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Topper SMO
Heh heh! Da boss wasn't kiddin' when he said you two're persistent! But I owe it to da family, to all da Broodals, to come at ya with everythin' I got!
~ Topper

Summary

Topper is the first boss you encounter in Super Mario Odyssey, and the leader of the Broodals (Although Madame Broode is their boss). He and his gang had struck a deal with Bowser to help plan Peach's wedding and stop Mario. His main method of attack is using hats to attack his opponents.

Powers and Stats

Tier: High 4-C

Name: Topper

Origin: Mario Bros

Gender: Male

Age: Unknown

Classification: Rabbit, Broodal

Powers and Abilities: Superhuman Physical Characteristics, Danmaku (Can create a large amount of hats at once), DuplicationCloth ManipulationSummoning, Debatable Vehicular Mastery (May or may not be "driving" his hat when he hides in it, as he clearly moves in it, but recklessly), Hat Mastery and Creation, Self-Sustenance (Type 1), Resistance to Extreme Cold and Cosmic Radiations

Attack Potency: Large Star level (Can damage Mario)

Speed: Massively FTL+ (Comparable to Mario)

Lifting Strength: Unknown

Striking Strength: Large Star Class (Can strike Mario)

Durability: Large Star level (Takes hits from Mario), higher with more hats.

Stamina: Presumably quite high, can fight against Mario using a high number of hats, which has been stated that Topper only uses that many when he's up against a formidable opponent.

Range: Tens of meters.

Standard Equipment: His hats.

Intelligence: Despite his gangster-like personality, Topper is quite intelligent, due to helping Bowser set up Peach's wedding, which ended up being very high quality.

Weaknesses: His hats can be destroyed, and while he rides in one, he can be attacked, forcing him out, albiet it must be a direct attack, as Cappy does not work against him when he is in it. When he is in a hat, he has no control over where he goes.

Notable Attacks/Techniques:

Hats: Topper has spiked hats that can be replenished if nessesary. The more hats he has on, the more dangerous of an opponent he is facing.

  • Defense: Topper can use his hats a defense, as when he gets hit, his hats fall off and start going around the arena.
  • Offense: Topper can also hide in his hat, while creating ones, and go after his opponent. The new hats are identical to his, so the opponent may have trouble finding him. He can also fall down with the hats on his head, then spin around, causing anyone nearby to get hit.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

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