Comics | Post-Crisis • Post-Flashpoint • Millerverse • 2008 Graphic Novel |
---|---|
Movies | Burtonverse • Dark Knight Trilogy • The Killing Joke Movie • DCEU • 2019 Movie |
Shows | DCAU • The Batman (2004) • Gotham |
Games | Lego DC • Arkham Series • Injustice • Telltale • Mortal Kombat |
“ | Bats would say that I'm a bad boy. |
„ |
~ The Joker while performing his 'Pop Goes The Mortal' Fatality |
Summary
Unpredictable, violent and incredibly dangerous, The Joker is chaos personified. He’s killed a Robin, crippled Batgirl and tortured and murdered countless people throughout the DC universe. And now, he’s the latest Kombatant to join in Mortal Kombat.
Powers and Stats
Tier: 9-A
Name: The Joker, has several titles including Soldier of Misfortune, Peddler of Anguish, Grandmaster of Torment, Maladapted Mischief-Maker, Thrill Killer, Corrupt Comedian, Hysterical Hoodlum, Maleficent Entertainer, Funhouse Killer, Jester of Jeopardy, Father of Farce, Master of Mayhem, Hilarious Rex, Clown Prince of Crime, Czar of Carnage, Gotham Anarchist, Homicidal Merry-Andrew, Havik's New Bestie, Jester of Genocide, Titan of Tomfoolery, Baron of Bonkers, Mephistopheles of Mirth
Origin: Mortal Kombat 11
Gender: Male
Age: Unknown
Classification: Supervillain, Leader of the League of Misunderstood Maniacs
Powers and Abilities: Superhuman Physical Characteristics (Possesses superhuman strength allowing him to knock heads off, swing human bodies, etc.), Weapon Mastery (Wields unorthodox weapons alongside his common weapons.), limited Fire Manipulation (Can ignite his opponents with gasoline. His "Kard Trick" move involves him throwing a burst of flaming cash), limited Explosion Manipulation (Uses a plethora of explosives, including hostages, cakes, and toys that are rigged to explode), Social Influencing (Implied to have convinced Hsu Hao and Mileena to join his clan)
Attack Potency: Small Building level (Able to easily dismember other combatants with his Tommy Gun. Able to harm combatants such as Scorpion and implied to have tortured Takeda Takahashi. Can also bludgeon combatants with a Batman plushie)
Speed: Peak Human with Hypersonic reactions and combat speed (Can dash up to opponents with his BOING move)
Lifting Strength: Class 5
Striking Strength: Small Building level
Durability: Small Building level
Stamina: Superhuman
Range: Standard melee range with hand-to-hand combat and melee weapons. Extended melee range with extendable boxing gloves. Tens of meters with firearms.
Standard Equipment: Knives, his custom cane (named as a "kane"), jack in the box, extendable gloves, jerrycan filled with gasoline, customized submachine gun, revolver, Batsy-Poo (a Batman plush toy with a hidden gun), matches, explosive cake, playing cards, money, detonator
Intelligence: Gifted (An expert at surprise attacks and very manipulative, considered to be extremely dangerous by many combatants)
Weaknesses: None notable
Notable Attacks/Techniques:
- Kard Trick: The Joker pulls out a wad of burning cash that explodes at the opponent's face.
- Have A Laugh: After the first hit, Joker hops forward with a front kick and swings his cane at the opponent's feet.
- Rise Up: The Joker crouches down and swings his cane upwards.
- Fritz Trip: The Joker swings his cane across the opponent's feet, tripping them down.
- Big Finish: The Joker crouches down and turns around, swinging his cane in a circle and finishing with a showman's flourish.
- Fritz Slam: After hopping up, The Joker swings his cane down on the opponent's head.
- Ta-Da: After hopping up, The Joker stomps downwards and lands down doing a showman's flourish.
- FOOOOOORE: While recovering from a knockdown/successfully blocking an attack, The Joker swings his cane close to the floor in a rising arc.
- Astaire Step: While recovering from a knockdown/successfully blocking an attack, The Joker performs a high side kick while balancing himself on his cane.
- Jester Of Genocide: A short combo where Joker throws a jab and turns to his back to swing his cane down. This leads to three different combos.
- One Bad Day: Adds a third hit where Joker swings Batsy-Poo at the opponent.
- Super Sanity: The combo ends with Joker slamming his cane down on the opponent.
- The Man Who Laughs: Joker ends the combo by hopping forward with a front kick.
- Anarchy In The Air: A simple combo where Joker swings his cane and grabs a masked hostage on a wheelchair to swing them around before throwing them away. It can lead to two different enders.
- Pale Moonlight: After the first swing, Joker adds a second hostage swing before throwing them away.
- Harlequin Of Hate: When Joker swings the hostage a second time, he throws them to the opponent, leaving the corpse to explode in fire.
- Show's Over: The Joker pokes forward and swings down his cane, before performing a golf swing that launches the opponent.
- Joke's On You: The Joker stomps forward and pokes his cane forward. He then turns around and delivers a kick with his arms stretched out like a showman.
- Grand Entrance: The Joker runs forward and delivers a jump kick then swings his cane down on the opponent.
- The attack can be delayed, doing so will prompt Joker to talk with Batsy-Poo.
- He may cancel it too by throwing away Batsy-Poo.
- He can also enhance the attack by fitting a rocket into Batsy-Poo's barrel, replacing the bullet with a flying rocket.
- Alternatively, the second attack can involver Joker beating them down thrice with his cane.
- The toy can also be rigged to explode as soon as it pops out.
- The last hit can be changed into a double axe handle punch with the gloves.
- He whips out both gloves which hits the opponent before delivering three jabs that knock them down.
- The Joker parries an attack and slaps the opponent twice with his toy before shooting them in the face.
- It can be extended to increase the distance he walks back, directly increasing the length of the gas trail.
- He may throw the entire can into the gas, causing it to explode. The explosion's size is also affected by the trail's length.
- The toy can explode after it rises up, making it a deadly trap.
- Must not block an attack for the entirety of the final round.
- A button must be held.
- Will not trigger on Krushing Blow, if it has not been activated during the match.
- A button must be held.
- A button must be pressed repeatedly.
- Shang Tsung, Nightwolf, The Terminator are the only three characters doesn't has any words during this brutality.
- A button must be held.
- Must not be close to the opponent.
- A button must be held.
- A button must be held.
- A buttons must be pressed repeatedly.
Others
Notable Victories:
Marge Simpson (The Simpsons) Marge's Profile (Speed Equalized)
Notable Losses:
Inconclusive Matches:
Discussions
Discussion threads involving The Joker (Mortal Kombat) |