“ | Now then, is there really an opponent that I, Superalloy Darkshine, can go full power against? | „ |
Summary
Superalloy Darkshine (超合金クロビカリ Chōgōkin Kurobikari ) is the Rank 11 S-Class hero of One-Punch Man. He is among the strongest heroes in the Hero Association and one of the few capable of fighting Dragon-level threats.
He's shown to care genuinely for others and usually treats those he encounters with politeness and respect.
The origin of his powers was revealed to derive from intense training and physical conditioning. His inspiration for working out was to gain confidence and lift his reputation as the skinny kid who failed at everything. While he now has the overwhelming power and fame he'd wished for, insecurities from his past still somewhat haunted him.
After the battle against the Monster Association, he quits the Hero Association as he realized he never wanted to put his life at risk. He later joins the Neo Heroes as a trainer and sparring partner.
Powers and Stats
Tier: At least 7-A
Name: Superalloy Darkshine
Origin: One-Punch Man
Gender: Male
Age: 27
Classification: Human, Rank 11 S-Class Hero
Powers and Abilities:
- Superhuman Physical Characteristics
- Attack Reflection with Shimmer (Reflected Garou's attacks back at him)
- Skilled Combatant (Is an experienced fighter, and although he does not utilize martial arts, he was knowledgeable enough to critique and counter Garou's Water Stream Rock Smashing Fist)
- Minor Resistance to Acid (His body was only partially damaged by Vomited Fuhrer Ugly's acid which near-instantly melted through other human bodies and metal)
Attack Potency: At least Mountain level (Capable of defeating Carnage Kabuto in Carnage Mode. Shattered Half-Monster Garou's ribs in one hit, with Garou stating that strike would kill him and he couldn't deflect it. One of the Hero Association's most vigorous physical fighters. Pri-Pri-Prisoner was stated to be nothing compared to Darkshine, even after he became strong enough to defeat monsters that are on the same level as the Deep Sea King. Explicitly stated by Murata to be able to destroy Deep Sea King-level monsters with a light touch. Disintegrated most of Bug God in his transformed state with a casual jab. Badly damaged Jet Psykos with his Superalloy Missile, forcing Psykos to abandon Orochi's body)
Speed: High Hypersonic (Able to save Iaian before Atomic Samurai could reach him. Able to tag Half-Monster Garou)
Lifting Strength: At least Class G (Much stronger than Tanktop Master, who intercepted and stopped a massive robot)
Striking Strength: At least Mountain level (Shattered Half-Monster Garou's ribs with a tackle)
Durability: At least Mountain level (Claimed that he didn't know of a way to hurt his body, which indicated that his durability surpasses his own power. Took no damage despite being repeatedly smashed to the ground during his sparring with Bang. Even among the S-Class, he is known for his extraordinary durability and is said to have the number one defense in the hero world. Endured Fist of Biting Fangs, Killing Dragons from Half-Monster Garou, whose "limiter was starting to break", with only a slight nosebleed and no visible damage otherwise. Sustained no damage from Sweet Mask's barrage of kicks. Likened Evil Natural Water's high-pressure jets to a shower. Withstood blows from thousands of Black Sperm clones without injury.)
Stamina: Superhuman (Showed very little to no signs of fatigue after an intense battle against Garou)
Range: Standard Melee Range
Standard Equipment: None notable
Intelligence: Above Average (Is a skilled and experienced combatant. Said to be on par with Bang as one of the pillars of the hero world)
Weaknesses: Despite being one of the strongest heroes, he is mentally fragile. He lacks the courage to risk his life and easily cave to opponents of comparable or greater strength. Though this is slowly becoming less of a problem after his fight with Garou, it is unlikely he will ever break his limiter.
Notable Attacks and Techniques:
- Shimmer: Thanks to his extreme muscle training regimens, his shining body can deflect any attack up to higher Dragon-level threats. It can even shake off shockwaves produced by Garou's Fist of Biting Fangs, Killing Dragons for an extended period.
- Superalloy Bazooka (超合金バズーカ Chōgōkin Bazūka ): Superalloy Darkshine releases a mighty punch. It was first used in his fight against Garou.
- Superalloy Double Bazooka (超合金ダブルバズーカ Chōgōkin Daburu Bazūka ): A variation of Superalloy Bazooka where Darkshine performs a powerful two-fisted punch.
- Superalloy Butterfly (超合金バトル Chōgōkin Batafurai ): Superalloy Darkshine tucks in his arms and legs and launches forward with immense power.
- Superalloy Missile (超合金ミサイル Chōgōkin Misairu ): Superalloy Darkshine leaps into the air and delivers a powerful downwards kick.
Notable Matchups
Victories:
Losses:
Inconclusive:
Discussions
Discussion threads involving Superalloy Darkshine |