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H-Hi. You were joking about coming here to kill me, right? D-Do you think you can get me out of these chains?
~ The Princess[1]
She will lie, she will cheat, and she will do everything in her power to stop you from slaying her. Don't believe a word she says.
~ The Narrator[1]

I'm probably chained up in this basement for a reason, right? And if that knife is the only weapon you have, you'll have to get close enough to use it. So... You should just drop it. Best not to risk finding out what I can do.
~ The Princess[1]
She will lie, she will cheat, and she will do everything in her power to stop you from slaying her. Don't believe a word she says.
~ The Narrator[1]

You bastard! If I have to kill you to leave this place, I'll do it.
~ The Princess[1]

After all this time alone, I thought I'd finally found a friend.
But you were just another monster, weren't you?
~ The Princess[1]

When I get out of here I'm going to pick you apart piece by piece. I won't forget what you did, and I'll never forgive it. You don't know the kind of enemy you've just made tonight.
~ The Princess[1]
So helpless. I can take my time with you, can't I? Or maybe I can't take my time with you. You don't look well. A little green around the gills... What a shame. If you'd only helped me get out of here. We could have done such wonderfull things together.
~ The Princess[1]

An eye for an eye. A life for a life. I guess we're even now...
See you around.
~ The Princess[1]
She will lie, she will cheat, and she will do everything in her power to stop you from slaying her. Don't believe a word she says.
~ The Narrator[1]

The last time we met, your body tried to kill me. If you take a moment to imagine yourself in my position, I think you'll understand why letting you near me with that thing is untenable. So be a good bird and hand it over. And if being nice isn't enough motivation? Well, I think you're aware that I'm not afraid to resort to violence. If you come near me with that thing I will strangle you with these chains. No hard feelings, of course. But you should be aware of my position.
~ The Prisoner[2]

I don't think she's happy you're here. But what do I know? I'm just a set of eyes and ears. I don't make choices. At least not any that matter.
~ The Cage's fatalistic outlook[3]
See? You only ever thought you were in control.
Isn't it so much nicer to let go?
~ The Cage[3]

Why would I ever trust you? Your hands have spilled my blood. And knowing that, you should never have trusted me, either. You should have known I would never walk hand-in-hand with a loathsome thing like you. By our very natures, only one of us could make it upstairs unscathed. Someone had to make the first move. Better me than you.
~ The Witch[4]

I... I want to trust you. But you're hiding something, aren't you? Why would you help me if you weren't helping yourself?
~ The Thorn[5]
I knew this was coming. I can't believe I ever let myself hope for better. This was always going to be us, wasn't it?
~ The Thorn upon being betrayed[5]

You came back! I missed you.
~ The Grey[6]
This is a bad place. We're supposed to be together. But it keeps making us hurt each other. It'll be so much better when it's gone.
~ The Grey[6]

Bold of you to come back here after what you did.
~ The Grey[6]
If this is how you're choosing to spend your last breaths, I won't stop you. But it won't make any difference.
~ The Grey[6]

Oh. It's you. Hiya, killer. I was hoping to see you again. I have some issues with how our last meeting went.
~ The Spectre[7]
I don't want enemies. I don't want to fight. I just want to go home. Is that really so much to ask?
~ The Spectre[7]

'Destroy' is such an unenlightened way of putting it, so sudden, so violent, so little nuance.
I’m not going to destroy the world, but I am going to hold in my hands and squeeze it.
I’m going to make it afraid, just like how I made you afraid.
The world needs fear, doesn’t it? Every terror I’d bring would make the good times so much better. I’m practically doing a public good! So what harm is there really to letting me out?
~ The Nightmare[8]
You poor, deluded thing. Do you think a single moment of bravery changes you into something you're not? I am what I am, and you're always going to be a coward.
~ The Nightmare[8]

There you are! My toy has finally come to finish his job. You dragged this out for so much longer than you had to! But it was always just a matter of time. You were gonna have to stop running eventually. Everything stops running eventually. Except for me! I've already taken your will and you're not getting it back. All that's left is for you to take my hand, and let. Me. Out. It'll be so much fun! You and me, together, exploring the world and spreading fear wherever we go! Well, mostly just me. But you'll get to be there too! A witness. I can even make you a little cage if you want! Gilded and everything!
~ The Moment of Clarity[9]

Whatcha looking at, killer? Staring into the void? Thinking about what it'd be like to die again? I know exactly how you feel. But do you know how I feel? I gave you a path to forgiveness. I gave you a chance to make things right. I thought maybe you'd see what you've done and feel remorseful, maybe try to make it up to me. But no... you'd rather use that knife to keep making the same mistake over and over and over. Even after I ripped your heart out, you still cut me. And for what? I didn't go anywhere. You didn't banish me. I'm right back here with you, a little better, a little worse. Well... maybe a lot worse. So... here's how this is going to go. I'm going to take your body, and I'm going to walk it out of here. And you! You get to watch me do it! Completely helpless. Just like you left me.
~ The Wraith[10]

You killed me last time. And that was after you tried to lock me away forever. I was so, so close to freedom, but then you took my body away from me. So now I'm going to take yours, and I'm going to walk it out of here. And you! You get to watch me do it! Completely helpless. Just like you left me.
~ The Wraith[10]

You're faster than you were before.
But you're still meek. Reactive. Prey.
~ The Beast[11]
I want to swallow you whole. And I will get what I want. You have no exit. You have no hope. You live and die by my whims and my whims alone.
~ The Beast[11]

So that's what she's become. She wasn't like this when we started... was she?
~ Voice of the Hero[12]
Eyes glance at you from the untextured threads of a world unraveled. 'Am I free?' They ask.[12]

Sparring? That's just play-fighting. It isn't real.
What's real is when my flesh splits open.
What's real is when you keep getting up until your legs can't hold you.
What's real are the things we do to each other when the only options left are winning and dying.
That is the only thing I'm interested in.
~ The Adversary[13]

Is there more to life? When you're not here I feel empty and alone. When we're not fighting I feel... stuck. Like there's something important I'm supposed to be doing. Like I'm being shoved into a space where I don't fit. But when we fight each other... When we fight each other it's like this wave of feeling. Like everything I break in you and everything you break in me is important, like we're really, truly communicating.
~ The Adversary[13]

Little bird, little bird!
Where do you think you're going?
~ The Eye of the Needle[14]
Yes, finally! This is the hole I've felt in my heart! This is what I've needed! This is what I've been missing! This is how it always needed to end! Both of us, giving it our all. Beating and bleeding each other to death.
~ The Eye of the Needle[14]

And there it is. I am destined to end the world. Something about that thought wraps itself around my heart. It feels like a fundamental truth to my being that I'd somehow forgotten. The collapse of the old is a necessary prelude to the birth of the new, and the world as it is now is overdue for alterations. It's time for me to seize my destiny, and you, little bird, will help me seize it.
~ The Tower[15]
The story of a terrible and bountiful god unbounded of her own will is no story at all. It's not worthy of everything I am or everything I'm bound to become. It isn't even worthy of what I was. The destruction and genesis that's to follow in my wake is deserving of a song that can echo for eternity. The song of you, being so struck by my glory, so overwhelmed by what I am, that you feel you must deliver me unto the world. And from your act of utter devotion and submission springs a new dawn. A better dawn. Submit now, submit later. It makes no difference, because in the end, no matter how vainly you struggle against me, my will triumphs over yours.
~ The Tower[15]

This is always how it was going to end, and this is always how it was going to begin.
~ The Apotheosis[16]

So you've returned after denying me the salvation of combat. Are you here to gloat? Are you here to mock what I've become?
~ The Fury[17]

Was severing the tendons of my ascension not enough for you? Was it not enough to rend my divine heart?
Come! See the horrors you've wrought upon my flesh and feel my hands set upon your throat!
~ The Fury[17]

Are you still there?
Are you still you?
~ The Fury[17]

What? Nooo. No I wouldn't stab you. I am just a sweet innocent Princess, trapped here for no reason.
And you are a brave knight who is supposed to walk up to... not-stabbing-distance to help me.
~ The Razor[18]

Hehe!
~ The Razor[18]

You're going to die now.
~ The Razor[18]


Hi! It looks like you don't have a way out, so I'm not going to play dumb anymore. But don't worry about how bad you did last time. That's part of the fun!
~ The Arms Race[19]
She skewers you.
~ The Narrator[19][20]

I got something ready for you while you were gone. Do you want to see it.
I'm not going to wait for an answer. I'm just gonna show you! It's worth it though. Just you wait. And not for very long, because I'm going to do it right now.
~ The Empty Cup[21][22]

We are a path in the woods. We have no beginning, and we have no end, but something cold and unnatural sits watching us from just beyond our edge. His gaze pushes against our borders, curling them in on themselves, preventing them from stretching to the places they need to reach.
~ The Wild[23]

I feel empty. Don't you?
~ The Wild[23]


I am solitary lights in an empty city.
Thoughts without connections. A dim and nascent network. I wish to be more.
~ The Multitude[24]
She asks that I tell you to remember her.

You won't.
~ The Multitude[24]

Nothing is immutable. Everything that is exists only in relation to everything it isn't. There is no constant. There is no centre. You cannot remove something without removing the relations which define it. To destroy what you perceive as evil is to damn everything you perceive as good. Open your eyes and accept what we are. We can leave this prison together.
~ The Shifting Mound[25]

Summary

Born from the splitting of the Endless Cycle by the Narrator who feared the slow and inevitable death of his universe, the Shifting Mound is the dichotomy imprinted on the empty canvas of reality. She is the idea of change and transformation itself.

Taking the form of a Princess due to The Long Quiet's mental image of what she is supposed to be, the Shifting Mound is put into constant conflict with her other half by the nudging of the echo of the Narrator, which wishes for her destruction so change and therefore death can be removed from existence. However the curiosity of the Long Quiet and the naturally affinity both had for one another set up a chain of events that would decide the fate of the universe itself.

Powers and Stats

Tier: Varies, usually 9-C | Varies; 9-C, higher with Chains | Varies; 9-C, 9-B with Pristine Blade. At least 9-C with the roots of the Wild | Varies; Unknown. Low 7-B Environmental Destruction with Weather Manipulation | Varies; Unknown | Varies; At least 9-C, at least 9-B as the Moment of Clarity | Varies; 9-C | Varies; At least 9-C | Varies; 9-B, higher as the Eye of the Needle | Varies; 9-B, Low 2-C with Reality Warping. 2-A as the Apotheosis | Varies; Likely 9-C | Varies; At least 9-C, at least 9-B as the Empty Cup | Varies; Low 2-C, up to 2-A | 2-A | Low 1-A

Key: The Princess | The Prisoner/Cage | The Witch/Thorn | The Spectre | The Grey | The Nightmare/Moment of Clarity | The Wraith | The Beast/Den | The Adversary/Eye of the Needle | The Tower/Apotheosis | The Fury | The Razor | The Wild | The Multitude | The Shifting Mound

Name: Princess,[26] Your Royal Highness, Your Majesty,[1] The Shifting Mound[25]

Origin: Slay The Princess

Gender: Female

Age: Unknown

Classification: Perception-based Entity, "Princess" | The Ebb and Flow, the Capacity to Change, Transformation, Death

Powers and Abilities:

All innate abilities plus;

All innate abilities plus;

All previous powers to a infinitely higher degree. Additionally:

Attack Potency: Varies (Directly tied to how others perceive her.[16] If one were to fully comprehend her true nature, a single intrusive thought could instantly end the world[27]), usually Street level (Slight doubt makes her punches akin to a sledgehammer, fracturing bone with each blow, which should be in this area of strength[1])

Speed: Varies, usually Athletic Human (Noted to be "fast" by The Narrator and nearly caught up to the Long Quiet despite the latter's head start.[1] Caught the Long Quiet's arm mid-swing[1])

Lifting Strength: Varies, up to Class 50 (Able to break out of her chains just by pulling them[1])

Striking Strength: Varies, usually Street level (Can break bone with her punches[1])

Durability: Varies, usually Street level (The Narrator claims that it would be "rather difficult"[1] for the Long Quiet to slay her without the pristine blade)

Stamina: Varies, usually Superhuman (Completely unfazed by both the Long Quiet cutting off her arm and chewing through it herself. Barely reacts to having a blade plunged into her back. The Long Quiet's attempt at outwaiting her ends with him drifting off to sleep[1])

Range: Typically Standard Melee Range

Standard Equipment: None notable

Intelligence: Varies (Her mind is constantly shifting into something new[33]), usually Above Average (Effectively argued for her release by leveraging the Narrator's secrecy and by painting herself as a victim rather than a threat.[1] Tricked the Long Quiet into freeing her by using her severed arm as a lure[1])

Weaknesses: Shackled to the far wall of the basement by one arm and is usually unable to break free on her own, often resorting to chewing through her own arm to do so.[1] As the Princess is shaped by the perspective of those who view her, if someone else imagines her as weak, she will gain those traits.[34] Only the thoughts of a "living being" are capable of shaping the Princess.[27]

Attack Potency: Varies (If to a lesser extend, as the Long Quiet has already gained a perspective on her[13] and expressed doubts on her capacity to end the world[2]); Street level (Held her own against an armed Long Quiet[3]), higher with Chains (Severed the Long Quiet’s head, which should be in this area of strength[3])

Speed: Varies; Athletic Human (Instantly ensnared the Long Quiet in a stranglehold with her chains, even as he was charging toward her[2]), Immobile as a head

Lifting Strength: Varies; Athletic Human (Hoisted the Long Quiet up to the cabin’s doorway[3])

Striking Strength: Varies; Street level (Shoved the Long Quiet away with a kick[2])

Durability: Varies; Street level (Fought on par with the Long Quiet[3])

Stamina: Varies; Superhuman (Doesn't react to cutting off her own head[2])

Range: Standard Melee Range, Several Meters with Chains. Tens of Meters with Subjective Reality as the Prisoner. At least Tens of Kilometers with Subjective Reality as the Cage

Standard Equipment: None notable

Intelligence: Varies (Her mind is constantly shifting into something new[33]); Gifted (Outwit the Narrator by orchestrating a scenario where she is “saved” without his knowledge[2])

Weaknesses: The Prisoner is bound to the wall by two wrist shackles and a thick collar.[2] The Cage's nihilistic outlook makes her put no effort into defending herself.[3] As the Princess is shaped by the perspective of those who view her, if someone else imagines her as weak, she will gain those traits.[34] Only the thoughts of a "living being" are capable of shaping the Princess.[27]

Attack Potency: Varies (If to a lesser extend, as the Long Quiet has already gained a perspective on her[13] and expressed doubts on her capacity to end the world[4]); Street level (Should be as powerful as her previous incarnation, who killed the Long Quiet by "ripping [him] to pieces."[1] Fought the Long Quiet on equal footing[4]), Wall level with Pristine Blade (Allows the Long Quiet to kill the Nightmare,[8] the Adversary[13] and the Tower[15]). At least Street level with the roots of the Wild (Eventually crushed both herself and The Long Quiet[4])

Speed: Varies; Athletic Human (Fought on par with the Long Quiet[4]), Below Average Human attack speed with the roots of the Wild (Described as slow by the Narrator[4])

Lifting Strength: Varies; Superhuman (Should be comparable to her previous incarnation, who managed to rip off her own arm after chewing a chunk of it[1])

Striking Strength: Varies; Street level (Tackled the Long Quiet to the ground[4])

Durability: Varies; Street level (Getting thrown down the stairs breaks her back[4])

Stamina: Varies; Superhuman (Kept a smile through the rots of the Wild breaking her bones and swelling her flesh with trapped blood.[4] Survived swallowing the pristine blade[5])

Range: Standard Melee Range, higher with Pristine Blade. Tens of Meters with Subjective Reality and Root Manipulation as the Witch. At least Tens of Kilometers with Subjective Reality as the Thorn

Standard Equipment: None notable. The Pristine Blade as the Thorn.

Intelligence: Varies (Her mind is constantly shifting into something new[33]); Above Average (Lulled the Long Quiet into a false sense of security by pretending to be chained to the wall and successfully capitalized on his surprise once she revealed her freedom[4])

Weaknesses: The Witch's paranoia is self-destructive and often irrational.[4] The Thorn is wrapped in thorns, unable to move, as any attempt to do so would result in the thorns tearing into her arm.[5] As the Princess is shaped by the perspective of those who view her, if someone else imagines her as weak, she will gain those traits.[34] Only the thoughts of a "living being" are capable of shaping the Princess.[27]

Attack Potency: Varies (If to a lesser extend, as the Long Quiet has already gained a perspective on her[13] and expressed doubts on her capacity to end the world[2]); Unknown. Small City level Environmental Destruction with Weather Manipulation (Her influence can conjure a rainstorm, which requires this much energy[6])

Speed: Varies; Unknown (Vanished before the Long Quiet could make a move[6])

Lifting Strength: Varies; Unknown (Can still interact with her environment[6])

Striking Strength: Varies; Unknown (The Voice of the Cold views her as harmless[6])

Durability: Varies, Unknown, Immortality and Intangibility make her difficult to harm and kill[6]

Stamina: Varies, Superhuman (Kept a smile as she burned to a crisp[6])

Range: Standard Melee Range. At least Tens of Kilometers with Subjective Reality and Weather Manipulation

Standard Equipment: The Pristine Blade lodged into her chest

Intelligence: Varies (Her mind is constantly shifting into something new[33]); Average (Realized that "the cabin" was responsible for the Long Quiet and the Princess hurting each other, but her solution, burning it down, would have merely reset the loop had the Multitude not intervened[6]) to Gifted (Her previous incarnation outwit the Narrator by orchestrating a scenario where she is “saved” without his knowledge[2])

Weaknesses: Seemingly unable to harm others directly.[6] As the Princess is shaped by the perspective of those who view her, if someone else imagines her as weak, she will gain those traits.[34] Only the thoughts of a "living being" are capable of shaping the Princess.[27]

Attack Potency: Varies (If to a lesser extend, as the Long Quiet has already gained a perspective on her[13] and expressed doubts on her capacity to end the world[7]); Unknown (Crushed the Long Quiet's heart[7])

Speed: Varies; At least Athletic Human (Seemingly disappeared from the Long Quiet's sight[7])

Lifting Strength: Varies; Superhuman (Immobilized the Long Quiet[7])

Striking Strength: Varies; Unknown (Left bruises on the Long Quiet's skin[7])

Durability: Varies; Unknown, Immortality and Intangibility make her difficult to harm and kill[7]

Stamina: Varies; Likely Superhuman (A slash to her throat didn't faze her[7])

Range: Standard Melee Range. Tens of Meters with Subjective Reality

Standard Equipment: None notable

Intelligence: Varies (Her mind is constantly shifting into something new[33]); Average (Portrayed her request to "hitch a ride" as mutually beneficial[7])

Weaknesses: The Spectre becomes solid when interacting with anything physical and is generally opposed to conflict.[7] Doesn't gain control of the body she possesses and dies if the host body dies.[7] As the Princess is shaped by the perspective of those who view her, if someone else imagines her as weak, she will gain those traits.[34] Only the thoughts of a "living being" are capable of shaping the Princess.[27]

Attack Potency: Varies (If to a lesser extend, given that the Long Quiet has already gained a perspective on her[13]); At least Street level (Should be as powerful as her previous incarnation, who can shatter bones with her strikes and is the only initial princess capable of breaking her metal chain.[1] The Long Quiet harbors no doubts about her capability to end the world. The Voice of the Hero even questioned whether the Pristine Blade would be enough, believing that they'd need something stronger, like a bomb, to deal with her[8]), at least Wall level as the Moment of Clarity (All the Voices agree that the Long Quiet is powerless to stop her, and that's with the Voice of the Paranoid preventing the Long Quiet's body from shutting down. The Voice of the Broken goes as far as claiming that she "smashes [them] into smaller pieces." whenever they confront her[9])

Speed: Varies; At least Athletic Human (Easily caught up to the Long Quiet[8])

Lifting Strength: Varies; Class 50 (Should be comparable to her previous incarnation, who shattered her chains just by pulling them[1])

Striking Strength: Varies; At least Street level, at least Wall level as the Moment of Clarity

Durability: Varies; At least Street level (Claimed that the Long Quiet couldn't harm her[8]), at least Wall level as the Moment of Clarity

Stamina: Varies; Infinite (Claimed so[9])

Range: Standard Melee Range, Several Meters with Fear Aura. Tens of Meters with Subjective Reality as the Nightmare. At least Tens of Kilometers with Subjective Reality as the Moment of Clarity

Standard Equipment: None notable

Intelligence: Varies (Her mind is constantly shifting into something new[33]); Above Average (Withheld access of the stairs from the Long Quiet, ensuring that her own release is the only way for him to escape.[8] Molded the Long Quiet into being docile towards her[9])

Weaknesses: Sadistic, getting a kick out of watching the Long Quiet struggle to survive.[8] Isn't deterred by death.[8] As the Princess is shaped by the perspective of those who view her, if someone else imagines her as weak, she will gain those traits.[34] Only the thoughts of a "living being" are capable of shaping the Princess.[27]

Attack Potency: Varies (If to a lesser extend, as the Long Quiet has already gained a perspective on her[13] and might have expressed doubts on her capacity to end the world[7]); Street level (Described as "a lot worse"[10] than the Spectre and "much more terrible"[8] than the Nightmare. Twisted the Long Quiet's leg 180 degrees[10])

Speed: Varies; Unknown (Shown to be rather sluggish[10])

Lifting Strength: Varies; Unknown

Striking Strength: Varies; Street level

Durability: Varies; Street level

Stamina: Varies; Superhuman (Made the Long Quiet walk with a splintered ankle while possessing him[10])

Range: Standard Melee Range. At least Tens of Kilometers with Subjective Reality

Standard Equipment: None notable

Intelligence: Varies (Her mind is constantly shifting into something new[33]); Average to Above Average (Saw through the Narrator's attempt at making the hallway stretch on indefinitely[10])

Weaknesses: The Wraith is more concerned with leaving the cabin than anything else.[10] As the Princess is shaped by the perspective of those who view her, if someone else imagines her as weak, she will gain those traits.[34] Only the thoughts of a "living being" are capable of shaping the Princess.[27]

Attack Potency: Varies (If to a lesser extend, as the Long Quiet has already gained a perspective on her[13] and expressed doubts on her capacity to end the world[11]); At least Street level (The Beast is considered too powerful for the Long Quiet to fight, easily overwhelming him if confronted head-on.[11] Her bite can cut the Long Quiet in half, which should be in this area of strength.[11] The Den is even larger[11][12])

Speed: Varies; Superhuman (The Beast is considered too quick for the Long Quiet to outrun, having "speed that makes her practically unseen."[11] Could tag the Long Quiet, who with the Voice of the Hunted, could consistently sidestep attacks from the Eye of the Needle[14] and the Razor[18])

Lifting Strength: Varies; Class 50 (Shattered her chains, which requires such levels of force[11])

Striking Strength: Varies; At least Street level (Tore the Long Quiet apart[11])

Durability: Varies; At least Street level (An unarmed Long Quiet can't do anything to her[11])

Stamina: Varies, Superhuman (Should be similar to her previous incarnation, who didn't flinch from chewing off her arm.[1] Isn't bothered by the Long Quiet ripping her insides[11]), potentially Infinite as the Den (Will never tire so long as she keeps on consuming flesh[12])

Range: Extended Melee Range, higher as the Den. Tens of Meters with Subjective Reality as the Beast. At least Tens of Kilometers with Subjective Reality as the Den

Standard Equipment: None notable

Intelligence: Varies (Her mind is constantly shifting into something new[33]); Above Average (Proactively uses her terrain in her favor; hiding in the shadows, only revealing herself when absolutely necessary[11]), High Animalistic as the Den (Though the Den operates primarily on instinct, she is capable of feeling shame, defeat, remorse and even chooses to save the Long Quiet after he helps her[12])

Weaknesses: The Beast is vulnerable to attacks from the inside if she succeeds in swallowing her opponent.[11] The Den cannot recover from wounds caused by weapons that remain lodged in her body.[12] As the Princess is shaped by the perspective of those who view her, if someone else imagines her as weak, she will gain those traits.[34] Only the thoughts of a "living being" are capable of shaping the Princess.[27]

Attack Potency: Varies (If to a lesser extend, as the Long Quiet has already gained a perspective on her[13] and expressed doubts on her capacity to end the world[13]); Wall level (The Adversary can punch the Long Quiet's face off with one blow and crush his skull with one hand. Shattered a stone door by slamming into it four times, which should be in this area of strength[13]), higher as the Eye of the Needle (Is even more powerful, easily overwhelming the Long Quiet if confronted head-on,[14] while the Adversary could be stalemated that way[13])

Speed: Varies; At least Athletic Human (Nearly caught up to the Long Quiet despite the latter's head start[13])

Lifting Strength: Varies; Class K (Shattered her chains[13]), higher as the Eye of the Needle (Performed the same feat without even paying attention[14])

Striking Strength: Varies; Wall level (Capable of killing the Long Quiet with one blow[13]), higher as the Eye of the Needle (Can throw a dagger so hard it penetrates all the way through the Long Quiet's body and embeds itself in a wooden door in front of him[14])

Durability: Varies; Wall level (Can withstand slamming into a stone door until it shatters without being injured[13]), higher as the Eye of the Needle

Stamina: Varies; Superhuman, potentially Infinite (Has a "near total ignorance to pain" and is unfazed by the Long Quiet's attacks, but will still slow down and grow weak if she accumulates too much damage.[14] Thinking "The Princess Can't Die." made her able to fight the Long Quiet for all of eternity[13])

Range: Extended Melee Range, higher as the Eye of the Needle. Tens of Meters with Subjective Reality as the Adversary. At least Tens of Kilometers with Subjective Reality as the Eye of the Needle

Standard Equipment: None notable

Intelligence: Varies (Her mind is constantly shifting into something new[33]); Average (Let the Long Quiet sink his blade deep into her heart, trapping him in place long enough for her to wrap him in her killer bear hug[14])

Weaknesses: The Adversary will only engage her opponent if they're fully prepared or should they attempt to flee.[13] As the Princess is shaped by the perspective of those who view her, if someone else imagines her as weak, she will gain those traits.[34] Only the thoughts of a "living being" are capable of shaping the Princess.[27]

Attack Potency: Varies (If to a lesser extend, as the Long Quiet has already gained a perspective on her[13] and expressed doubts on her capacity to end the world[15]); Wall level (Her sheer size alone lets her generate this much energy. Her punch could pulverize the Long Quiet and crater the ground[15]), Universe level+ with Reality Warping (Believes herself to be capable of destroying and remaking the world[15]). Multiverse level+ as the Apotheosis (Can open a hole in the Construct, damaging the Long Quiet's true form in the process[16])

Speed: Varies; Superhuman, at least Subsonic by sheer size as the Apotheosis

Lifting Strength: Varies; Class M (Could easily shatter her chains[15]), Immeasurable as the Apotheosis (Could physically rip apart the sleeping body of the Long Quiet which is used as the basis of the construct, which is a device that houses[27] an infinite number of alternate universes[25]).

Striking Strength: Varies; Wall level. Multiverse level+ as the Apotheosis (Just by standing up she was able to shatter a marble hill[16])

Durability: Varies; Wall level. Multiverse level+ as the Apotheosis

Stamina: Varies; Likely Superhuman (Should be comparable to her previous incarnation, who barely reacted to having a blade plunged into her back.[1] Kept laughing as the Long Quiet repeatedly stabbed her[15])

Range: Extended Melee Range, Tens of Meters to Hundreds of Meters as the Apotheosis, Universal with Reality Warping. Tens of Meters with Subjective Reality as the Tower. At least Tens of Kilometers with Subjective Reality as the Apotheosis

Standard Equipment: None notable

Intelligence: Varies (Her mind is constantly shifting into something new[33]); Unknown

Weaknesses: Extremely arrogant and believes herself to be invincible.[15] As the Princess is shaped by the perspective of those who view her, if someone else imagines her as weak, she will gain those traits.[34] Only the thoughts of a "living being" are capable of shaping the Princess.[27]

Attack Potency: Varies (If to a lesser extend, as the Long Quiet has already gained a perspective on her[13] and expressed doubts on her capacity to end the world[15]); Likely Street level (Seemingly weaker than both of her previous incarnation, being unable to break her chains. Her sheer size makes her this powerful[17])

Speed: Varies; Unknown (Unwound the Long Quiet before he could reach her[17])

Lifting Strength: Varies; Unknown (Unable to break her chains[17])

Striking Strength: Varies; Likely Street level

Durability: Varies; Likely Street level

Stamina: Varies; Superhuman (Doesn't react to degloving her entire forearm[17])

Range: Extended Melee Range, higher with Biological Manipulation. At least Tens of Kilometers with Subjective Reality

Standard Equipment: None notable

Intelligence: Varies (Her mind is constantly shifting into something new[33]); Above Average (Outmaneuvered the Long Quiet, forcibly sustaining his life to render death, and by extension escape, impossible[17])

Weaknesses: Her chest and rib cage is ripped open, exposing her heart.[17] As the Princess is shaped by the perspective of those who view her, if someone else imagines her as weak, she will gain those traits.[34] Only the thoughts of a "living being" are capable of shaping the Princess.[27]

Attack Potency: Varies (If to a lesser extend, as the Long Quiet has already gained a perspective on her[13] and expressed doubts on her capacity to end the world[18]); At least Street level (Easily cut through and killed the Long Quiet multiple times[19][20]), at least Wall level as the Mutually Assured Destruction/Empty Cup (Was considered to be difficult enough for all voices to debate on their chances,[22][21] including the Stubborn, which did not happen when he fought the Adversary[13] and Eye of the Needle[14])

Speed: Varies; Peak Human (Too fast for the Long Quiet to outrun[18]), Superhuman as the Empty Cup

Lifting Strength: Varies; Unknown

Striking Strength: Varies; At least Street level, at least Wall level as the Empty Cup

Durability: Varies; Unknown (Her blades easily cut through her[18]), At least Street level as the Arms Race/No Way Out (Her bones are made out of metal,[20] with an armed Long Quiet only causing superficial damage to her skin[19]), at least Wall level as the Mutually Assured Destruction/Empty Cup

Stamina: Varies; Superhuman (Shows no signs of pain when her blades slice open her arms[18])

Range: Extended Melee Range, higher as the Mutually Assured Destruction/Empty Cup. Tens of Meters with Subjective Reality as the Razor. At least Tens of Kilometers with Subjective Reality as the Arms Race/No Way Out and the Mutually Assured Destruction/Empty Cup

Standard Equipment: None notable

Intelligence: Varies (Her mind is constantly shifting into something new[33]), Unknown

Weaknesses: The Razor needs to cut off her arm to free herself from her chains.[18] Most vulnerable as the Empty Cup, since she exposes her beating heart to the open.[22][21] As the Princess is shaped by the perspective of those who view her, if someone else imagines her as weak, she will gain those traits.[34] Only the thoughts of a "living being" are capable of shaping the Princess.[27]

Attack Potency: Varies (If to a lesser extend, as the Long Quiet has already gained a perspective on her[13] and expressed doubts on her capacity to end the world[4]); Universe level+ (The Wild became one with the universe, having no beginning nor end. The Narrator had to actively push it back from reaching the Construct[23]), up to Multiverse level+ (The Wild is stated to be able to grow even more vast and become more unfathomable, and by surpassing their limits, they can even breach a hole into the Construct[23])

Speed: Varies; Nigh-Omnipresence (Is one with the entire universe[23])

Lifting Strength: Varies; Universal (Became the universe itself[23])

Striking Strength: Varies; Unknown (While the Wild can influence the universe, her physical body is spread out and likely unable to directly strike anything[23])

Durability: Varies; Universe level+ (Became one with the construct's reality[23]), up to Multiverse level+

Stamina: Varies; Unknown

Range: Universal

Standard Equipment: None notable

Intelligence: Varies (Her mind is constantly shifting into something new[33]); Unknown

Weaknesses: Her fusion is very fragile and making her focus on her past grievances would tear it apart.[23] As the Princess is shaped by the perspective of those who view her, if someone else imagines her as weak, she will gain those traits.[34] Only the thoughts of a "living being" are capable of shaping the Princess.[27]

Attack Potency: Low Outerverse level (The Shifting Mound is the irreducible shape of everything, which governs form and substance, being unconditioned by is and is not,[25] and includes space[35] and time.[26] The Shifting Mound and Long Quiet possess the ability to forge Absolute Reality through their will alone,[29] something that surpasses words, thoughts, and description, simply existing.[36] Their conflicting nature leads them to constantly dance and revolve around each other, their opposing desires allowing them to become more than they could ever imagine, lifting them higher and higher forever, perpetually surpassing one another.[25] The Multitude describes itself as a shallow creek compared to the ocean of the Shifting Mound.[24] An equal to the Long Quiet, whose cosmic form is infinite compared to the "finite" volume of the Construct[36])

Speed: Nigh-Omnipresence (Is half of reality personified, permeating every aspect of existence, from the trees to the cabin, to even the Long Quiet himself[25]), possibly Omnipresence (With the Long Quiet, their dance around each other becomes everything to ever have happen or ever will happen, with both calling Absolute Reality their home[36])

Lifting Strength: Immeasurable (Infinitely more powerful than before. Comparable to the Long Quiet, who's true form when extending outwards broke a multiverse sized construct[36])

Striking Strength: Low Outerverse level

Durability: Low Outerverse level (The Long Quiet was forced to enter her and pierce her "heart" in order to actually kill her, rather than by fighting her true body[29])

Stamina: Infinite (Capable of battling the Long Quiet for all of eternity[25])

Range: Low Outerverse

Standard Equipment: None notable

Intelligence: Nigh-Omniscience (Aware of and is all of reality[25])

Weaknesses: None notable


Note: The Shifting Mound erasing the world shortly after the Princess leaves the cabin should be specified in battle assumptions, similar to whether the fight takes place inside or outside the Construct. If not stated, it should not be assumed to occur by default.

Notable Matchups

Victories:

  • The Hunter (Carnivores) The Hunter's Profile (Speed was equalized. First Key Hunter and the Witch were used. The Hunter had tranquilizers for optional equipment. Starting distance was 20ft and out of sight, and the battle took place outside the cabin)

Losses:

Inconclusive:

References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 1.22 1.23 1.24 1.25 1.26 1.27 1.28 1.29 1.30 1.31 1.32 1.33 1.34 1.35 1.36 1.37 1.38 1.39 1.40 Chapter I: The Hero and the Princess
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 Chapter II: The Prisoner
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 Chapter III: The Cage
  4. 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 4.15 4.16 Chapter II: The Witch
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 Chapter III: The Thorn
  6. 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 6.11 6.12 6.13 6.14 6.15 6.16 6.17 6.18 6.19 6.20 Chapter III: The Grey
  7. 7.00 7.01 7.02 7.03 7.04 7.05 7.06 7.07 7.08 7.09 7.10 7.11 7.12 7.13 7.14 7.15 7.16 7.17 7.18 7.19 7.20 Chapter II: The Spectre
  8. 8.00 8.01 8.02 8.03 8.04 8.05 8.06 8.07 8.08 8.09 8.10 8.11 8.12 8.13 8.14 8.15 8.16 8.17 Chapter II: The Nightmare
  9. 9.0 9.1 9.2 9.3 9.4 9.5 9.6 9.7 9.8 Chapter III: Moment of Clarity
  10. 10.00 10.01 10.02 10.03 10.04 10.05 10.06 10.07 10.08 10.09 10.10 10.11 10.12 10.13 10.14 Chapter III: The Wraith
  11. 11.00 11.01 11.02 11.03 11.04 11.05 11.06 11.07 11.08 11.09 11.10 11.11 11.12 11.13 11.14 11.15 11.16 11.17 11.18 11.19 11.20 Chapter II: The Beast
  12. 12.00 12.01 12.02 12.03 12.04 12.05 12.06 12.07 12.08 12.09 12.10 Chapter III: The Den
  13. 13.00 13.01 13.02 13.03 13.04 13.05 13.06 13.07 13.08 13.09 13.10 13.11 13.12 13.13 13.14 13.15 13.16 13.17 13.18 13.19 13.20 13.21 13.22 13.23 13.24 13.25 13.26 13.27 13.28 13.29 13.30 13.31 13.32 Chapter II: The Adversary
  14. 14.00 14.01 14.02 14.03 14.04 14.05 14.06 14.07 14.08 14.09 14.10 14.11 Chapter III: Eye of the Needle
  15. 15.00 15.01 15.02 15.03 15.04 15.05 15.06 15.07 15.08 15.09 15.10 15.11 15.12 15.13 15.14 15.15 15.16 15.17 15.18 15.19 Chapter II: The Tower
  16. 16.00 16.01 16.02 16.03 16.04 16.05 16.06 16.07 16.08 16.09 16.10 16.11 Chapter III: The Apotheosis
  17. 17.00 17.01 17.02 17.03 17.04 17.05 17.06 17.07 17.08 17.09 17.10 17.11 17.12 17.13 17.14 17.15 17.16 Chapter III: The Fury
  18. 18.00 18.01 18.02 18.03 18.04 18.05 18.06 18.07 18.08 18.09 18.10 18.11 Chapter II: The Razor
  19. 19.0 19.1 19.2 19.3 19.4 19.5 19.6 Chapter III: The Arms Race
  20. 20.0 20.1 20.2 20.3 20.4 20.5 20.6 Chapter III: No Way Out
  21. 21.0 21.1 21.2 21.3 21.4 21.5 Chapter IV: Mutually Assured Destruction
  22. 22.0 22.1 22.2 22.3 22.4 22.5 Chapter IV: The Empty Cup
  23. 23.00 23.01 23.02 23.03 23.04 23.05 23.06 23.07 23.08 23.09 23.10 23.11 23.12 23.13 23.14 23.15 23.16 23.17 23.18 23.19 23.20 Chapter III: The Wild
  24. 24.0 24.1 24.2 24.3 24.4 24.5 24.6 24.7 First Meeting with The Multitude
  25. 25.00 25.01 25.02 25.03 25.04 25.05 25.06 25.07 25.08 25.09 25.10 25.11 25.12 25.13 25.14 25.15 25.16 25.17 25.18 25.19 25.20 25.21 25.22 25.23 25.24 25.25 25.26 25.27 Shifting Mound Confrontation
  26. 26.0 26.1 Chapter II: The Stranger
  27. 27.00 27.01 27.02 27.03 27.04 27.05 27.06 27.07 27.08 27.09 27.10 27.11 27.12 27.13 27.14 27.15 27.16 27.17 27.18 27.19 Narrator Confrontation
  28. Chapter III: The Princess and the Dragon
  29. 29.0 29.1 29.2 A New Dawn
  30. 30.0 30.1 The Five Stages: Denial
  31. Third Meeting with The Multitude
  32. 32.0 32.1 32.2 Stranger Ending Variations
  33. 33.00 33.01 33.02 33.03 33.04 33.05 33.06 33.07 33.08 33.09 33.10 33.11 33.12 Fourth Meeting with The Multitude
  34. 34.00 34.01 34.02 34.03 34.04 34.05 34.06 34.07 34.08 34.09 34.10 34.11 34.12 Chapter II: The Damsel
  35. Black Tabby Games: Slay the Princess Concept Art (Archived)
  36. 36.0 36.1 36.2 36.3 Goodhood Ending

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