VS Battles Wiki

We have moved to an external forum hosted at https://vsbattles.com/

For information regarding the procedure that needs to be exactly followed to register there, please click here.

READ MORE

VS Battles Wiki
VS Battles Wiki

Alright so I'll detail this in a CRT obviously (For the sake of anyone checking it out in the future, here's the CRT) but I believe OFF's statistics should be changed. If you disagree with the change itself please argue that in the CRT that will be made and not here, these calculations are, y'know, just math. Math based on the originals, by the way.

Attack Potency[]

Scan for the feat itself. Well, alright, I suppose I should at least explain the logic behind this. Zones aren't planets, they're countries. The Batter calls them lands, the world map is a... world map, and Dedan calls them countries at one point. So, we're gonna go with that.

Average country area eliminating outliers is 333208 km^2 while median country area is 120540 km^2, these will be our mid and low ends respectively. As for the high end, I'll calculate those with the original calculation's Zone radius, but I personally believe that getting size off movement speed is incredibly suspicious and shouldn't be used. Anyway, that area would be 43203240300000 km^2- once again, only including it for the sake of completion.

As for depth, I'm also gonna use three ends. The first one is 200 meters, as the mines in Zone 1 don't go too deep. but I think that's just RPG Maker's limitations. Average ocean depth is 3700 meters, and OFF's world does have oceans, although made of plastic. Now, for the final end, gas mining reaches down to 7500 meters, and Zone 1's mines are exactly for that purpose, mining Smoke. So those are gonna be our ends for it. As a reminder, the way OFF's world works, E=mc^2 is actually usable- this is better detailed on the original calculation. So what I'm gonna do is get the volume, then get the weight of the countries with Iron's specific weight, then use a calculator to get the energy.

Low-Low End: 120540 x 0.2 = 24108 km^3 -> 2,4108e+13 m^3 x 7.874 = 1.8982639e+14 kg -> 1.70610e+31 J, Low 5-B

Low-Mid End: 120540 x 3.7 = 445998 km^3 -> 4,45998e+14 m^3 x 7.874 = 3.5117883e+15 kg -> 3.156237e+32 J, 5-B

Low-High End: 120540 x 7.5 = 904050 km^3 -> 9,0405e+14 m^3 x 7.874 = 7.1184897e+15 kg -> 6.397779+32 J, 5-B

Mid-Low End: 333208 x 0.2 -> 5.2473596e+14 kg -> 4.7160916e+31 J, Low 5-B

Mid-Mid End: 333208 x 3.7 -> 9.7076152e+15 kg -> 8.72476943+32 J, 5-B

Mid-High End: 333208 x 7.5 -> 1.9677598e+16 kg -> 1.768534310+33 J, 5-B

High-Low End: 43203240300000 x 0.2 -> 6.8036463e+22 kg -> 6.1148123e+39 J, High 5-A

High-Mid End: 43203240300000 x 3.7 -> 1.2586746e+24 kg -> 1.1312403e+41 J, Low 4-C

High-High End: 43203240300000 x 7.5 -> 2.5513674e+24 kg -> 2.2930547e+41 J, Low 4-C

I think I got a bit overzealous with the ends. Either way, Low/Mid-High is what sounds most logical to me, tbh.

Movement Speed[]

Here we can see the Batter climbing a chimney after which a minigame that can take up to 1:30 minutes. He first begins climbing at 55:53.73 and reaches the top at 56:09.92. That's 16.19 seconds.

It takes about 12 seconds and 450 meters for a human in the batter's position to reach terminal velocity. Said terminal velocity is roughly 50.3/55 m/s. Average of those is 52.65 m/s, which is what I'll use. (52.65 m/s doubles as a combat speed feat for the Specters as they try to attack him during the fall)

(90 - 12) x 52.65 = 4106.7 + 450 = 4556.7 meters.

4556.7 / 16.19 = 281.45 m/s, Subsonic+

Amongy

AAAAAAAAAAAAAAAAAAA

Gusamon

Lifting Strength[]

Baby Japhet and his friends lift Enoch at a point in The Room, so let's see how heavy the latter is. The Batter isn't in frame when that happens, and Enoch can change his size, so we'll have to pixel scale him from that one sprite, so we'll have to find the Batter's height from another random screenshot.

Average French male height is 179.73 cm.

We're gonna treat Enoch's body and head as an ellipsoid (their third axis will be the smaller one of the two we have) and his arms are gonna be cylinders. His legs are too small so I won't bother with them. Also I forgot to write down the head height, that's 118 px

Body Width - 179.73 / 77 * 356 = 830.95 cm

Body Height - 179.73 / 77 * 308 = 718.92 cm

Head Width - 179.73 / 77 * 144 = 336.11 cm

Head Height - 179.73 / 77 * 118 = 275.43 cm

Arm Length - 179.73 / 77 * 217.64 = 508 cm

Arm Width - 179.73 / 77 * 74 = 172.72 cm

Body Volume = 1798972948.1503 cm^3

Head Volume = 106805231.9180 cm^3

Arm Volume = 11902518.1474 cm^3

1798972948.1503 + 106805231.9180 + (11902518.1474 x 2) = 1929583216.36 cm^3

Specific body weight is 1.01 g/cc but the specific weight of grass is 0.9 g/cc so let's just go with 1.0 g/cc

Anyway, final result is 1929.58 tons, which would be Class M but we gotta split it by 7 cause seven birds did it. That's 275.65 tons, Class K. Honestly Guardian Japhet should be way stronger than this so I'm not against the idea of using the full thing, but that's probably a bit too generous.

Lifting Strength - Part 2[]

From the bottom calc here.

Their way to get the cable car's weight isn't too bad, I just have issue with the speed and all- blocking something that's going at a certain speed in a certain timeframe shouldn't scale to its speed.

That said we can get LS from that!

First off I should say that it looks more like it took 9/10 frames to block the car, and that's in a 30 FPS video so that's 0.3333 seconds.

We don't really know the distance of force it took the Elsen to halt the car but it's a couple meters away when the Batter leaves it so let's use a full height of 1.78 and say it was blown backwards by the blow. It's arbitrary but I can't think of anything.

Acceleration (and Deceleration): 2d/t^2

(178 x 2) : (0.3333^2) = 3204.64 m/s^2

3204.64 x 33205.169 = 106410612.784 N : 9.81 = 10847157.2665 kg, Class M... bruh

EDIT: Ok so months later I checked back on this and I don't think it's correct! Mostly because more distance is uh, bad, not good for LS. Now an actually usable formula I've seen accepted is KE / Distance, and also gonna throw / Timeframe in there ig. Also the KE bit of the original calc is... what I don't think it works like that???? I never really questioned it at the time of the original CRT but eeeeeeeh. So anyway the actual KE of this car is 25548393.94 J, near baseline 9-A

25548393.94 / 1.78 / 0.33 / 9.81 = 4433642.33 kg. Somehow still Class M???

Accepted Results[]

  • Attack Potency: 3.156237e+32 J/7.54358748 x 10^22 Tons of TNT, Planet level
  • Lifting Strength: 10847.1572665 tons, Class M
  • Speed: 281.45 m/s, Subsonic+
  • Speed (Low Tiers): 52.65 m/s, Subsonic