Spoiler Warning!
This article contains plot details about an upcoming or recently released episode/chapter/movie/book/game/etc. |
Games | Main Canon |
---|---|
Comics | Archie Pre-Genesis • Sonic the Comic • Archie Post-Genesis |
Shows | Boom |
Movies | OVA • Paramount |
Other | Black Knight |

“ | Could you not risk your life for five minutes? | „ |
~ Tails, moments after saving Sonic[1]SonicAndMario2016Rio Tails Flag.webp |
“ | I know a thing or two about being different. It took a lot of practice to really get a handle on these. It wasn't easy, and it's thanks to support from my friends. | „ |
~ Tails to Kitsunami[2] |
“ | I've changed a lot since I started hanging with Sonic, but I can't depend on him forever. I know I can do this by myself! Okay, Eggman! Bring it on! | „ |
~ Tails becoming more independent of Sonic[3] |
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“ | Sonic actually asked me for the first time to do something for him. I won't let him down! I WON'T GIVE UP! | „ |
~ Tails about to fight Eggman after Sonic's apparent demise |
Summary
Miles Prower (マイルス・パウアー Mairusu Pauā), better known as Tails (テイルス Teirusu), is a pivotal supporting hero from the video game series; Sonic the Hedgehog. He is an anthropomorphic fox cub born with two twin-tails, a genetic mutation which would spawn his nickname. Because of his abnormality, he was the subject of bullying during his youth that left him timid and lacking courage. This would change upon meeting Sonic the Hedgehog,[6] with his inspiration of the blue hero leading the fox to travelling across the world and beyond in adventures to aid him whenever possible.[7] He has since become Sonic's best and most-trusted friend, with the duo forming an unbreakable, sibling-like bond. Being the complimentary brain to Sonic's speed and Knuckles' strength, Tails' true power lies in the brilliance of his mind.
His most recent journey to the Starfall Islands alongside Amy and Sonic due to the disappearance of the Chaos Emeralds would result in a vortex pulling the trio into Cyber Space, kickstarting the events of Sonic Frontiers. It would be some time before being freed by Sonic on Chaos Island, time that Tails would use to question his heroism and whether or not he was a burden due to his wavering courage and inconsistency. Upon being reminded of his accomplishments by Sonic, who would claim needing help is simply a part of growing up, Tails' resolve would strengthen and he would declare that his full potential would only be reached if he went on his own to avoid relying on Sonic. Something that Sonic himself would encourage, a dynamic of more than a hero and his sidekick; as partners.[8] When Sonic succumbs to the cyber corruption on Rhea Island that had been afflicting him across his journey, Tails successfully drives back the cyber corruption with the help of Amy and Knuckles to bring him back.[9] This would ultimately be the catalyst which allowed Sonic to complete his mission; defeating the Titans, saving his friends from Cyber Space, and ensuring the safety of the world and beyond from The End.
Whether it's defeating the many creations of Dr. Eggman, aiding in the defeat of eldritch gods, or overcoming his own internal doubts, Tails is a good-natured individual who's stepped into the role of a hero far more than he's ever been one to back down in the face of evil.
Powers and Stats
Tier: High 5-A | 4-B to 3-C, higher with Power Cores | High 3-A to 2-C | Varies; 2-C, up to 1-C at his peak | 1-C
Key: Classic Era | Adventure Era | Modern Era | Super Tails | Hyper Tails
Name: Miles "Tails" Prower, Tails the Fox
Origin: Sonic the Hedgehog (Sonic the Hedgehog 2)
Gender: Male
Age: 8
Classification: Anthropomorphic fox with two tails, Fox Boy(Dr.Eggman), Doc Prower, Sweetie(by Rouge), Small Fox
Powers and Abilities:
- Superhuman Physical Characteristics
- Additional Limbs, Body Control, & Biological Flight (Born with and ridiculed for it, Miles has a twin pair of tails that he would take ownership of after looking up to Sonic. By spinning his two tails like a helicopter blade, Tails can pick himself up off the ground and enable flight. He controls them expertly, both to fly and within combat)
- Non-Standard Breathing (Type 2; Can breathe in the vacuum of space)
- Acrobatics (All Types; Tails can perform agile movements and techniques in a fashion similar to Sonic himself)
- Free Movement (Much like Sonic, Tails is capable of moving across the surface of water[10] and up walls with sheer speed[11] and displays the capacity to do so in future titles[12])
- Small Size (Type 0; He is shorter than his modern counterpart who is 80 cm tall)
- Toon Force
- Elasticity (Can survive and recover from being crushed flat)
- Hammerspace Manipulation (Can reach into his enemies personal hammerspace to take access of their weapons. Can hold countless Rings, Pets, Trails and vehicles in his hammerspace)
- Breaking the Fourth Wall (Tails' idle animation waits for the player to move him)
- Genius Intelligence
- Skilled Pilot (Tails is a gifted and talented pilot, being able to outmaneuver attacking Badniks.[13] Can drive and use other vehicles and Extreme Gears expertly[14])
- Hacking (Hacked into one of Eggman's machines in order to immobilize Metal Sonic[15])
- H2H Combat (Managed to beat Mirror Fighter, Metal Sonic in under 1 minute each and the E-Mech in Hyper Mode within 17 seconds during Sonic the Fighters)
- Spin Dash (Standard. Tails is able to perform the Spin Dash, Drop Dash, and Homing Attack[14])
- Boost (Standard)
- Non-Physical Interaction (Ghosts; Can harm the Boos in Pumpkin Hill[14])
- Accelerated Development (Leveling, Other; Physical Stats and Abilities. Characters are capable of gaining experience per step taken,[14] with each level up increasing speed, jump height, and experience gained to a maximum of Level 134; through Rebirths, they can increase their base stats[Note 1])
- Inventory Duplication (Capable of earning multiple Rings per Ring through Rebirths)
- Magnetism Manipulation (Via Infinite Magnet)
Resistances to:
- Poison & Chemical Products (Capable of traveling through the Chemical Plant without repercussions,[16] which is filled with deadly toxins and the purple pollution water[17][18][19][20][21])
- Extreme Temperatures and Cosmic Radiations (Unfazed by being near lava in Hill Top Zone. Capable of breaking out of being frozen solid by Dr. Eggman's Emerald Hill Mech and is capable of surviving outside the Space Colony ARK[Note 2])
- Time Manipulation (Unaffected by Eggman's rewinding of time)
- BFR (By simply touching a Chaos Emerald, Tails will escape from being trapped in closed off dimensions)
- Explosion Manipulation (Tails has access to several explosives, such as: Regular Bombs, Large Bombs, Remote Bombs, Napalm Bombs, and the Triple Bomb[22])
- Fire Eruption (With Napalm Bombs, which erupt into a pillar of flames upon detonation[22])
- Statistics Amplification (With the Super Glove, which allows Tails to pick up objects he normally couldn't, and the Helmet, which renders Tails impervious to most things than can harm him so long as he's taking cover underneath[22])
- Night-Vision (With his night-vision goggles, allowing him to see in pitch-black environments[22])
- Teleportation (Through his teleporter[22])
Elemental Shields:
- Elemental Variety, Forcefield Creation & Damage Reduction (All Shields are defensive tools meant to negate an instance of damage against its wielder)
- Underwater Breathing (Type 3; The Aqua Shield allows the user to breathe underwater without worrying about air[23])
- Enhanced Acrobatics, Electricity Manipulation & Limited Magnetism Manipulation. Resistance to: Electrical Attacks & Energy Attacks (With the Thunder Shield, which provides its user with an additional mid-air jump, the ability to attract nearby Rings, and protection from energy and electrical attacks[24])
- Fire Manipulation & Resistance (The Fire Shield is a barrier composed of flames which can affect the environment, like burning bridges made of wood, and protects the user from fire attacks[23])
Other Item Boxes:
- Dimensional Travel (The Chaos Emerald monitor sends the user to a Special Stage that holds a Chaos Emerald[25])
- Statistics Amplification (Speed Shoes greatly increase the user's speed. Invincibility greatly enhances the user's durability. Hercules Muscles increase the user's strength)
- Flight (Technological; With the Rocket Shoes, which grant the user temporary flight[26][25])
- Damage Reduction (With the Invincibility Monitor, which is stated multiple times in the franchise to be a power that allows the user to receive no damage for a limited time)
- Resistance to: Status Effect Inducement (The Invincibility Monitor negates Amy's Heart Attack[27])
- Pain Manipulation & likely Death Manipulation (Self-Afflicted; When breaking open a Robotnik Item Box, it deals the same amount of damage to the user as a Badnik. Hitting with a shield power up will take it away, hitting it with rings will cause them to be dropped, and breaking it open without rings will kill the playable character[24])
- Duplication (With Avatar, which can create a swarm of duplicates to rush in when utilizing the Blue Emerald; be it to block attacks from reaching the real one, destroying environments, or overwhelming an opponent with sheer numbers[28])
- Extrasensory Perception (With Vision, which allows the user to see hidden platforms and objects that would otherwise be invisible[28])
- Underwater Breathing (Type 3), Intangibility (Elemental) & Elemental Shapeshifting (Full Conversion; With Water, which changes one's entire physiological makeup to liquify themselves and move within bodies of water[28])
- Plant Manipulation & Platform Creation (With Ivy, which makes a large vine which grows out of the ground that the user grips to ascend to higher places when utilizing the Green Emerald[28])
- Vector Manipulation, Magma Manipulation & Elemental Shapeshifting (Full conversion; With Bullet, which allows one to shapeshift into a ball of magma and quickly change their direction in midair[28])
- Time Manipulation (With Slow, which slows down time for everything around the user except their allies[28])
- Air Manipulation (With Extra, Tails can create tornadoes.[28])
- Damage Transferal (Up to 1-C [6-D] AP with Rings; Rings completely shield the user from harm so long as they have at least 1 in their possession. Upon taking an instance of damage, a varying amount will scatter from the one who collected them with higher durability causing less to drop. Rings can shield Base characters from damage, including from the likes of Void and an amped Supreme so long as they have enough in their possession[29])
- Healing & Stamina Recovery (Ring energy revitalizes the wielder and restores energy, as noted with Silver wanting to use some to replenish his energy. Rings are referred to by The End as being vitality)
- Statistics Amplification (Ring energy in the Sonic Riders series can amplify the user's speed by nearly 2x and increases their boost duration by nearly 2 seconds when going from level 1 to 3. Achieving the max ring count in Sonic Frontiers grants Sonic the same speed for his boost that a default level 99 Speed Sonic has, and Tails can receive the same benefits and upgrades as of Final Horizon)
This is accessible to both Classic Tails and Modern Tails, as both appear and are playable in Sonic Speed Simulator.
- Statistics Amplification (Of Damage, Speed, Jump Height, Energy, Oxygen, Luck, and Event)
- Greater Magnetism Manipulation (Certain Pets and Trails can increase the reach at which one attracts Rings and Chaos Orbs to them)
- Probability Manipulation (Non-Combat Applicable; Via the Luck Stat)
- Power Bestowal
- Greater Accelerated Development (Pets and Trails increase the Experience gained from Chaos Orbs and steps made)
- Greater Inventory Duplication (Pets can enable characters to collect hundreds of thousands of Rings with every Ring collected)
- Fusionism (Fast Friends can take up to 150% of all of your Pets best Power, Experience gain, and Ring counts)
- Aura (Several Trails emit an aura around the character)
- Possibly Power Bestowal, Statistics Amplification & Shapeshifting (With the Wisp Pets, which can potentially bestow their abilities upon their wielder[Note 3])
- Aura (Explosive), Fire Generation & Self-Destruction/Explosion Inducement (With Red Burst, which surrounds the user with an aura of fire. Users are able to cause a detonations of fiery energy that harm nearby opponents while leaving them and the Wisp unscathed[30])
- Flight (With Crimson Eagle, which grants the user flight for a limited time[31])
- Pseudo-Black Hole Creation, Gravity Manipulation, Absorption, Levitation & Transmutation (With Indigo Asteroid, which will break down matter and convert it into more substance for the Asteroid Ring that expands from and surrounds the user)
- Bodily Weaponry (Conventional) & Surface Scaling (With Pink Spikes, transforming the user into a ball covered in spikes that enable clinging to surfaces[32])
All previous Base abilities including;
- Weapon Mastery (Piloted his Cyclone and battled directly through a G.U.N. facility, dispatching all troops in his path in order to rescue Sonic[33])
- Skilled Hand-to-Hand Combatant (Tails is shown to be an accomplished fighter, able to go toe-to-toe with the likes of Shadow, Rouge, and Metal Sonic)
- Afterimage Creation (By running at full speed for a short period of time or gaining a sudden burst of momentum, Tails will enter Boost Mode and create afterimages which trail behind him[34])
- Greater Hacking (Extracted information regarding the president through a government computer.[35] Hacked into Emerl's programming to discover his true purpose[36])
- Non-Physical Interaction (Can tag the Hyudoros, Boos, and King Boom Boo with his attacks)
Resistance to:
- Freezing Climates (Completely unbothered by arctic water[37])
- Extreme Heat (Can survive the heat of falling directly into a star[38])
- Corrosion Inducement (5-D; Can interact and fight with Void, whose darkness was corroding away the life within the Nature Zone before it was restored[38])
- Conceptual Manipulation (Type 1), Dream Manipulation, Empathic Manipulation, Mind Manipulation, Plot Manipulation, Text Manipulation & Information Manipulation (Type 2; Void is said to possess a power of darkness that can bring an end to Maginaryworld, which would include the Ancients' dream of persisting their legacy in Cyber Space, with Void himself being referred to as said darkness directly on multiple occasions while directly stating he is the dreams themselves, who Sonic can withstand attacks from[38]. Dreams would also encompass Erazor djinn's desire to absorb, rule and remake the Arabian Nights, a reality that is fundamentally made of texts/manuscripts and narratives, with the words written being the story of the world itself, with all the characters following a set plot as their law and destiny)
- Time Stop (Like Sonic, Tails can move normally even after he hits the Time Switch, which brings everything to a standstill and freezes the in-game timer)
- Radiation Manipulation (Suffered no ill effects from entering and remaining close to the center of a power plant's fuel for an extended duration, and can even withstand falling in it[39])
- Acid Manipulation (Can withstand the acid of poison frogs with no negative side effects[40])
- Space-Time Manipulation (Can withstand attacks from multiple chaos powers that attack opponents with distorted space-time)
- Possibly Transmutation (Due to resisting being converted into a ring by Chaotix Recital, however this scenario can only occur in the multiplayer mode)
- Superhuman Physical Characteristics (There are several areas which the Cyclone outperforms Tails himself, such as its car mode being far faster than him while its walker mode is equipped with heavy firepower that he alone lacks)
- Inorganic Physiology (Type 2)
- Transformation & Body Control (It has three modes which it can alternate between.[41] Its Propeller Punch extends the propeller as an attack[41])
- Flight (Technological & Spaceflight; One of its three primary functions is its plane mode.[41] With the Booster, the Cyclone can hover in mid-air. When attached to Tails' Spaceship, it demonstrated the capability to fly through space to reach the Space Colony Ark[42])
- Lock-On & Explosion Manipulation (Through its homing missiles, which can lock onto a several enemies at once[43])
- Energy Projection (With the Power Laser)
- Shielding (Stated to have a shield meter that can be replenished with Rings[44])
- Restoration (Physical & Energy) (Via Chaos Drives, can restore the Cyclone's shield meter and repair other forms of machinery, such as Whisper’s Wispon)
- Energy Projection (With Energy Ball)
- Homing Attack & Explosion Manipulation (With Chu² Bomb)
- Healing, Forcefield Creation & Limited Energy Restoration (Receiving damage, blocking attacks, and healing with his machines will generate energy for the Ichikoro Gauge[36])
- Statistics Amplification (The Ichikoro Gauge allows Tails to knock out comparable opponents in one hit once enough energy is transferred to it[36])
Many previous abilities including:
- Explosion Manipulation (With the Smart Bomb, which causes all enemies in the field of vision of the user to be destroyed)
- Vehicle Repairs (With Health[45] and Damage Barrier,[46] both of which are for repairing vehicles)
All previous Base abilities including:
- Boost (Standard & Power Boost)
- Accelerated Development (Training & Combat, Physical Stats; Trained with Emerl and Sonic, resulting in speculating that he's getting stronger after fights. Rouge noted he's gotten faster, to which Tails notes he had been training with Sonic)
- Possibly Greater Enhanced Senses (Can detect the camouflaged rails in Green Cave without his night vision goggles)
- Possible Enhanced Paralysis Inducement (Standard level 3 attacks in Sonic Riders seemingly can paralyze opponents, with Tails using an electric plug to do so)
- Weapon Creation (Using nothing but scrap, Tails created a fully-functioning gun and targeting eye-piece[47])
- Social Influencing (In his repeated face-offs against Kitsunami, Tails managed to repeatedly stall for time and diffuse tense moments between them[2][48])
- Analytical Prediction (Able to visualize equations and perform calculations in the heat of battle to predict the trajectory of projectiles and deduce most efficient way to attack and counter opponents[49])
- Afterimage Creation Via Boost Mode
- Aura & Speed Amplification (With his Boost)
- Self-Perception Manipulation & Attack Reflection (With Tails' Parry, in which he utilizes a Bounce Spring to repel attacks and slows down his perception of time[29])
- Statistics Reduction (By using his Debuff Parry, Tails can temporarily lower the amount of damage an enemy is able to inflict[29])
- Aura, Light Generation, Barrier Negation, Telekinesis, Stamina Recovery & Limited Creation (With his Cyloop, which should be identical in usages compared to Sonic's; this ranges from nullifying enemy barriers, telekinetically holding up objects and enemies, granting himself infinite stamina for one minute by drawing an infinity symbol, and spawning Rings[29])
- Energy Projection (With his Cyblaster, which shoots out a ball of light that Tails can manually detonate. Anything caught within the blast radius will be punished by the Cyloop's usual effects on enemies[29])
Resistance to
- Sound Manipulation,Electricity Manipulation, & Transmutation/Deconstruction (Can resist the effects of the Magenta, Ivory and Cube Wisps)
- Cyber Corruption (Afflictions; Tails, Amy, and Knuckles drove back Sonic's corruption to restore him in order to fight The End.[50] Withstood Cyber Corruption spreading through his body[29])
- Mind Erasure (Kept his consciousness even after being erased by the Time Eater)
Limited Resistance to:
- Soul Manipulation, Mind Manipulation, & Possession (Able to fight back against Ifrit's powers, although he's ultimately taken over)
- Cyber Corruption (Digitization, Utilization)
- Nonexistent Physiology (Nature Type 3, Aspects 1, 2 [Type 3] & 4; Digitization limits how much one can interact with the world around them.[29] Sonic notes Amy and Knuckles seem to be both inside and outside of Cyber Space, with Sage stating they are drifting between Cyber Space and the real world, supported by Tails stating that he has memories, thoughts, and consciousness, but no physical adaptability, feeling like everything is just out of reach.[51] Those who become trapped in Cyber Space are stated to live a virtual existence that cannot interact with the real world. Amy calls her Digitized state "only a soul now too" after witnessing Kocos pass onto Cyber Space,[52] with Sonic implying Knuckles' soul is "cyberized too"[53] and implying Tails' Digitized body is currently his soul after seeing Amy and Knuckles' similar state.[54] The Ancients uploaded their hopes, dreams, memories, being described as "their very essences", "everything that made them who they were" by Tails; as he, Amy, and Knuckles were trapped in Cyber Space, their essences should be retained within the realm alongside them. Sage refers to Cyber Space as a space where countless pieces of information become one, with Dr. Eggman stating he "is the world itself, and the world is me". Due to existing purely as their souls separate from Cyber Space, Digitized Amy, Tails, and Knuckles' real bodies should also exist as information; inversely, their Digitized souls should lack it)
- Automatic Translation (Amy understood the language of the Kocos in real time despite the language being foreign to her and Sonic being unable to understand them, and Tails should be capable of similar)
- Flight (Displayed this)
- Forcefield Creation (Helped reinforce Sage's forcefields when it was under attack)
- Weapon Creation (Tails can throw an endless amount of hammers at his opponents)
- Platform Creation (By using his Charged Wrench Attack, Tails can alternatively utilize the hovering wrenches he tosses out as a one-time-use platform rather than an attack[29])
- Summoning (Can summon the Cyclone at will to immediately pilot it[29])
- Power Boost (Tails' Cyclone is his equivalent to Sonic's Power Boost, allowing the young fox to summon his vehicle at will for far greater speed[29])
- Electricity Manipulation (With Electric Plug)
- Automatic Translation (The Miles Electric can translate the language of the Wisps, albeit with mistranslations scattered throughout[55])
- Dimensional Travel (Using the power of the Chaos Emeralds, Tails was able to create a ship that let them return to their universe[56])
- Information Analysis (With the Miles Electric and Power Level Scanner)
- Power Nullification (Created devices that quickly subdued each of the Deadly Six by using their own powers against them[57])
- Portal Creation (With the Multi-Portal Generator)
- Energy Restoration (Made a device that recharged the Chaos Emeralds of their power)
Wisp Capsules
- Gravity Manipulation, Deconstruction, Transmutation & Size Manipulation (With the Indigo Asteroid Wisp, which breaks down enemies and objects in its orbit and grows the more it consumes[58][59])
- Free Movement & Underground Mobility (With the Yellow Drill Wisp, which allows users of their energy to burrow underground and between gaps without issue as well as move through water at high speeds akin to a torpedo[58][60])
- Energy Projection (With the Cyan Laser Wisp, which lets the user hurtle forward as a destructive beam of energy[58])
Tails starts with a Board-type Extreme Gear (Yellow Tail/Yellow Tail Turbo). For a more in-depth look at the mechanics behind Extreme Gear, as well as each specific board and the nature of the subclasses and powers provided, consult this page.
- Technological Flight
- Enhanced Acrobatics
- Air Manipulation (By performing tricks in mid-air, Tails is able to generate Air for his Extreme Gear to use for several purposes)
- Statistics Amplification (By using Air to perform air boosts for quick bursts in speed)
- Transformation (With Gear Change, Tails can alter his Extreme Gear to different Gear types in order to unlock new movement abilities)
- And several more as listed in the Extreme Gear page's universal abilities.
All previous Base abilities on a dramatically enhanced scale including;
- Self-Sustenance (Type 3; Super forms draw their power from the Chaos Emeralds, a source repeatedly referred to as infinite, and never tire so long as the transformation lasts)
- Afterimage Creation (Super Amy can create constant afterimages by sheer speed)
- Invulnerability (Super Forms are empowered by Chaos Energy that largely stems from the will and emotions of the user, best displayed through Shadow being immune to all sources of damage when unleashing the hidden power of good or evil[61] from within himself that allows him to tap into a reserve of ehnanced Chaos Powers. As a Super Form is a transformation empowered by the negative or positive emotions of the user, their Invulnerability is tied to emotional power harnessed through the Chaos Emeralds. Super Forms are stated by multiple different sources to be invincible, indestructible and invulnerable)
- Invulnerability Negation (Super form users can harm other super form users with this trait)
- Acausality (Type 4; Sage noted Sonic was attempting to transcend causality by refusing to succumb to the cyber corruption which plagued him.[62] Despite its attunement being the ruling of everything in the universe that exists that has gone unchallenged since time immemorial, The End referred to its own defeat as something that transcends law and time.[63] Super Forms can function in the Egg Reverie Zone, a dimension where time is constantly distorted and causes Base characters to float aimlessly [displayed further when they are helpless once again upon reverting back][64])
- Regeneration Negation (Up to Low-Godly; The full power of the Chaos Emeralds allowed Sonic and Shadow to bypass Solaris' regeneration entirely, shattering it's light shells and decapitating it. Even when Solaris revitalized and reformed itself with wings[65], the damage to it remained)
- Holy Manipulation (The Chaos Emeralds are described as wondrous and miracle[66] gems that perform[67] miracles[68] once they are all gathered together, the result of which result is the Super form)
- Positive Emotion Empowerment (Super Forms are strengthened by the positive emotions of those who achieve the transformation, which are stated to power the Chaos Emeralds.[69] A Chaos Emerald is often said to turn people's thoughts into power[67] and performed a miracle "in response to the thoughts of Sonic and all the people facing a crisis". Reacted to Silver's determination to save lives and be a hero, allowing him to harness its power and gain strength[70])
- Restoration (Physical, Metaphysical, Energy & Temporal; Super Sonic used the true power of the Chaos Emeralds to pacify Perfect Chaos from its fury and resentment it used to transform. Super Sonic purified Mother Wisp returning her to normal, after she was corrupted into a Nega-Wisp from having her energy drained by Eggman. He and his Classic Self were able to restore reality as a whole to its state prior to the Time Eater's havoc, undoing the damage across all of space-time.)
- Enhanced Non-Physical Interaction, Nonexistence Interaction & Nonexistence Erasure (Enhanced Nature Type 1, All Aspects [Other: History, Narrative, Space-Time & Text]; Super Sonic can directly attack the consciousness of Solaris. The Chaos Emeralds could interact and restore all of White Space, a realm of Nonexistence. After powering himself up with the Chaos Emeralds, Solaris almost destroyed/consumed all of existence on a scale that would encompass "everything" which would include White Space, with the end result of its destruction being the End of the World)
- Dream Manipulation & Conceptual Destruction (Type 1 [6-D]; Dreams have a fundamental nature within the multiverse due to it being where dreams become reality. The Chaos Emeralds are referred to as the super-substance of dreams,[71] with the power of dreams being capable of awakening Super Sonic,[38] and emotions are necessary for dreams to exist.[38]. The Chaos Emeralds allowed Mephiles and Iblis to fuse back into Solaris, who immediately became a threat that would swallow all timelines and destroy the very meaning of time[68] that additionally encompasses the existence of Maginaryworld and all the dreams contained within Fourth Dimensional Space that in itself is Illumina's dream[38]. Dr. Eggman stated Solaris' plan was to swallow all timelines and destroy the very meaning of time itself,[68] which would include Maginaryworld as a whole)
- Empathic Manipulation & Nonduality (Type 2 [Dreams & Nightmares]) & Enhanced Abstract Existence (Type 1 for his energy; Due to the Chaos Emerald's energy being the super-substances and giving vitality to all living things, their energy is both part of and more abstract than abstract beings such as The End, Void, which is addtionally stated to be part of the emotions necessary for dreams to exist, and even Illumina and the Precioustone)
- Mind Manipulation, Physics Manipulation & Empathic Manipulation (Dreams can encompass parts of the mind of the ones dreaming, with some dreams having altered physics.[72] Other dreams exist as negative emotions and ideas, such as lust, monopolization, and domination[38])
- Plot Manipulation & Text Manipulation (Dreams would also encompass Erazor djinn's desire to absorb, rule and remake the Arabian Nights, a reality that is fundamentally made of texts/manuscripts and narratives, with the words written being the story of the world itself, with all the characters following a set plot as their law and destiny)
- Law Manipulation, Causality Manipulation, Soul Manipulation & Information Manipulation (Type 2; Powered by the Chaos Emeralds, which were the very basis of what the Ancients built their technology around, in which the gems power all their systems including Cyber Space,[73] a realm stated by The End to be a separate reality[74] and also referred to by Dr. Eggman as a digital dimension.[75] Tails pieced together that Cyber Space was used to store information down to the very essences of who the Ancients were,[73] an idea supported by how the Elder described it as being able to upload their hopes, dreams, and memories.[76] Cyber Space also contains the souls of the Ancients. When a being enters Cyber Space, their memories physically alter and change the realm depending upon their memories. The forcefield surrounding the Starfall Islands that sucked Sonic, Tails, and Amy into Cyber Space was stated by Tails to defy the laws of the real world, manifesting logical disparities to the bottom of causality.[77] Additionally, Solaris after it had used the Chaos Emeralds to merge back into being, became a threat that would destroy all of reality by destroying time.[68] This would include periods when Cyber Space was active, be it in the far past with the Ancients to the current day with Sonic and Sage)[78]
- Chaos Energy Manipulation
- Flight (True Flight & Spaceflight; Can maneuver freely in the air without the use of his tails)
- Forcefield Creation & Aura (His Super State took the form of a constant forcefield against Metal Overlord[79])
Resistance to:
- Mind Manipulation, Disease Manipulation, Biological Manipulation & Transmutation (Powered directly by the Chaos Emeralds, which prevented Zavok's infection and cured Sonic of the Metal Virus the moment he transformed into Super Sonic.[80] The Metal Virus in question transforms organic tissue into a metallic substance through physical contact to create a mindless Zombot[81])
- Text Manipulation, Plot Manipulation, Nonexistence Erasure (Enhanced Nature Type 1, All Aspects [Other: History, Narrative, Space-Time & Text]), Law Manipulation, Causality Manipulation, Information Manipulation (Type 2), Mind Manipulation, Empathic Manipulation, Soul Manipulation, Dream Manipulation, Conceptual Manipulation (Type 1 [6-D], 2 Layers; Super Forms can withstand attacks from the likes of Solaris. Repeatedly, Solaris is inferred to want the destruction of all reality; that being Mephiles' craving for destruction, his desire to erase all of history, and Solaris' goal to swallow all timelines and destroy the very meaning of time itself. This level of destruction would extend to the Arabian Nights, White Space and its history, Cyber Space, and Maginaryworld)
- Cyber Corruption (When Sonic transformed into his Super State, his Cyber Corruption was halted, though it did not cure him outright)
All previous abilities of Super Tails on a greatly enhanced scale including;
- Afterimage Creation (Several afterimages trail him)
- Underwater Breathing (Type 2; Hyper Tails can survive underwater indefinitely without needing to surface for air)
- Summoning & Animal Manipulation (Once Hyper Tails is activated, he has four Flickies which appear and attack nearby enemies[82])
- Power Bestowal (Each Flicky accompanying Tails has an aura and color indicative of a state similar to a Super Form)
- Light Manipulation (Through a will of their own, Forcejewels can emit a blinding light against enemies of their wielder, usually to prevent pickpocketing)
- Resistance to Paralysis Inducement (Holding one Forcejewel allows the wielder to recover from Medusa's paralyzing light twice as quickly while holding two or more blocks the effect completely)
- Barrier Creation (Can create barriers for a limited amount of time that others can't bypass)
- Teleportation & BFR (Can teleport others to himself, teleport himself to others, swap places with an opponent, or teleport himself or others to a random location)
- Body Puppetry (Can force an opponent to move, use their items, or stay still for up to 5 turns)
- Hammerspace Manipulation (Can destroy items stored in other characters' hammerpsaces or steal them with Deletite)
- Inventory Duplication (Duplichaos can replicate a Forcejewel already in the user's inventory)
With Blockite: Resistance to:
- BFR, Barrier Creation, Teleportation, Body Puppetry & Hammerspace Manipulation (Blockite negates the effects of any other Forcejewel once)
- Homing Attack with Mines
- Fire Manipulation with Fire
- Ice Manipulation with Ice
- Electricity Manipulation and Paralysis Inducement with Lightning
- Perception Manipulation with Illusion
- Limited Magnetism Manipulation with Magnet
- Air Manipulation with Wind
- Adhesive Manipulation with Glue Trap
- Organic Manipulation with Oil Slick
Wisps:
- Explosion Manipulation (With Black Bomb[83])
- Energy Projection & Homing Attack (With Crimson Eagle[83])
- Electricity Manipulation (With Ivory Lightning[83])
- Invisibility & Intangibility (With Jade Ghost[83])
- Flight and Levitation (With Crimson Eagle, Green Hover, Indigo Asteroid, Magenta Rhythm, Orange Rocket and Violet Void)
With a Chaos Emerald
- Likely Teleportation, Possibly BFR, Sealing & Time Manipulation/Time Stop (Upon Barry's suggestion to use Chaos Control for a bomb they believed would detonate, Rouge states it would be possible if they had a Chaos Emerald.[84] If they can perform one aspect of Chaos Control, they can likely perform others)
- Gravity Manipulation & Black Hole Creation (With the Gravity Band[85])
Attack Potency: Dwarf Brown level (Comparable to Classic Sonic and Classic Knuckles. Can wreck Mecha Sonic Mk. II[82]) | Solar System level (Comparable to Adventure Sonic. Fought evenly with Adventure Knuckles,[86] later defeating Chaos 4.[87] Fought Team Rose and Team Dark to a presumable standstill[88]) to Galaxy level (Fought Shadow to a standstill alongside Emerl to prevent the Gizoid's destruction,[89] who himself fought Emerl after it acquired the seven Chaos Emeralds alongside Sonic. Can fight and damage Gemerl[90]) higher with Power Cores (Power Cores double the physical characteristics of their user) | High Universe level (Helped defeat the Babylon Guardian in Sonic Riders. Often noted to be training with Sonic,[91] having fought him directly when he was mind-controlled before defeating both him and Ifrit at once. Fought and defeated Metal Sonic.[92]) to Low Multiverse level (Comparable to his Camelot counterpart, who can harm Sonic and the Knights of the Round Table in combat.[93] Sheared through Super Badniks in a comparable fashion to Sonic.[1] Physically harmed Zomom alongside Amy, albeit they were unable to overcome him directly.[94] Comparable to the likes of Espio, Tangle, and several others who fought against and notably damaged Giga Omega.[95][96] Aided Sonic in the fight against the Badnik train[84][Statistics Values 1]), higher with Boost | Varies (The power of the Chaos Emeralds are directly noted by Starline to vary in power depending on the circumstances); Low Multiverse level (Empowered by the Chaos Emeralds. Worked together with Super Sonic and Super Knuckles to defeat Metal Overlord.[79] Can damage and destroy the Phantom King[97][Statistics Values 2]), up to Complex Multiverse level at his peak (Aided Super Sonic in his battle against Metal Overlord. Should be capable of achieving the same level of power used by Classic Super Sonic and Modern Super Sonic to defeat the Time Eater.[98] Can potentially use the full power of the Chaos Emeralds, as he's capable of entering a Hyper Form, which empowered Super Sonic and Super Shadow to a level where they could harm Solaris with similar power to Super Silver [who used the deity's own attacks against it].[65] Super Sonic and Burning Blaze harmed and ultimately destroyed the Egg Wizard while it was wielding the Power of the Stars.[99] At his strongest, Super Sonic destroyed three of the Titans and harmed The End[100][101][102][103][Statistics Values 3]) | Complex Multiverse level (Empowered by the Super Emeralds, the Chaos Emeralds enhanced by the Master Emerald's power, making him comparable in strength to Hyper Sonic[Statistics Values 3])
Speed: FTL (While not quite as fast, he can catch up to and keep pace with Classic Sonic[6]), higher with the Spin Dash (Tails is able to utilize the Spin Dash, a technique that allowed him [or rather Nine, a Shatterverse counterpart of Tails with an altered history] to to blitz a group of Eggforcers that were initially blitzing them [104]) higher combat and reaction speed with Hyper Mode (Hyper Mode is a combat speed speed augmentation bestowed by the power of a Chaos Emerald, which can grant physical amplifications superior to Power Cores) | Massively FTL (Can beat Sonic in a casual race[105] consistently keeps up with him on their journeys.) to Massively FTL+ (Can keep pace with members of Team Dark and Team Rose in battle[88] Repeatedly fought Gemerl alongside Sonic) higher with Jet Anklets and Power Cores, higher with the Spin Dash | Massively FTL+ (Has journeyed alongside Sonic on numerous adventures and is somewhat comparable, capable of fighting him while he's mostly under Ifrit's mind control. Can catch up to the Eggmobile, which traveled to the Nonaggression Zone in order to fight Ultimate Gemerl and is comparable to the Extreme Gears he maneuvers.[Statistics Values 4]) to Infinite (Intercepted Sonic's movement while under the influence of mind control.[55] Saved Sonic from a Heavy-Egg Hammer's swing that he would've been unable to evade.[1] Outpaced and fought Zomom alongside Amy.[94] Dodged a lunge from Zavok and later closed the distance between them to land an attack in quick succession.[57] Although inferior, he's overall relative Sonic), higher with the Spin Dash and Boost | Varies (Powered by the seven Chaos Emeralds, which possess immense chaotic energies with fluctuating power levels,[106] with Tails able to harness varying levels of positive energy); Infinite (Empowered by the Chaos Emeralds, which empowered Super Sonic to fly to the Exception), up to Immeasurable at his peak (Should be able to use the full power of the Chaos Emeralds, which enabled Super Sonic to move to different areas of time to combat Solaris with movement alone and dodge its attacks that appear and strike throughout all of time simultaneously.[65] Battled Metal Overlord alongside Super Sonic), higher with the Spin Dash | Immeasurable (Far faster than Super Tails. Comparable to Hyper Sonic), higher with the Spin Dash
Lifting Strength: At least Class K (Can drag the ten-ton weight, "Omori",[107] and move boulders as large as himself.[82] Superior in physical strength to Dr. Eggman) | Class M (Comparable to Sonic, who toppled the Egg Golem. Brought the Riot Train to a halt alongside Sonic, Knuckles, and Amy[108]) | At least Class M (Metal Sonic at his weakest, considered in no shape to fight after being somewhat repaired by Tails, was still capable of breaking the chains that were used to restrain it.[109] Comparable in strength to Tangle the Lemur, who gaped a hole in a reinforced door[110]) | Varies, at least Multi-Stellar (Far above his Base form[Statistics Values 5]) to Immeasurable (Powered by the full power of the seven Chaos Emeralds, which should be superior to the World Rings empowering Darkspine Sonic and comparable to Solaris[Statistics Values 6]) | Immeasurable (Far stronger than Super Tails)
Striking Strength: Dwarf Brown level (Comparable to other fighters in the Classic Era, who can all harm one another with their blows[111]) | Solar System level (Harmed Chaos 4 with his attacks.[87] Can harm members of Team Dark and Team Rose) to Galaxy level (Able to trade blows with the likes of Shadow. Can badly damage and destroy machines comprised of Gemerl[90]), higher with Power Cores | Low Multiverse level (Can topple Super Badniks.[1] Staggered Zavok with a Spin Attack[57]) | Varies; Low Multiverse level (Wrecked both the Klepto Mobile and the Phantom King[97]) up to Complex Multiverse level at his peak (Should be capable of harnessing the same level of power that Classic Super Sonic and Modern Super Sonic used to harm the Time Eater. Tails being able to achieve a Hyper form implies he can access the full power of the Chaos Emeralds[Statistics Values 3]) | Complex Multiverse level (Far superior to Super Tails[Statistics Values 3])
Durability: Dwarf Brown level (Can withstand hits from the likes of Classic Sonic and Classic Knuckles), higher with Chaos Emeralds (The more Chaos Emeralds Tails has, the more health he gets).[22] Up to Complex Multiverse level Damage Transferal with Rings (Having enough Rings shields damage from those as strong as Void and Tethered Supreme[Statistics Values 3]) | Solar System level (Able to take attacks from Chaos 4 with little issue.[87] Withstood attacks from Team Dark and Team Rose in their battles[88]) to Galaxy level (Able to withstand both basic strikes and special attacks from the likes of Shadow, as well as Gemerl and the various forms he made while comprised of Eggtech[90]), higher with Tails Guard (With his Guard Skill, Tails is able to block against attacks that would normally be able to defeat him in one strike[36]) and with Power Cores. Up to Complex Multiverse level Damage Transferal with Rings[Statistics Values 3] | Low Multiverse level (Can take hits from Ifrit and Sonic while he's under its control. Withstood a charged hit from Surge and her electricity, which dazed him for a few moments.[112] Took a smack from Metal Sonic and quickly recovered[113]), higher with Boost. Up to Complex Multiverse level Damage Transferal with Rings[Statistics Values 3] | Varies. Low Multiverse level, up to Complex Multiverse level at his peak (Invulnerability makes it difficult to conventionally harm him[Statistics Values 3]) | Complex Multiverse level (Invulnerability makes it difficult to conventionally harm him[Statistics Values 3])
Stamina: Superhuman (Flew Sonic from Marble Garden Zone to Carnival Night Zone for an extended duration), higher with the Chaos Emeralds (The more Chaos Emeralds Tails has, the longer he can fly[22]) | Superhuman (Journeyed with Team Sonic for three days non-stop, taking on hordes of Badniks[114]) | Superhuman (Worked for an extended period of time in an attempt to cure the Metal Virus, playing an active and pivotal role throughout nearly the entirety of the plague) | Infinite (Harnesses energy from the Chaos Emeralds, which is verbatim stated to have unlimited and endless power) | Infinite (Harnesses energy from the Super Emeralds, the Chaos Emeralds enhanced by the power of the Master Emerald)
Range: Standard Melee Range, Tens of Meters with his attacks and abilities | Standard Melee Range, Tens of Meters with projectiles | Standard Melee Range. Up to Universal+, potentially Complex Multiversal with his abilities (Super Sonic, Super Shadow, and Super Silver were able to affect Solaris, who Dr. Eggman twice states is an extra-dimensional lifeform that would make it superior to the likes of Illumina and Void[Statistics Values 3]) | Standard Melee Range. Up to Complex Multiversal with his abilities[Statistics Values 3]
Standard Equipment: The Tornado | The Tornado | His Miles Electric and the Tornado | Chaos Emeralds | Super Emeralds
- Optional Equipment: Chaos Emeralds, the Boomering, his Helmet, the Sea Fox, Night-Vision goggles, Whirlwind S7, Various Bombs (Regular, Large, Triple, Remote, and Napalm), Hammer, Remote Robot, his various gadgets, and Item Boxes | The Cyclone, Chaos Emeralds, the Jet Anklet, the Rhythm Badge, Mystic Melody, Tails Chao, Snowboard, his very own Piko Piko Hammer, Chu² Bombs, Magic Hand, Energy Canon, Big Hand, Fake Emerald, Chaos Drives, Power Cores (up to 3) and Item Boxes | The Cyclone, the Chaos Emeralds, Tails’ Spaceship, Dummy Rings, Aqua Blast, Deep Typhoon, Magma Hurricane, Ocean Tornado, SS Tornado EX, Tails’ Rocket his Extreme Gear, His Car (Whirlwind Sport), Wisp Capsules, Multi-Portal Generator, Wrenches, Blaster, his various gadgets, and Item Boxes
Intelligence: Supergenius normally, Genius Combatant (Tails is a highly gifted mechanic and engineer, often stated to have intellect rivalling that of Dr. Eggman.[115][116][117][118] He's very hands-on because of it, doing things such as building a fox over the course of minutes[119] and dismantling one of Eggman's mechs with a wrench.[120] His technological prowess also extends to hacking, such as tracking the limo of the United Nations president,[35] hacking into the programming of Emerl to discover his true purpose,[121] and creating code on the fly to override Eggman's systems of Giga Omega.[96] Espio referred to him as being observant[122] and said to have "brains like Eggman" from Sonic, having outsmarted the scientist on numerous occasions in the past. He can create an Extreme Gear that impresses the likes of Wave, who had far more experience in that field by comparison, and outfitted Sonic's Extreme Gear to create miniature tornados.[123] Created a replica of a Chaos Emerald that included the same wavelength and properties,[124] albeit weaker, and on a separate occasion used the power of the Chaos Emeralds and Sol Emeralds to create a ship capable of dimensional travel.[56] Tails has claimed he could build a T.V. out of paperclips and reprogram a super computer using only dishwashing detergent and a toothpick.[59] Reprogrammed Eggman's machinery to restore the planet's stolen energy, an accomplishment Tails noted as something even Eggman couldn't do.[59] Capable of analyzing Cyber Space and glimpsing into its data, a technology vastly superior to any other on the planet at that point. He successfully figured out the mechanics of Eggman's Tower.[125][126][127] Constantly fights alongside the likes of Sonic rather competently. Constantly fought and trained Emerl as he gained more Chaos Emeralds and awoken more of his ancient combat data, even being able to train with him after he acquired all 7 Chaos Emeralds)
Weaknesses: He lacks self-confidence. Is afraid of lightning[128] | Same as before, although he has mostly improved upon it since Sonic Adventure. He can't fly very long while carrying too much weight, as he will get tired faster. | When he's Digitized, his interaction with the world becomes more limited. | None notable | None notable
Notable Attacks/Techniques: | |
Standard Techniques:
Combat:
Bombs: Tails has a vast array of bombs at his disposal, each varied in utility.
Cyclone:
Other Inventions:
Bombs:
Miles Electric:
Wisps Beings from the inhabitant of Planet Wisp, Tails can harness their energy for a variety of effects.
This is accessible to both Classic Tails and Modern Tails, as both are playable within Sonic Speed Simulator. Pets: Also referred to as Friends, these creatures will hover closely behind their wielder that typically focus on granting benefits on several stats;
Up to 3-5 Pets can be equipped at a single time, stacking the benefits from each. For a full reference of different Pets and their impact, see here. Trails: Trails are equippable items that range from Level 1 to Level 25 at maximum. They typically focus on increasing three statistics, but different Trails offer benefits that include other statistics. Like Pets, these include altering;
Unlike Pets, only one trail can be equipped at any given time. For a full reference of Trails and their impact, see here. Credit and thanks to the Sonic Speed Simulator wiki.
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- Successfully created a cure for the Metal Virus, thought it was ultimately sabotaged before it could be properly utilized.[133]
Gallery
Notable Matchups
Victories:
- Knuckles the Echidna (Main Sonic Continuity) Knuckles' Profile (Both were in their Super forms; Battle took place in Hidden Palace Zone; Speed was equalized)
- Dr. Eggman (Main Sonic Continuity) Dr. Eggman's Profile (Tails was in his Super State, Eggman had 4-A machinery and his Chaos Energy Cannon; Battle took place on the Space Colony ARK; Both Eggman and Tails got 3 days of prep to fight each other; Speed was equalized)
- Knight (Main Sonic Continuity) Knight's Profile (Super Tails was used)
- Kai (Ninjago) Kai's Profile ("Dragon Rising" Kai and Modern Tails were being used; Speed was Equalized)
Losses:
- Shadow the Hedgehog (Main Sonic Continuity) Shadow's Profile (Both were in their Super states; Battle took place on Angel Island; Starting distance was 50 meters; Speed was equalized)
Inconclusive:
- Frisk (Undertale) Frisk's Profile (Frisk with Peak determination and Super Tails were being used; Starting distance was 3 meters; Speed was equalized)
References
- ↑ 1.0 1.1 1.2 1.3 Sonic the Hedgehog #1
- ↑ 2.0 2.1 Sonic the hedgehog #50
- ↑ Sonic Adventure
- ↑ Sonic the Hedgehog 2 Manual: Prologue (JP)
- ↑ 5.0 5.1 Sonic the Hedgehog One Shot: Tails' 30th Anniversary
- ↑ 6.0 6.1 Sonic Origins: Sonic 2 Intro Cutscene
- ↑ Sonic the Hedgehog 3 Official Guide Book, page 5
- ↑ Sonic Frontiers: Chaos Island
- ↑ Sonic Frontiers: Final Cutscene (Rhea Island)
- ↑ Sonic Mania: Hydrocity Zone Act 2
- ↑ Sonic the Hedgehog 3: Angel Island Zone
- ↑ Sonic Advance 3: Ocean Base Zone
- ↑ Sonic Origins
- ↑ 14.0 14.1 14.2 14.3 Sonic Speed Simulator
- ↑ Sonic Mania Adventures
- ↑ Sonic Speed Simulator: Chemical Plant
- ↑ Sonic Generations Strategy Guide pg. 46
- ↑ Sonic the Hedgehog Encyclo-speed-ia pg. 253
- ↑ Sonic the Hedgehog 1 & 2: Sega's Official Players Guide pg. 83
- ↑ Sonic the Hedgehog 2 Mega Drive Koushiki Guide Book pg. 14
- ↑ Sonic the Hedgehog 2 Mega Drive Koushiki Guide Book pg. 50
- ↑ 22.00 22.01 22.02 22.03 22.04 22.05 22.06 22.07 22.08 22.09 22.10 22.11 Tails' Adventure
- ↑ 23.0 23.1 Sonic the Hedgehog 3: United States instruction booklet, pg. 12
- ↑ 24.0 24.1 Sonic the Hedgehog 3 (Sega Genesis) United States instruction booklet, pg. 13.
- ↑ 25.0 25.1 Sonic the Hedgehog Triple Trouble
- ↑ Sonic the Hedgehog Chaos
- ↑ Sonic Drift 2
- ↑ 28.0 28.1 28.2 28.3 28.4 28.5 28.6 Sonic Superstars
- ↑ 29.00 29.01 29.02 29.03 29.04 29.05 29.06 29.07 29.08 29.09 Sonic Frontiers: Another Story
- ↑ Sonic Colors (DS): Sweet Mountain - Area 2, Mission 1
- ↑ Sonic Lost World: Desert Ruins Zone 1
- ↑ Sonic Colors: Planet Wisp Act 1
- ↑ Sonic Adventure 2: Prison Lane (Hero Story)
- ↑ Sonic Advance 2
- ↑ 35.0 35.1 Sonic Adventure 2: Hero Story
- ↑ 36.0 36.1 36.2 36.3 Sonic Battle
- ↑ Sonic Advance 2: Ice Paradise
- ↑ 38.0 38.1 38.2 38.3 38.4 38.5 38.6 Sonic Shuffle
- ↑ Sonic Heroes: Stage 04 - Power Plant (Team Sonic)
- ↑ Sonic Heroes: Stage 10 - Lost Jungle (Team Sonic)
- ↑ 41.0 41.1 41.2 Sonic Adventure 2: Vs Dr. Eggman (Tails, Hero Story)
- ↑ Shadow the Hedgehog
- ↑ Sonic Adventure 2: Prison Lane (Hero)
- ↑ Sonic the Hedgehog Encyclo-speed-ia, Pg. 119
- ↑ Sonic Adventure 2: Cyclone/Eggwalker
- ↑ Shadow the Hedgehog
- ↑ 47.0 47.1 47.2 Sonic the Hedgehog: Scrapnik Island #3
- ↑ Sonic the Hedgehog #56
- ↑ Sonic the Hedgehog #13
- ↑ Sonic Frontiers: Rhea Island
- ↑ Sonic Frontiers: Chaos Island (JP)
- ↑ Sonic Frontiers: Cutscene #21, "Loss" (JP)
- ↑ Sonic Frontiers: Cutscene #29, "Releasing Knuckles from Cyber Prison" (JP)
- ↑ Sonic Frontiers: Cutscene #48, "Rescuing Tails" (JP)
- ↑ 55.0 55.1 Sonic Colors: Wii version
- ↑ 56.0 56.1 Sonic Rush Adventure
- ↑ 57.0 57.1 57.2 Sonic the Hedgehog #43
- ↑ 58.0 58.1 58.2 Sonic Runners
- ↑ 59.0 59.1 59.2 Sonic Lost World
- ↑ Sonic Colors: Wii
- ↑ Shadow the Hedgehog: Official Video Game Website
- ↑ Sonic Frontiers Rhea Island (JP)
- ↑ Sonic Frontiers (VS The End) JP
- ↑ Sonic Mania: Egg Reverie Zone
- ↑ 65.0 65.1 65.2 Sonic the Hedgehog (2006): Solaris Boss (Final Story)
- ↑ Sonic the Hedgehog (2006) Sonic's Story Intro Cutscene
- ↑ 67.0 67.1 Sonic the Hedgehog (2006) Silver's Story: White Acropolis
- ↑ 68.0 68.1 68.2 68.3 Sonic the Hedgehog (2006): VS Solaris (Last Episode)
- ↑ Sonic Adventure: Last Story
- ↑ Sonic Channel: Wall Cover Story (Sonic & Silver Part 2)
- ↑ Sonic Chaos JP Manual
- ↑ Sonic Dream Team: Official Concept Art
- ↑ 73.0 73.1 Sonic Frontiers: Chaos Island
- ↑ Sonic Frontiers: Vs The End
- ↑ Sonic Frontiers Kronos Island (JP)
- ↑ Sonic Frontiers: Rhea Island
- ↑ Sonic Frontiers Intro Cutscene (JP)
- ↑ Sonic Frontiers
- ↑ 79.0 79.1 Sonic Heroes: Metal Overlord Boss (Last Story)
- ↑ Sonic the Hedgehog #29
- ↑ Sonic the Hedgehog issue #13
- ↑ 82.0 82.1 82.2 Sonic the Hedgehog 3 & Knuckles
- ↑ 83.0 83.1 83.2 83.3 Team Sonic Racing
- ↑ 84.0 84.1 The Murder of Sonic The Hedgehog
- ↑ Sonic Riders: Zero Gravity
- ↑ Sonic Adventure: Knuckles Fight (Tails' Story)
- ↑ 87.0 87.1 87.2 Sonic Adventure: Chaos 4 (Tails' Story)
- ↑ 88.0 88.1 88.2 Sonic Heroes: Team Sonic
- ↑ 89.0 89.1 89.2 89.3 Sonic Battle: Tails' Story
- ↑ 90.0 90.1 90.2 Sonic Advance 3
- ↑ Sonic Rivals 2: Blue Ocean Act 2 (Tails' Story)
- ↑ Sonic Rivals 2: Neon Palace (Tails' Story)
- ↑ Sonic and the Black Knight: Battle Mode
- ↑ 94.0 94.1 Sonic the Hedgehog #27
- ↑ Sonic the Hedgehog #31
- ↑ 96.0 96.1 96.2 Sonic the Hedgehog #32
- ↑ 97.0 97.1 Sonic Mania: Egg Reverie Zone (Phantom King Boss, Tails)
- ↑ Sonic Generations: Final Battle (Time Eater Boss)
- ↑ Sonic Rush Adventure: Deep Core (Egg Wizard Boss)
- ↑ Sonic Frontiers: Titan Boss (Kronos Island)
- ↑ Sonic Frontiers: Titan Boss (Area Island)
- ↑ Sonic Frontiers: Titan Boss (Chaos Island)
- ↑ Sonic Frontiers: The End (Final Boss)
- ↑ Sonic Prime; Episode 3, "Escape from New Yoke"
- ↑ Sonic Adventure: Windy Valley (Tails' Story)
- ↑ Sonic the Hedgehog #12
- ↑ Tails Sky Patrol
- ↑ Sonic Shuffle: Stop the Train! (Mini Game)
- ↑ Sonic the Hedgehog #12
- ↑ Sonic the Hedgehog #43
- ↑ Sonic the Fighters
- ↑ Sonic the Hedgehog #54
- ↑ Sonic the Hedgehog #55
- ↑ Sonic Heroes
- ↑ Sonic Central
- ↑ Sonic Heroes Manual
- ↑ Shadow the Hedgehog: JP Website
- ↑ Sonic the Hedgehog (2006): Prima Guide
- ↑ Tails' Skypatrol
- ↑ Sonic Frontiers: Prologue Comic
- ↑ Sonic Battle
- ↑ Sonic Rivals 2
- ↑ Sonic Riders
- ↑ Sonic Adventure 2
- ↑ Sonic the Hedgehog #37
- ↑ Sonic the Hedgehog #38
- ↑ Sonic the Hedgehog #40
- ↑ Sonic Jam
- ↑ Sonic Battle: Tails' Moves
- ↑ 130.0 130.1 Sonic the Hedgehog (2006): Sonic's Story
- ↑ Sonic Unleashed
- ↑ Sonic the Hedgehog #7
- ↑ Sonic the Hedgehog #21
Notes/Explanations
Note | |
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Statistics Values | |
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- For information regarding the scaling present in this profile, visit this blog.
- As long as the Super Emeralds are active, the Hyper Form can be accessed anywhere even without having them in person.
- Although Tails hasn't been shown to use the full extent of Chaos Emeralds' power, he can still potentially access their full power due to being able to enter a Hyper Form.
- Credit to Nibroc-Rock for the Classic Tails, Classic Super Tails and Adventure Super Tails renders.
Discussions
Discussion threads involving Tails (Game) |