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VS Battles Wiki
The essence of sorcery is studying the unknown! I can't stop now!
~ Tessa

Summary

Tessa is one of the four protagonists of Red Earth and a talented magician from the country of Icelarn. She devoted her life to the study of magic, science and nature, looking to uncover the mysteries of the world and unite ancient knowledge with modern breakthroughs. When the mad wizard Scion unleashed his dark magic upon the planet, Tessa made it her mission to prevent his newly arisen empire from conquering the world.

Tessa travelled across several countries, battling all sort of monsters while saving countless lives, thus earning fame as a heroine. As she further investigated the origins of the evil forces, she eventually reached the flying castle of Darmenor, where she confronted and defeated Blade, the empire's general, and Scion himself. Not convinced that Scion could have done all that by himself, she entered her lab and discovered a monstrous newborn being breed. Questioning whether it was Scion who was controlling this creature or the other way around, Tessa's story splits in two endings: She either seals it away forever or falls victim of its evil charm and brings it with her, wondering what secrets will it reveal once grown.

She is 163 cm tall, weights 48 kg and her blood type is AB.[1]

Powers and Stats

Tier: 9-A

Name: Tessa, Tabasa (in Japan). titles: Disciple, Sorcerer, Witch, Phantasm, Summoner, Sage, Archmage, Magelord

Origin: Red Earth

Gender: Female

Age: 19

Classification: Human, Magician, Heroine

Powers and Abilities: 

Superhuman Physical Characteristics, Magic, Genius Intelligence, Accelerated Development (Can rapidly improve by battling strong opponents or undergoing challenging trials. In this way, she can increase her statistics and obtain new resistances, techniques and weapons on the fly), Clairvoyance (Her talisman gave her[2] clues about Scion's identity and involvement in the recent climate changes), Extrasensory Perception (Sensed[3] Lavia's power and Blade's evil presence[4]), Social Influencing (Inspired by her, the people have cast aside[5] the darkness and good has returned to the world), Dimensional Storage and Summoning, Weapon Mastery, Acrobatics (Can perform acrobatic techniques, aerial attacks and super jumps. Able to roll back on her feet after a knock down and to perform a backflip to maintain her balance when struck in mid-air), Cloth Manipulation (Can restore the pointed shape of her hat), Transmutation (Can turn one of her cats into a suitcase), Forcefield Creation (Can raise a defensive barrier), minor Power Nullification (Via Ultimate Guard), Elemental Manipulation (Ice, Fire and Electricity via Frost Flasks and the Glace, Fiamma and Electron Cannons. Encased[6] the mysterious creature in icicles), Weapon Control (Via Reverie Sword, Staff Launcher and the latter's variations), Air Manipulation (Via Ascending Proof), Energy Projection (Via Chakura Wave), Necromancy (Via Jamming Ghost), Resistance to Elements (Poison (2X) and Lightning)

Blessed (Invokes the power of various spirits), Damage Boost (Mystic Orbs can be consumed to perform Super Attacks), Summoning (Via Meteor Orb), Poison Manipulation (Via Poison Orb), Fire Manipulation (Via Fire Orb), Air Manipulation (Via Wind Orb), Electricity Manipulation (Via Lightning Orb), Ice Manipulation and Homing Attack (Via Ice Orb)

Attack Potency: Small Building level (Strong enough to demolish a large column with a single attack, and she has grown much stronger during her travels. Defeated Hauzer, Kongou, Ravange, Hydron, Lavia, Gi Gi, Blade and Scion. Equal to Kenji, Mai-Ling and Leo)

Speed: Superhuman reactions and combat speed (Can keep up with large monsters featuring animalistic traits and react to attacks such as Kenji's bazooka, Gi Gi's Merichakichaku and more)

Lifting Strength: Class 1 (Can jump up to about 7.5 meters)

Striking Strength: Small Building level

Durability: Small Building level (Can withstand attacks from opponents comparable to her)

Stamina: At least Peak Human (Crossed several nations non-stop to chase the forces of the Empire that were ravaging the world. Battled to the death with creatures of comparable strength and in possession of dangerous powers. Fought Blade and Scion one after the other)

Range: Standard Melee Range physically, Extended Melee Range to Several Meters with weapons, spells, helpers and Optional Equipment, at least Thousands of Kilometers to Planetary via Clairvoyance (Her talisman showed her Scion, who was located in the flying castle of Darminor, far away from Icelarn, the country where Tessa was)

Standard Equipment: Wooden Staff, Sun Staff, Talisman, Frost Flasks, Reverie Sword, Magic Walls, a Wrecking Ball, a Turbine, Cannons (Glace, Fiamma and Electron) and Death Phenomenon Balloons

Helpers:

  • Manot: The spirit of a dragon that breathes energy spheres called Chakura Waves
  • Kaeru: A frog that pops out when Manot fires a Chakura Wave.
  • Hato: The bird that performs the Super Brave Pigeon technique.
  • Ai and Iven: Two of Tessa's four cats. They fight alongside her and are featured in various techniques.

Optional Equipment: Mystic Orbs (Max. 3). Magical items that allow Tessa to either perform Super Attacks or invoke the spirits of Fire, Ice, Lightning, Wind, Poison or Meteor.

Intelligence: Genius (Rumored to possess unparalleled talent and is said to be on the same level of Nobel laureates in Wizardry, having been able to self-teach the occult sciences of both psyche and nature. Immersed herself in research in order to develop ultramodern wizardry capable of uniting ancient knowledge of magic with more modern breakthroughs.[1] At the beginning of her story she was shown studying the abnormal natural phenoma that were occurring all over the planet. Created her own fighting style by combining several spells, items, machines, helpers and more. Journeyed far and wide across the world on her own, investigating and battling the forces that were taking over the world. Defeated a great variety of foes, each having varied and dangerous abilities, including the empire's leaders, Blade and Scion)

Weaknesses: Fire and Meteor Elements

Notable Attacks/Techniques:

  • Staff Launcher: Tessa can make her staff levitate and follow the movements of her hands, allowig her to bash the opponent from a distance. This technique can also be performed while jumping or crouching.
  • Frost Flask: Tessa flings one of her Frost Flasks at the opponent. The flask deals damage on contact, but Tessa can make it burst at will, generating a large icicle at the most convenient angle. This technique can also be performed while jumping or crouching.
  • Super Brave Pigeon: Tessa sends forth Hato to tackle the opponent. The more this technique is charged, the farther Hato travels. This technique can also be performed while jumping or crouching.
  • Restive Kitten: Tessa kicks low and Ai appears, spinning on himself to uppercut the opponent.
  • Mew Sweep: As Tessa performs a diving kick, Ai appears and kicks with their rear paws.
  • Ascending Proof: Tessa pulls a level from nowhere and a large turbine appears below the opponent. It generates a powerful air current that sends the opponent flying upward.
  • Pursuit: After knocking the opponent down, Tessa pulls a lever from nowhere and a large clawed, ufo-shaped wrecking ball ridden by small angels drops on the opponent.
  • Ultimate Guard: A special defensive stance that, if timed correctly, raises a magical wall from the ground which nullifies incoming damage.
    • Ultimate Counter: After landing an Ultimate Guard, Tessa counters the opponent's attack by dropping the aforementioned wrecking ball on them.

  • Super Chakura Wave: Manot envelops Tessa's arm and breathes a ball of energy. Tessa can perform this attack even while jumping.
  • Super Reverie Sword: Tessa uppercuts the opponent with a spinning sword.
  • Glace, Fiamma and Electron Cannon: Tessa summons a cannon that shoots elemental pixies. The ice pixie runs across the ground, the fire pixie flies in a straight line and the thunder pixie flies forward before rising upward.
  • Jamming Ghost: Tessa summons a ghost that chases the opponent. If it lands, the specter splits into four copies which pummel the opponent all together.
  • Death Phenomenon: Tessa grabs the opponent and swarms them with winged hearts, which then turn into demonic balloons that levitate around the opponent. After five seconds, the balloons pop and deal damage. For any hit that Tessa takes while the timer is active, a balloon disappears. Tessa can summon up to eight balloons at the cost of making them pop after ten seconds.

In order to perform such techniques, Tessa needs to consume one of the Mystic Orbs at her disposal.

  • Tricicle Edge: Tessa uses a Mystic Orb to enhance the properties of her Frost Flasks, which release a triple icicle.
  • Hyper Glace, Fiamma and Electron Cannon: Tessa's cannon now fires a big cannonball imbued with the power of the respective element.
  • Meteor Mystic Force: A rain of meteors falls on the opponent.
  • Poison Mystic Force: Poisonous clouds burst all around Tessa.
  • Flame Mystic Force: Pillars of fire erupt from the ground.
  • Wind Mystic Force: A volley of small tornadoes storms Tessa's opponent.
  • Thunder Mystic Force: Lightning bolts come down from the heavens.
  • Ice Mystic Force: Several large icicles manifest in front of Tessa and home in on the opponent.

Gallery

References

  1. 1.0 1.1 All About War-Zard - Tessa's Profile
  2. Tessa's Story - Pre-Hydron Cutscene
  3. Tessa's Story - Pre-Lavia Cutscene
  4. Tessa's Story - Post-Gi Gi Cutscene
  5. Tessa's Story - Post-Scion Cutscene
  6. Tessa's Story - Good Ending

Notable Matchups

Victories:

Losses:

Blaire (Kunio-Kun) Blaire's Profile (Speed was equalized. Tessa did not have her optional equipment)

Inconclusive:

Discussions

Discussion threads involving Tessa