Articles about The Looper |
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Summary
The Looper (Also simply known as The Player) is the unnamed protagonist of the third-person shooter Fortnite (Battle Royale). The objective of the game is to be the last one standing (or be the last team standing) in a map of 100 other people, finding loot such as guns while avoiding the dangerous storm.
Powers and Stats
Tier: 9-A physically and with weaker weapons, Up to 8-C with regular weapons, High 8-C with Explosives, 8-B with Various other weapons
Name: Varies
Origin: Fortnite
Gender: Varies
Age: Varies, physically from '20s-'30s
Classification: Human (Can vary with Skins)
Powers and Abilities:
- Superhuman Physical Characteristics
- Weapon Mastery (100% accuracy with most firearms while still, can operate all)
- Stealth Mastery (Via bush)
- Construction (Can build walls, wood, stone and metal structures within seconds from very different sources. Can create buildings with Port-a-Forts. Can modify existing, personally built structures within seconds)
- Infrared Vision (Via Thermal Scope)
- Statistics Amplification (Via items)
- Flight (Via gliders, balloons, jetpacks and some vehicles)
- Electricity Manipulation (Via Zapatron and Shock Traps)
- Explosion Manipulation (Via explosives)
- Healing (Via items and killing enemies)
- Broadway Force (Via Boogie Bomb)
- Dimensional Storage
- Vibration Manipulation (Via Impulse Grenades, Shockwave Grenades, and Chiller Grenades)
- Vehicular Mastery (Can drive Cars, Trucks, Airplanes, Helicopters, Boats, Saucers, B.R.U.T.Es, Grapple Balls and Hoverboards)
- Poison Manipulation & Durability Negation (Via Stink Bomb)
- Teleportation (Via Rift-To-Go)
- Transformation (The Prop-ifier allows The Looper to transform into many props in the game, hiding them from opponents, Shadow Stones and Shadow Bombs allow the player to transform into Shadows)
- Invisibility & Intangibility (Via Shadow Stones and the EMP Stealth Camo (Invisibility only). The Rail Gun has also been shown capable of firing through objects)
- Ice Manipulation & Status Effect Inducement (Via Chiller Grenades and Traps)
- Smoke Manipulation (Via Smoke Grenades)
- Homing Attack (Via Homing Missiles, Captain America's Shield, and the Lock-On Pistol)
- Sound Manipulation (Via Boom Box and Boogie Bombs)
- Fragrance Manipulation (With Stink Bombs)
- Underground Mobility (Can dig through sand at these speeds)
- Fire Manipulation (Has a variety of Fire Based weaponry)
- Power Mimicry (The Player was able to copy the powers of heroes and villains they killed)
- Gravity Manipulation & Physics Manipulation (With Alien Nanites, the Looper is capable of lowering Gravity in a small area, in this area they can also build structures in the air without the need of any foundation. Flowberries and FlowBerry Fizz also grant similar anti-gravity properties, but without the free building ability)
- Clairvoyance (The Looper can shake down opponents to find out where anybody on their team is, the Recon Scanner can find Opponents, Creatures and Containers in an area)
- Spatial Manipulation (During the Zero Crisis Finale event, The Looper was handed the Portal Device, which could close the rifts caused by the Zero Point)
- Energy Projection (Has access to multiple energy weapons, such as the Ray Gun, Rail Gun, and Pulse Rifle, among others)
- Possibly Heat Manipulation (The shots fired seemingly release a high amount of heat upon impact)
- Limited Light Manipulation (The Rail Gun gives a guiding laser to where it is aimed)
- Paralysis Inducement (The Rail Gun can temporarily stun Loot Llamas)
- Plasma Manipulation & Aura (The Plasma Cannon fires a large orb of plasma with an energy aura around it that deals damage to those around it)
- Camouflage (With bushes, the Prop-ifier, the player can blend in to their surroundings with little effort)
- Telekinesis (With the Grab-itron)
- Limited Power Bestowal (Shockwave Grenades temporarily negate fall damage to those that they hit)
- Portal Creation (With the Rift-To-Go, The Looper can use a portal to teleport themselves into the air)
- Summoning (With Junk Rifts, The Looper can create portals above opponents which drop objects from above dealing massive damage)
- Forcefield Creation (With Shield Bubbles, The Looper can create large forcefields that do not allow any attacks through their borders)
- Animal Manipulation (Can tame many animals such as Wolves, Boars, and Raptors, can also use Fishing Rods to ride Loot Sharks, Hunters Cloaks increase their ability to tame animals)
- Duplication (With Decoy Grenades, the Looper can create exact copies of themselves which will fight for them, but do not last long)
- Power Nullification (With the IO Backpack, was able to deactivate a Cube)
- Immortality (Type 8) (The Looper can be resurrected by others indefinitely as long as their Reboot Card exists, however they cannot resurrect themselves)
Attack Potency: Small Building level+ physically and with weaker weapons (Can destroy Metal walls in many shots), Up to Building level with regular weapons (Heavy Snipers can one shot Metal walls and other Loopers with Headshots, Rail Guns can destroy two metal structures in a single hit), Large Building level with Explosives (Explosives can destroy multiple Metal walls in a single shot), City Block level with Various other weapons (The Infinity Blade can replicate feats performed by Thanos, Symbiotes can break through dozens of Metal Structures in a single attack, the Boom Box can achieve this level of Environmental Destruction), some attacks Ignore Durability (Stink Bombs, Storm Flips, Fire Attacks, and more can directly harm other Loopers and ignore Shield)
Speed: Average Human travel speed, higher with the Infinity Blade, peppers, Wolverine's claws and some various fishes. Supersonic+ attack and reaction speed (Has access and can react to various firearms. Can build walls in the time it takes bullets from Sniper Rifles to reach them)
Lifting Strength: Class 5 (Can run full speed with heavy weaponry effortlessly, can lift and throw other players, can flip vehicles in the game), higher with the Grab-itron (The Grab-itron can lift and throw Trucks, Boulders, and more)
Striking Strength: Small Building level+ physically, City Block level with the Infinity Blade and Symbiotes
Durability: Small Building level+, higher with Shields, Large Building level with the Infinity Blade, higher with Shield Bubbles (The Blade empowers The Looper enough to tank Explosives directly, Shield Bubbles are impenetrable by any weapon in the game), Up to at least City Block level with Structures (Can utilize Armored Walls, which can easily withstand others Loopers explosives, and can also stop direct Symbiote attacks)
Stamina: Superhuman (Can continue running across the map without tiring. Can stay in combat for many minutes whilst taking and sustaining damage)
Range: Extended Melee Range with melee weapons, Tens of Meters with close range guns, Hundreds of Meters with long range guns
- Optional Equipment: A list of weapons can be found here
Intelligence: Gifted (Capable of operating a vast variety of vehicles, some of which being futuristic in nature, proficient with a huge variety of weapons, including Standard guns, bows, grenades, alien and high tech weaponry, and operated the device which closed the Rifts, has knowledge on construction and structural stability, generally good tactician, can craft weapons using basic materials, can upgrade Sideways weapons on the go using foreign materials, was acting as an agent for the Imagined Order)
Weaknesses: Can only carry so many guns at once, has a limited number of materials for structures.
Notes:
Gallery
Notable Matchups
Victories:
Losses:
Inconclusive:
Discussions
Discussion threads involving The Looper |