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{{Statistics Explanation Pages}}
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==Introduction==
 
==Introduction==
'''Striking Strength''' is the amount of physical force an individual can deal out in a single strike. In other words, it is the physical Attack Potency of an individual. It may or may not depend on '''[[Lifting Strength]]'''.
+
'''Striking Strength''' is the amount of physical force an individual can deal out in a single strike. In other words, it is the physical Attack Potency of an individual. It may or may not depend on [[Lifting Strength]].
   
 
Striking strength describes the power behind the character’s physical blows. Generally, anything that has to do with the character’s actions instead of passively holding up weights is about this category. While lifting strength is a static value which can be measured in units of weight or mass, striking strength is different. It relies more on “action” which is a combination of speed and mass. As such, striking strength requires a whole different classification system.
 
Striking strength describes the power behind the character’s physical blows. Generally, anything that has to do with the character’s actions instead of passively holding up weights is about this category. While lifting strength is a static value which can be measured in units of weight or mass, striking strength is different. It relies more on “action” which is a combination of speed and mass. As such, striking strength requires a whole different classification system.
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Please note that Striking Strength doesn't automatically scale from Attack Potency unless there are [[Feats]] suggesting otherwise. For example, if a character used their strongest energy blast to vaporize a city, it would only scale to their physical strength if they were able to harm opponents that can withstand the aforementioned energy blast, or vice-versa.
 
Please note that Striking Strength doesn't automatically scale from Attack Potency unless there are [[Feats]] suggesting otherwise. For example, if a character used their strongest energy blast to vaporize a city, it would only scale to their physical strength if they were able to harm opponents that can withstand the aforementioned energy blast, or vice-versa.
   
Following the same convention as Attack Potency, a "+" sign is used as "Mountain Class+", not "Mountain+ Class".
+
Following the same convention as Attack Potency, a "+" sign is used as "Mountain level+", not "Mountain+ level".
   
 
==Striking Strength levels==
 
==Striking Strength levels==
'''Below Average Class'''
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'''Low Hypoverse level'''
  +
  +
'''Hypoverse level'''
  +
  +
'''High Hypoverse level'''
  +
  +
'''Below Average Human level'''
  +
  +
'''Human level'''
   
'''Human Class'''
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'''Athlete level'''
   
'''Athlete Class'''
+
'''Street level'''
   
'''Street Class'''
+
'''Wall level'''
   
'''Wall Class'''
+
'''Small Building level'''
   
'''Small Building Class'''
+
'''Building level'''
   
'''Building Class'''
+
'''Large Building level'''
   
'''Large Building Class'''
+
'''City Block level'''
   
'''City Block Class'''
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'''Multi-City Block level'''
   
'''Multi-City Block Class'''
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'''Small Town level'''
   
'''Small Town Class'''
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'''Town level'''
   
'''Town Class'''
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'''Large Town level'''
   
'''Large Town Class'''
+
'''Small City level'''
   
'''Small City Class'''
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'''City level'''
   
'''City Class'''
+
'''Mountain level'''
   
'''Mountain Class'''
+
'''Large Mountain level'''
   
'''Large Mountain Class'''
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'''Island level'''
   
'''Island Class'''
+
'''Large Island level'''
   
'''Large Island Class'''
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'''Small Country level'''
   
'''Small Country Class'''
+
'''Country level'''
   
'''Country Class'''
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'''Large Country level'''
   
'''Large Country Class'''
+
'''Continent level'''
   
'''Continent Class'''
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'''Multi-Continent level'''
   
'''Multi-Continent Class'''
+
'''Moon level'''
   
'''Moon Class'''
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'''Small Planet level'''
   
'''Small Planet Class'''
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'''Planet level'''
   
'''Planet Class'''
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'''Large Planet level'''
   
'''Large Planet Class'''
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'''Dwarf Star level'''
   
'''Dwarf Star Class'''
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'''Small Star level'''
   
'''Small Star Class'''
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'''Star level'''
   
'''Star Class'''
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'''Large Star level'''
   
'''Large Star Class'''
+
'''Solar System level'''
   
'''Solar System Class'''
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'''Multi-Solar System level'''
   
'''Multi-Solar System Class'''
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'''Galaxy level'''
   
'''Galactic'''
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'''Multi-Galaxy level'''
   
'''Multi-Galactic'''
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'''Universe level'''
   
'''Universal'''
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'''High Universe level'''
   
'''High Universal'''
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'''Universe level+'''
   
'''Universal+'''
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'''Low Multiverse level'''
   
'''Low Multiversal'''
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'''Multiverse level'''
   
'''Multiversal'''
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'''Multiverse level+'''
   
  +
'''Low Complex Multiverse level'''
'''Multiversal+'''
 
   
'''High Multiversal+'''
+
'''Complex Multiverse level'''
   
'''Low Complex Multiversal'''
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'''High Complex Multiverse level'''
   
'''Complex Multiversal'''
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'''Hyperverse level'''
   
'''High Complex Multiversal'''
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'''High Hyperverse level'''
   
'''Low Hyperversal'''
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'''Low Outerverse level'''
   
'''Hyperversal'''
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'''Outerverse level'''
   
'''High Hyperversal'''
+
'''Outerverse level+'''
   
'''Outerversal'''
+
'''High Outerverse level'''
   
'''High Outerversal'''
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'''Boundless'''
   
 
==Notes==
 
==Notes==
  +
Before 2017, striking strength used to be measured and named based on abbreviated Joule values of '''[KJ/MJ/BJ, etc.] Class''', which we changed in 2017 to align with the [[Attack Potency]] and [[Tiering System]] ratings. We also more recently changed the word "'''Class'''" to "'''level'''" in 2022 to mirror the other ratings perfectly to make it easier to edit and keep track of. Higher levels have consistently been named in adjectives ending an "'''-al'''" or "'''-ic'''" such as Galactic or Universal; those have also been changed to '''Galaxy level''' and '''Universe level''', respectively.
We have revised the chart to mirror the naming conventions of our [[Attack Potency]] and [[Tiering System]] pages.
 
   
If you encounter a page that was accidentally overlooked, and uses a different system than the one listed below, we would appreciate the help to correct it. You can do so by following the instructions in [[User blog:Kavpeny/New Striking Strength System|this blog post]].
+
If you encounter a page that was accidentally overlooked, and still uses a different system than the one listed above, we would appreciate the help to correct it. You can do so by following the instructions in [[User blog:Kavpeny/New Striking Strength System|this blog post]].
   
We also had problems with accurately converting pages with different striking strength and attack potency statistics. If you encounter pages with either unknown or too high striking strength ratings, you can start a thread in [[Board:Content Revision|the content revision forum board]] in order to correct it.
+
We also had problems with accurately converting pages with different striking strength and attack potency statistics. If you encounter pages with either unknown or too high striking strength ratings, you can start a thread in [[vsforum:forums/content-revision.11/|our content revision forum board]] in order to correct it.
   
 
If you notice pages, featuring physically oriented characters, with comparable attack potency and striking strength values, but the former includes an "At least", "Likely", "Possibly", or "+" sign, and the second does not, it is also appreciated if you can help out by including this in the striking strength statistics.
 
If you notice pages, featuring physically oriented characters, with comparable attack potency and striking strength values, but the former includes an "At least", "Likely", "Possibly", or "+" sign, and the second does not, it is also appreciated if you can help out by including this in the striking strength statistics.
   
== Other statistics ==
+
==Other statistics==
 
*[[Attack Potency]]
 
*[[Attack Potency]]
 
*[[Speed]]
 
*[[Speed]]
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*[[Range]]
 
*[[Range]]
 
*[[Intelligence]]
 
*[[Intelligence]]
  +
*[[Stamina]]
  +
{{discussions}}
 
[[Category:Terms]]
 
[[Category:Terms]]

Latest revision as of 22:00, 11 November 2023

Articles about
Statistics Explanation Pages
TierAttack PotencySpeedLifting StrengthStriking StrengthDurabilityIntelligenceRangeStamina

Introduction

Striking Strength is the amount of physical force an individual can deal out in a single strike. In other words, it is the physical Attack Potency of an individual. It may or may not depend on Lifting Strength.

Striking strength describes the power behind the character’s physical blows. Generally, anything that has to do with the character’s actions instead of passively holding up weights is about this category. While lifting strength is a static value which can be measured in units of weight or mass, striking strength is different. It relies more on “action” which is a combination of speed and mass. As such, striking strength requires a whole different classification system.

For more specific information regarding the meaning of the terms, see our Attack Potency and Tiering System pages.

Please note that Striking Strength doesn't automatically scale from Attack Potency unless there are Feats suggesting otherwise. For example, if a character used their strongest energy blast to vaporize a city, it would only scale to their physical strength if they were able to harm opponents that can withstand the aforementioned energy blast, or vice-versa.

Following the same convention as Attack Potency, a "+" sign is used as "Mountain level+", not "Mountain+ level".

Striking Strength levels

Low Hypoverse level

Hypoverse level

High Hypoverse level

Below Average Human level

Human level

Athlete level

Street level

Wall level

Small Building level

Building level

Large Building level

City Block level

Multi-City Block level

Small Town level

Town level

Large Town level

Small City level

City level

Mountain level

Large Mountain level

Island level

Large Island level

Small Country level

Country level

Large Country level

Continent level

Multi-Continent level

Moon level

Small Planet level

Planet level

Large Planet level

Dwarf Star level

Small Star level

Star level

Large Star level

Solar System level

Multi-Solar System level

Galaxy level

Multi-Galaxy level

Universe level

High Universe level

Universe level+

Low Multiverse level

Multiverse level

Multiverse level+

Low Complex Multiverse level

Complex Multiverse level

High Complex Multiverse level

Hyperverse level

High Hyperverse level

Low Outerverse level

Outerverse level

Outerverse level+

High Outerverse level

Boundless

Notes

Before 2017, striking strength used to be measured and named based on abbreviated Joule values of [KJ/MJ/BJ, etc.] Class, which we changed in 2017 to align with the Attack Potency and Tiering System ratings. We also more recently changed the word "Class" to "level" in 2022 to mirror the other ratings perfectly to make it easier to edit and keep track of. Higher levels have consistently been named in adjectives ending an "-al" or "-ic" such as Galactic or Universal; those have also been changed to Galaxy level and Universe level, respectively.

If you encounter a page that was accidentally overlooked, and still uses a different system than the one listed above, we would appreciate the help to correct it. You can do so by following the instructions in this blog post.

We also had problems with accurately converting pages with different striking strength and attack potency statistics. If you encounter pages with either unknown or too high striking strength ratings, you can start a thread in our content revision forum board in order to correct it.

If you notice pages, featuring physically oriented characters, with comparable attack potency and striking strength values, but the former includes an "At least", "Likely", "Possibly", or "+" sign, and the second does not, it is also appreciated if you can help out by including this in the striking strength statistics.

Other statistics

Discussions

Discussion threads involving Striking Strength