darquesse out of the air while she was flying) | Superhuman, Subsonic reaction speed (Same as before), Sub-Relativistic attack speed via black lightning (Shoots the same black lightning as The Scepter of the Ancients)

Lifting Strength: Athletic Human, Superhuman with Shadows | Athletic Human, Class 5 with Meryyn Sigil | Athletic Human, Class 5 with Meryyn Sigil (Same as before)

Striking Strength: Human level | Small Building level, at least Small City level, possibly City level with Meryyn Sigil | Small Building level (Can amplify her strength beyond human levels), at least Small City level, possibly City level with Meryyn Sigil

Durability: At least Small Building level (Was slammed around a cave by Melancholia's Shadows) | Small Building level normally, likely higher with shield, Small City level, possibly City level with Meryyn Sigil (Was unharmed by the explosion that destroyed Roarhaven, even though her invulnerability was weakening; could temporarily match Darquesse) | Small Building level normally, likely higher with shield, Small City level, possibly City level with Meryyn Sigil (Same as before)

Stamina: Athletic

Range: Standard Melee Range, Tens of Meters with magic attacks and Shadows (Covered a cinema room that contained two thousand people inside with a black mist) | Standard Melee Range, Tens of Meters with magic attacks

Standard Equipment: Bullet-proof Jacket, Necromancer Ring, Concussion stick | Bullet-proof Jacket, Concussion stick, The Necronaut Suit

Intelligence: Gifted. Valkyrie is a skilled fighter and sorcerer who was taught multiple techniques and fighting styles by Skulduggery, she utilises her magic for many purposes such as breaking falls and detecting disturbances in the area using air magic or using Necromancy to manipulate Shadows. She was also trained by Skulduggery in detective work, including a course in Ballistics | Same as before but additionally, she can put a car engine back together, build a motorbike from scratch, and knows how to rewire a house and defuse all but the most complicated of bombs

Weaknesses: If her Necromancer Ring is broken then she will be unable to use her Necromancer powers | When using the Meryyn Sigil her Invulnerability and Super-strength only last 23 minutes and she cannot reactivate it herself, her Mind Manipulation magic only works on beings with a physical brain.

Note: After the Surge, Valkyrie lost all of her Elemental and Necromancer abilities due to being separated from Darquesse

Notable Attacks/Techniques:

  • Elemental magic:
    • Fire: She can throw fireballs, which can envelop the whole body of a target with fire. Additionally she can focus fireballs into smaller, more intense flames for cutting and carving.
    • Water: She can manipulate water to aid her when swimming.
    • Air: She can manipulate air to push, pull, squeeze, press, cut, crush or levitate objects.
  • Necromancy: Necromancy is the ability to feel and manipulate death and shadows. It gets stronger if a lot of death is around. It can be used to manipulate shadows and create waves, whips, knives, bullets etc. out of them. It is especially effective, since it can be used to attack from multiple directions at once.
  • Clothes made by Ghastly Bespoke: Unique clothes, which protect the wearer from bullet impacts, cuts, and punches among other things. The impact of is reduced so much, that a hit from an experienced fighter is not even felt.

  • Deathtouch Gauntlet: The Deathtouch Gauntlet is a powerful weapon that can kill someone instantly when they are touched by it. It doesn't cause physical injuries and kills fast enough to kill Darquesse.
    • Pure Magic: After undergoing the Surge without her True Name (something never before done), Valkyrie gained access to the pure magic of the source. This magic allows her to do things such as blast bolts of lightning that can incinerate people and cut through metal chains, project protective forcefields, levitate, and release a shockwave of power capable of obliterating people, reducing trees to splinters, and creating a large crater in the ground.
    • Magical Senses: Valkyrie has supernatural senses. They allow her to see auras, emotions, the trauma that remains in a place after something bad happened and magic. It also enables her to comprehend the effects of any magic she sees.[4]
    • Meryyn Sigil: A magical Tattoo that grants her 23 minutes of invulnerability (even through she can still feel pain) and super strength, but someone has to activate it in Meryyn ta Ual (the Necropolis).
    • The Necronaut Suit: An amulet that when pressed covers Valkyrie in a black Rubber suit with hood and mask. The suit was designed for Necromancers to explore alternate universes in which life is impossible. In order to do so, it holds the users life force inside of it, making it so that they don't need to eat, drink, sleep or use the bathroom while wearing it. Additionally, it keeps out death fields and the like, protecting the wearer against instant death. It also serves as a highly resistant armor, which can tank a great amount of blows without damage to the wearer.
    • Statistics Amplification: By channeling her magic into her muscles she can increase her strength or the integrity of her body.[5][6]

  • Black Lightning: Having absorbed the powers of The Scepter of the Ancients Valkyrie can shoot its black lightning with all the power that it has. As the lightning in her has absorbed most of The Faceless Ones it should be even stronger than the Scepters.[7][8] She can direct this lightning into her own soul in order to annihilate any being trying to possess her.[9]

  • Notable Matchups

    Victories:

    Losses:

    Inconclusive:

    References

    1. Landy, Derek. Until the End (Skulduggery Pleasant, Book 15) (S.366). HarperCollins Publishers. Kindle-Version.
    2. Landy, Derek. Until the End (Skulduggery Pleasant, Book 15) (S.17). HarperCollins Publishers. Kindle-Version.
    3. Landy, Derek. Until the End (Skulduggery Pleasant, Book 15) (S.438). HarperCollins Publishers. Kindle-Version.
    4. Landy, Derek. Until the End (Skulduggery Pleasant, Book 15) (S.191). HarperCollins Publishers. Kindle-Version.
    5. Landy, Derek. Until the End (Skulduggery Pleasant, Book 15) (S.244). HarperCollins Publishers. Kindle-Version.
    6. Landy, Derek. Until the End (Skulduggery Pleasant, Book 15) (S.334). HarperCollins Publishers. Kindle-Version.
    7. Landy, Derek. Until the End (Skulduggery Pleasant, Book 15) (S.297-298). HarperCollins Publishers. Kindle-Version.
    8. Landy, Derek. Until the End (Skulduggery Pleasant, Book 15) (S.394). HarperCollins Publishers. Kindle-Version.
    9. Landy, Derek. Until the End (Skulduggery Pleasant, Book 15) (S.411-412). HarperCollins Publishers. Kindle-Version.

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