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SMWBowser

Summary[]

Bowser, sometimes known as King Koopa (Japanese: 大魔王クッパ, Daimaō Kuppa or "Great Demon King Koopa"), is the main antagonist of the Mario series and the King of the Koopas. He has repeatedly kidnapped or attempted to kidnap Princess Peach and take over the Mushroom Kingdom. He has also attempted to conquer other lands, such as the Mushroom World, Dinosaur Land, Sprixie Kingdom, and even the entire universe. Despite his villainous nature, he has occasionally helped the heroes of the Mushroom Kingdom against common threats and participates with them in their numerous sporting events in spin-off games.

Powers and Stats[]

Tier: 1-A

Name: Bowser Koopa (Simply called Koopa in japan), known by several titles such as Rookie, King Koopa, King of the Koopas, Cap'n Bowser, Bowser the Brash, Wizard Bowser, Bowser Sphinx, Black Hole Bowser, (Self proclaimed) King of Awesome, Great Demon King Koopa, Great Sorcerer King Koopa, Lord Bowser, King Bowser, Dry Bowser, Dreamy Bowser

Origin: Mario Bros

Gender: Male

Age: 26-27 years old (Was a toddler when Mario was a newborn baby)

Classification: Koopa, Sorcerer, Star Child, Prophesied Hero

Powers and Abilities:

Superhuman Physical Characteristics, Beyond-Dimensional Existence, Immortality (Types 2, 3, 4, 5, 8 and 10), Regeneration (High-Godly, likely True-Godly), Possible Longevity (It was stated that he would be capable of ruling the universe for 10,000 years), Underwater Breathing (Type 2) and Self-Sustenance (Types 1 and 2, Consistently shown to be capable of breathing in space and underwater, and he can live and function normally even when reduced to an organless skeleton and as such does not require food, drink or oxygen), Skilled Hand-to-Hand Combatant, Weapon Mastery, Vehicular Mastery, Natural Weaponry, Breaking the Fourth Wall, Minor Toon Force, Genius Intelligence, Large Size (Occasionally Type 0 normally, Type 1 in his giant form), Black Magic, Acausality (Type 5), Breath Attack, Fire Manipulation (Including homing fireballs, intangible fireballs, and magma fireballs), Earth Manipulation, Magma Manipulation, Electricity Manipulation, Air Manipulation, Weather Manipulation, Acrobatics (Enhanced Condition, Self-Momentum/Inertia Manipulation, and Mid-Air Jump, can easily leap several dozen to hundreds of feet into the air, perform acrobatic flips, instantly accelerate himself and slide at top speed, and can mimic Yoshis Flutter Jump to keep himself in the air), Flight, Non-Physical Interaction (Can attack boos, and his attacks could harm and destroy the soul of the Elder Princess Shroob), Attack Reflection, Summoning, Teleportation, Telekinesis, Telepathy (Can communicate with people from across dimensions), Extrasensory Perception and Clairvoyance (Was able to sense and watch Mario entering Peachs castle despite being in another dimension, and could sense his targets location in his tower and watch their battles with his minions), Dimensional Travel, Time Travel (Was able to warp through space and time decades into the past), Energy Manipulation, Energy Projection, Size Manipulation (He can shrink his targets to cellular size and alter his own size to gigantic proportions), Poison Manipulation (He can create a thick fog of poison around his opponent, his claws and teeth are naturally poisonous), Darkness Manipulation, Curse Manipulation, Body Control (Able to control the spikes on his shell, he can also turn his shell into ball that ye can contort into, and he can control his head even when it's not attached to his body), Body Puppetry (He can forcibly control his targets movement), Surface Scaling, Rage Power, He can exist and act as a mass of intangible star energy, BFR (He can forcibly bring his targets with him to various locations and inhale them into his body), Power Nullification (He can negate his opponents ability to attack or use items by stomping them, also via scaling to Bowser X who can suck attack icons, preventing Mario & Luigi to use their respective moves), Shockwave Generation, Transmutation (Turned most of the Toads in the Mushroom Kingdom into stone blocks, bricks, and plants, turned a Koopa Troopa into a frog, was converting all the beings inside the castles paintings into subservient monsters, and turned all the Egglings living in Eggland into apples), Sealing (Trapped almost everyone in Peachs castle in the walls and paintings and sealed most of the doors in the castle, sealed Princess Peach away with a seal so powerful 70 Power Stars and the giant Power Star Bowser had was needed to free her), Conceptual Manipulation (Type 1; The Void would erase all concepts, and Mario is completely unaffected by The Void's powers. Why would The Void erase all concepts? With the power of paint, Red could talk telepathically to Mario and Huey by coloring their thoughts. This would mean that paint not only gives life to beings and such, but it is also what embodies and creates thoughts; concepts are defined as thoughts and ideas, so if The Void can erase all existence, including all the paint and Paint Stars, then it's erasing all concepts as well. If you count the 1-A rating below, it can also erase all Universals. Even irrelevant beings like Goombas can drain color), Resurrection (Via 1-Up Glove. Also Fusionism (Merged several Bowser Dice Blocks into a single Super Bowser Dice Block), Creation (Created a 30 floor tower and an island with his magic), Afterimage Creation, Forcefield Creation, Weapon Creation, Portal Creation, Illusion Creation (Able to create physical illusionary copies of his hat that can damage his opponent, and created a fake painting of Princess Peach that turns into a painting of himself when Mario gets closer), Black Hole Creation, Transformation (Can turn his body into metal), Paralysis Inducement, Fear Inducement, Statistics Reduction (Able to cut his opponents strength and defence in half), Self-Perception Manipulation (He can slow down his perception of time to the point of making everything around him seem stopped in time), Matter Manipulation (Could gather and control cosmic matter to form a boulder around his body), Plot Manipulation (Forcibly added himself and Kammy Koopa into the story of Paper Mario in order to steal the Star Rod and changed the story while doing so), Gravity Manipulation (Able to alter his own and Marios gravitational fields to fling himself and Mario to various planetoids), Spatial Manipulation (Turned a small flight of stairs into an "endless" distance that kept anyone stuck at the bottom no matter how long they ran up the stairs by creating a spatial loop), Life-Force Absorption (He can absorb large amounts of his targets life force to heal himself), Reality Warping and Pocket Reality Manipulation (Was able to turn Yoshi's Island into a storybook dimension, was going to corrupt all the good dream worlds created by the Dream Depot, which had been turned into real universes by this point, and twist them to make his own dreams come true). With the Koopa Clown Car he has Spaceflight, Petrification and Light Manipulation (Can unleash a large flash of light that turns anyone caught in it to stone). With the Star Rod, he has his standard abilities along with Statistics Amplification (Able to make himself significantly stronger to the point of causally stomping Mario), Invulnerability (Able to make himself imperious to damage), Aura, Healing, Biological Manipulation, Life Manipulation (Removed Tubba Blubbas heart and from his body and gave it sentience while allowing Tubbas body to still function), and Enhanced Reality Warping (The Star Rod can grant it's users wishes). With prep, he gains Large Size (Type 1), Cosmic Energy Manipulation, Ice Manipulation, Water Manipulation, True Flight, Enhanced Gravity Manipulation and Space-Time Manipulation / Reality Warping, Pocket Reality Manipulation, Absorption, and Dark Matter Manipulation (Can create and manipulate dark matter that can erase things from existence). As Dreamy Bowser, he gains Large Size (Type 0), Self-Sustenance (Type 3) Healing, Duplication, Absorption (Can passively absorb dream energy from anyone who is sleeping), Soul Manipulation and Sleep Manipulation (Antasma was able to trap 50 Pi'illos in an eternal slumber and keep their souls trapped in Nightmare Chunks with just a fraction of the Dark Stones power, the Dream Stone being its counterpart should be capable of the same), Life Manipulation, Dream Manipulation (Has power over dreams and can manipulate all dream worlds, able to make dreams become reality), and Existence Erasure (Was going to erase Mario and Luigi from existence before the Dream Stone was shattered). With the Pure Hearts, he gains Healing, Enhanced Power Nullification (Can nullify and reverse the effects of the Void, able to bypass the barriers and Invulnerability of Super Dimentio), Empowerment (From positive emotions like love), and Resurrection (Can bring back anyone erased by the Void). With items, he gains Statistics Amplification (With Yoshi-Ades and Dashell), Damage Boost (With Energizers, Power Blasts, Hot Sauces, and Mighty Tonics), Damage Reduction (With Bracers, Crystallines, Courage Shells, and Turtley Leafs), Healing (With various types of Mushrooms, Elixirs, Megalixirs, Froggie Juices, Kerokero Colas, Muku Cookies, Yoshi Candys, Shroom Shakes, Horsetails, Peachy Peachs, Big Eggs, Honey Jars, Inky Sauce, Spicy Soup, Hamburger Meat, Long-Last Shakes, Dayzee Tears, Keel Mangos, Whacka Bumps, various types of Drumsticks,and the Vampire Band), Purification (Type 3 with Able Juices, Freshen Ups, Muku Cookies, Red Essence, Piccolo, and Refreshing Herbs, which negates the effects of Sleep, Poison, Transmutation, Statistics Reduction, Power Nullification, Fear, Dimensional BFR, Time Slow, Reversed Movements, Increased Gravity, Sickness, Dizziness, and Rage), Resurrection (Of himself and others with Pick Me Ups and Life Shrooms), Invisibility and Intangibility (Immaterial with the Boo, which makes him intangible even to others who can attack ghosts) Can become so thin that even omnidirectional attacks cannot hit him (With Slim), Invulnerability (Via Red Essence, Starmen, Block Blocks, and Mega Stars), Ice Manipulation (With Ice Bombs and Ice Storms), Sleep Inducement (With Sleepy Bombs, Piccolo, and Sleepy Sheep), Explosion Manipulation (With Boomer), Size-Shifting (With Dottie, which also grants Small Size Type 2), Information Analysis and Extrasensory Perception (With Tiptron), Water Manipulation and Mind Manipulation (With Music Keys), Empathic Manipulation (With Music Keys and the Vibe Scepter), Duplication (With Double Cherries), Soul Manipulation and Sealing (With Catch Cards), Spatial Flipping (With Fleep) Time Manipulation (Time Stop with the Stop-Watch, Time Acceleration with Speed Flowers, and Time Reversal with Retry Clocks or Earlier Times), Shapeshifting (Via the Megamorpth Belt), Absorption and Pocket Reality Manipulation (With Power Stars)

Resistance to Extreme Heat and Cold (On several occasions he has casually walked in lava, was sent flying into his artificial sun while being set on fire and resurfaced just a few minutes later completely unburned, was unbothered by setting himself on fire, and he has flown across the vacuum of space while not even remotely affected by the extreme cold), Radiations (Unaffected by the radiations of space and black holes, and has casually sat in a hot tub full of toxic waste), Darkness Manipulation, Air Manipulation (Could resist and fight within Dark Bowsers vortex which was a massive tornado made up of dark energy) Transmutation (He can still fight when turned into a scarecrow, and only takes damage from the Golden Flower as opposed to being turned into coins), Black Holes, Gravity Manipulation (Outran, withstood, and escaped black holes from Super Peach's Castle of Fury several times during their fight, he is also able to stand or float near them without threat of being dragged in by their gravitational force), Soul Manipulation / Sealing (Unaffected by Catch Cards which can take and seal away not only a persons soul but also their whole body), Sleep Inducement (Can look at Sleepy Sheeps without falling asleep), Mind Manipulation, Possession (He can resist the effects of Lucien, remaining mostly in control of himself and using Lucien's power for his own goals even after Lucien regained his full power, couldn't be possessed by the Elder Princess Shroob, able to remain in control of himself when Dimentio tries to use his mind control stalks on him), and Void Manipulation/Existence Erasure (Able to resist the effects of Count Bleck and Dimentio using the Void, wasn't erased with the Sammer Kingdom when the Void consumed it, and was able to enter and leave the empty void left behind by it's destruction, he can swim in the River Twigz which ends the aftergames of the ghosts living in the Underwhere, and he can survive inside Count Bleck's castle which is located inside the Void). With the Star Rod, he has Resistance to Sleep Inducement and Time Stop (While amping himself with the Star Rod he laughs off any and all attempts Mario makes using the Star Spirits abilities, including Mamars Lullaby and Klevars Time Out abilities which put people to sleep and time stops them respectively), Conceptual Manipulation (The Void would erase all concepts, and Mario is completely unaffected by The Void's powers. Why would The Void erase all concepts? With the power of paint, Red could talk telepathically to Mario and Huey by coloring their thoughts. This would mean that paint not only gives life to beings and such, but it is also what embodies and creates thoughts; concepts are defined as thoughts and ideas, so if The Void can erase all existence, including all the paint and Paint Stars, then it's erasing all concepts as well. If you count the 1-A rating below, it can also erase all Universals, which Bowser would also resist), Resistance to Matter Manipulation (Atomic; can be stripped down to clumps of pixels and then reform completely unharmed), Fate Manipulation (The Light Prognosticus foretold that the four Heroes of Light would gather together and use the Pure Hearts to defeat The Dark One. The Dark Prognosticus foretold that the hero of prophecy and all others would be stopped by the Green One joining The Dark One, cementing the end of all worlds. These imbalances messed with the wheels of destiny. Everything they wrote became truth; it was fate itself bringing about the actions. But at the end, breaking the Light Prognosticus, Luigi joined Dimentio--The Dark One--and began down the path that the Dark Prognosticus created. The Heroes of Light, however, break the Dark Prognosticus and win anyways. Tippi describes this entire phenomena as "fate," rather cementing the fact that the two Prognosticuses played with fate itself. And in the end, the Heroes of Light and The Dark One all broke both Prognosticuses, giving them a resistance to fate manipulation). With items, he resists Fire Manipulation, Ice Manipulation, Electricity Manipulation, Earth Manipulation, Sleep Inducement, Fear Inducement, Statistics Reduction, Power Nullification, Transmutation, Poison Manipulation, and Death Manipulation (With various rings and pins)

Attack Potency: Outerverse level (Plato's book "The Republic" exists in Mario, and is referred to as "the truth" by Aristotle, who in real life was the only person to object to Plato's Theory of Forms introduced in The Republic. There are analogies that bear resemblances to those in said book, and likewise, the game says that it explains the world, the universe and all things, and answers countless questions. In the end, if The Republic is actually legitimate in Mario, it would mean the Intelligible World with all Universal concepts exists, and thus aspatial and atemporal Forms also exist, and thus The Void would erase them all, and thus Dimentio would be able to too. Heaven also infinitely transcends this, and there’s multiple feats where Bowser transcends his entire verse)

Speed: Irrelevant

Lifting Strength: Irrelevant

Striking Strength: Outerversal

Durability: Outerverse level

Stamina: Very high (Can perform various activities and travel to multiple regions with no signs of exhaustion. Also completed 100 trials of both Flipside and Flopside while defeating Shadoo and Wracktail in a sitting), limitless with the Pure Hearts

Range: Outerversal

Standard Equipment: A few Power-ups, Hammers, Spiked Balls, Barrels, Koopa Clown Car, Magic Wand, Fusion Wand, Minimizer, Megamorph Belt, Power Stars, Grand Stars, Vacuum Block, Dream Stone, Star Rod (Paper Mario), Pure Hearts, Black Paint, Koopa Mech, Safety Ring, Heal Shell, Spiked Link, Drill Claw, the Lost Mushroom, a Light Plunger, Super Freezer Gun, Power Drinks, Sleepy Bomb, Bad Mushroom, Freight Bomb, Fire Bomb, Ice Bomb, Rock Candy, Star Egg, Pure Water, Retry Clocks, Earlier Times, Devolution Gun, Music Keys

Weaknesses: None notable

Note: I do not plan on using this in an actual legit debate nor do I plan to upgrade Bowser. I don’t actually take any of this seriously, and I won’t use any of this to upgrade Bowser. This is here just so people won’t pester this blog with never ending “Wank!” comments. Also, again, I do owe credit.

Others[]

Notable Victories:

Notable Losses:

Inconclusive Matches:

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