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VS Battles Wiki
VS Battles Wiki

Introduction[]

In Grappler Baki, an earthquake happens. A dude stops it with a single attack, but since that's not really quantifiable via a calc, I'm gonna calc the earthquake itself and the dude should scale to the yield for stopping it.

Calculation[]

As you can see, the earthquake starts all the way back in the city where the buildings are.

Window Height = 1.5 meters = 1 px

Panel Height = 127 px

Earthquake Radius = (1.5 * 127) / [1 * 2tan(70/2 deg)] = 136.03 meters = 0.13603 km

The earthquake was felt from far away and was noted to be "a big one," so I'll try magnitudes of 5, 6, and 7.

Low-End:

Richter Magnitude = 5 + 0.0238 * 0.13603 = 5.00324

Earthquake Yield = 10^(1.5 * 5.00324 + 4.8) = 2.01771582e+12 Joules

Mid-End:

Richter Magnitude = 6 + 0.0238 * 0.13603 = 6.00324

Earthquake Yield = 10^(1.5 * 6.00324 + 4.8) = 6.38057768e+13 Joules

High-End:

Richter Magnitude = 7 + 0.0238 * 0.13603 = 7.00324

Earthquake Yield = 10^(1.5 * 7.00324 + 4.8) = 2.01771582e+15 Joules

Final Results[]

Grappler Baki Earthquake Feat:

Low-End = 482.25 tons; Multi-City Block level (8-A)

Mid-End = 15.25 kilotons; Town level (7-C)

High-End = 482.25 kilotons; Large Town level (High 7-C)

I'm fine with whichever end is chosen.