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VS Battles Wiki
VS Battles Wiki
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==Note==
 
==Note==
This chart will gradually undergo a revision to more closely mirror the naming conventions of our [[Attack Potency]] page. As such, if you, for example, encounter a page that uses "Athlete Class" instead of "Class H", do not change it back. Thank you.
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We have revised the chart to mirror the naming conventions of our [[Attack Potency]] and [[Tiering System]] pages.
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If you encounter a page that was accidentally overlooked, and uses a different system than the one listed below, we would appreciate the help to correct it. You can do so by following the instructions in [http://vsbattles.wikia.com/wiki/User_blog:Kavpeny/New_Striking_Strength_System this blog post].
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We also had problems with accurately converting pages with different striking strength and attack potency statistics. If you encounter pages with either unknown or too high striking strength ratings, you can start a thread in [http://vsbattles.wikia.com/wiki/Board:Content_Revision the content revision forum] in order to correct it.
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If you notice pages, featuring physical characters, with comparable attack potency and striking strength values, but the former includes an "At least", "Likely", "Possibly", or "+" sign, and the second does not, it is also appreciated if you can help out by including this in the striking strength statistics.
   
 
==Introduction==
 
==Introduction==
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Striking strength describes the power behind the character’s physical blows. Generally, anything that has to do with the character’s actions instead of passively holding up weights is about this category. While lifting strength is a static value which can be measured in units of weight or mass, striking strength is different. It relies more on “action” which is a combination of speed and mass. As such, striking strength requires a whole different classification system.
 
Striking strength describes the power behind the character’s physical blows. Generally, anything that has to do with the character’s actions instead of passively holding up weights is about this category. While lifting strength is a static value which can be measured in units of weight or mass, striking strength is different. It relies more on “action” which is a combination of speed and mass. As such, striking strength requires a whole different classification system.
   
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For more specific information regarding the meaning of the terms, see our [[Attack Potency]] and [[Tiering System]] pages.
The plus sign for Striking Strength works differently than the one for [[Attack Potency]]. It simply means that it is the highest tier that is relevant for a particular character. For example, Class KJ+ means "Wall level", and "Class ZJ+" means "Large Country level".
 
   
 
==Striking Strength levels==
 
==Striking Strength levels==

Revision as of 13:07, 15 June 2017

Note

We have revised the chart to mirror the naming conventions of our Attack Potency and Tiering System pages.

If you encounter a page that was accidentally overlooked, and uses a different system than the one listed below, we would appreciate the help to correct it. You can do so by following the instructions in this blog post.

We also had problems with accurately converting pages with different striking strength and attack potency statistics. If you encounter pages with either unknown or too high striking strength ratings, you can start a thread in the content revision forum in order to correct it.

If you notice pages, featuring physical characters, with comparable attack potency and striking strength values, but the former includes an "At least", "Likely", "Possibly", or "+" sign, and the second does not, it is also appreciated if you can help out by including this in the striking strength statistics.

Introduction

Striking Strength is the amount of physical force an individual can deal out. In other words, it is the physical Attack Potency of an individual. It may or may not depend on Lifting Strength.

Striking strength describes the power behind the character’s physical blows. Generally, anything that has to do with the character’s actions instead of passively holding up weights is about this category. While lifting strength is a static value which can be measured in units of weight or mass, striking strength is different. It relies more on “action” which is a combination of speed and mass. As such, striking strength requires a whole different classification system.

For more specific information regarding the meaning of the terms, see our Attack Potency and Tiering System pages.

Striking Strength levels

Below Average Class

Human Class

Athlete Class

Street Class

Wall Class

Room Class / Small Building Class

Building Class

Large Building Class

City Block Class

Multi-City Block Class

Small Town Class

Town Class

Large Town Class

Small City Class

City Class

Large City Class / Mountain Class

Large Mountain Class

Island Class

Large Island Class

Small Country Class

Country Class

Large Country Class / Small Continent Class

Continent Class

Large Continent Class / Multi-Continent Class

Moon Class

Small Planet Class

Planet Class

Large Planet Class

Dwarf Star Class

Small Star Class

Star Class

Large Star Class

Solar System Class

Multi-Solar System Class

Galactic

Multi-Galactic

Universal

High Universal

Universal+

Multi-Universal

Multiversal

Multiversal+

High Multiversal+

Low Complex Multiversal

Complex Multiversal

High Complex Multiversal

Low Hyperversal

Hyperversal

High Hyperversal

Outerversal

High Outerversal

True Infinity

Other stats

Attack Potency

Speed

Lifting Strength

Durability