Comics | Post-Crisis • Post-Flashpoint • Millerverse • 2008 Graphic Novel |
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Movies | Burtonverse • Dark Knight Trilogy • The Killing Joke Movie • DCEU • 2019 Movie |
Shows | DCAU • The Batman (2004) • Gotham |
Games | Lego DC • Arkham Series • Injustice • Telltale • Mortal Kombat |
Content Warning!
This page contains or depicts disturbing and/or graphic content that some may find upsetting, and that is only intended for mature audiences. Please proceed with caution. |
“ | A lion doesn't pass judgement on a gazelle. Cancer doesn't pass judgement on a brain. I've been saying this all along. Evil doesn't exist. There are only actions. We got to the same place--the top of the food chain--just on different paths. Mine was more fun. | „ |
Summary
The Joker is a homicidal maniac and the archenemy of Batman. Though his precise origin is unknown even to him, he is known to have been forced to swim through a vat of chemicals which turned his skin white, his hair green, and left his face permanently locked in a double Glasgow grin.
Powers and Stats
Tier: At most 8-C
Name: Real Name Unknown, Red Hood One, The Joker, Eric Border, Jack Napier, Gelos, The Pale Man, Clown Prince of Crime
Origin: DC Comics
Gender: Male
Age: Unknown
Classification: Human, Mass Murderer, Terrorist, Criminal
Powers and Abilities: Superhuman Physical Characteristics, Regeneration (Low-Mid, as explained here), Genius Intelligence, Preparation, Martial Arts, Acrobatics, Analytical Prediction (Was able to know what Batman planned to do and detonate his explosive where Nightwing would arrive), Weapon Mastery, Enhanced Senses (Can see in the dark), Stealth Mastery & Social Influencing (See here), Resistance to Poison Manipulation and Pain Manipulation. His equipment and preparation grant him: Poison Manipulation, Empathic Manipulation, Fear Manipulation and Status Effect Inducement with the Joker Venom, Electricity Manipulation electric buzzer, Knock Out Gas, Sound Manipulation and Explosion Manipulation with detonator
Attack Potency: At most Building level (Fought toe-to-toe with Bruce Wayne and Dick Grayson)
Speed: At least Supersonic+, possibly Hypersonic+ reactions and combat speed (Portrayed as swifter than the Bat-family)
Lifting Strength: At least Athletic Human (Can easily toss around Batman)
Striking Strength: At most Building level
Durability: At most Building level (Can survive hits from Batman, Nightwing and Batgirl)
Stamina: Superhuman (Can continue fighting despite being severely injured)
Range: Standard Melee Range
Standard Equipment: Joker Toxin and its variants, Joybuzzers, Knives
Intelligence: Extraordinary Genius (Expert chemist, engineer, detective, manipulator and master of disguise)
Weaknesses: Highly unpredictable and eccentric
Notes: Before making any changes to this page, please read and follow the Power-scaling Rules for Marvel and DC Comics.
Notable Matchups
Victories:
Losses:
Inconclusive:
Discussions
Discussion threads involving The Joker (Post-Flashpoint) |