|“|| Woody: You. Are. A. TOY! You aren't the real Buzz Lightyear! You're a-AH-You're an action figure. You are a child's plaything!
Buzz Lightyear: You are a sad, strange little man and you have my pity. Farewell.
Woody: Ya, well. Good riddance you loony.
Toy Story is the story of, well toys; toys brought to life by the power of a child's imagination.
Supposedly, even the slightest touch from an imagination-filled child can bring a toy to life. A toy does not need to be manufactured, nor does it need to be humanoid, to be brought to life. Objects such as Etch-A-Sketches, Pez Dispensers, and Sporks with googly eyes have been shown to be capable of sapience, and even objects such as animal stickers have been implied to be capable of sapience.
Powers and Stats
Tier: 10-C to potentially 10-B, 10-B to 10-A with toy vehicles, 9-C to 8-C with easy-access human technology
Civilization Type: Pre-Industrial, Post-Industrial Civilization with human technology
Origin: Toy Story
Classification: Slaves to an unknowing humanity (Humans don't even know they're alive)
Kardashev Level: Type 0 with human technology
Age: Unknown (The first known doll toy was made 4000 years ago, but toys have existed since LONG before then) (When toys first came to life is unknown)
Population: Unknown, Likely Hundreds of Billions if not Trillions (Lego alone has created tens of billions of objects capable of sapience)
Territory: Across the globe, throughout almost every household
- Toys do not, for now, produce any technologies. They can, however, use many of mankind's creations for their own gain and can take advantage of technology not normally thought to be usable. Some toys, such as Mr. Potato Head, can take control of certain inanimate objects, such as a tortilla, and are theorized to be capable of taking control of slightly more advanced objects such as mannequins.
- Toys are created at their best physical shape and some are created with Genius Intelligence
- Abilities can be very different amongst different toys, but many common abilities include Inorganic Physiology, Immortality (Types 1, 2, 8, and possibly 5), Regeneration or Healing (Unknown Type), Small Size (Types 0, 1, and very rarely 2), Large Size (Type 0), Possession of objects, Enhanced Senses (Toys such as Mr. and Mrs. Potato Head are capable of sensing through body parts in different towns and potentially even on opposite sides of the planet), limited Shapeshifting, Gliding, limited Weapon Mastery, Elasticity, limited Light Manipulation, Sound Manipulation and limited Elemental Manipulation
- Inorganic Physiology would lead to Resistance to Biological Manipulation, Poison Manipulation, Disease Manipulation, and Radiation Manipulation.
- Toys would possess Preparation in most circumstances, as no other beings know that they're alive.
Attack Potency: The vast majority of toys are far Below Average Human Level. Some toys, specifically larger toys, are more powerful and could potentially reach Average Human Level. Toy vehicles can reach Average Human Level or Athletic Human Level. Toys can obtain access to human technology, though most of what they can realistically use ranges from Street Level to Building Level
Power Source: Children's Imagination, Human power sources (such as electricity and coal)
Industrial Capacity: Toys do not, for now, produce anything.
Military Prowess: Most toys do not possess military prowess. Even toys that are based off soldiers start off with rather lackluster military prowess.
- Andy's Toys
- Buzz Lightyear
- Mr. and Mrs. Potato Head
- Army Men
- Sunnyside Daycare Gang
- Lots-O'-Huggin' Bear
- Ken and Barby
- Big Baby
- Bonnie's Toys
- Mr. Pricklepants
- Lego Minifigures
- Barbie Dolls
Weaknesses: Many toys run on batteries, Some toys are easy to tear apart (though this does not kill them), Most toys are relatively weak, The only known way to truly kill a toy is to completely destroy them