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==Striking Strength levels==
 
==Striking Strength levels==
'''Low Microversal'''
+
'''Low Hypoversal'''
   
'''Microversal'''
+
'''Hypoversal'''
   
'''High Microversal'''
+
'''High Hypoversal'''
   
 
'''Below Average Class'''
 
'''Below Average Class'''
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If you notice pages, featuring physically oriented characters, with comparable attack potency and striking strength values, but the former includes an "At least", "Likely", "Possibly", or "+" sign, and the second does not, it is also appreciated if you can help out by including this in the striking strength statistics.
 
If you notice pages, featuring physically oriented characters, with comparable attack potency and striking strength values, but the former includes an "At least", "Likely", "Possibly", or "+" sign, and the second does not, it is also appreciated if you can help out by including this in the striking strength statistics.
   
== Other statistics ==
+
==Other statistics==
 
*[[Attack Potency]]
 
*[[Attack Potency]]
 
*[[Speed]]
 
*[[Speed]]

Revision as of 09:48, 21 May 2020

Introduction

Striking Strength is the amount of physical force an individual can deal out in a single strike. In other words, it is the physical Attack Potency of an individual. It may or may not depend on Lifting Strength.

Striking strength describes the power behind the character’s physical blows. Generally, anything that has to do with the character’s actions instead of passively holding up weights is about this category. While lifting strength is a static value which can be measured in units of weight or mass, striking strength is different. It relies more on “action” which is a combination of speed and mass. As such, striking strength requires a whole different classification system.

For more specific information regarding the meaning of the terms, see our Attack Potency and Tiering System pages.

Please note that Striking Strength doesn't automatically scale from Attack Potency unless there are Feats suggesting otherwise. For example, if a character used their strongest energy blast to vaporize a city, it would only scale to their physical strength if they were able to harm opponents that can withstand the aforementioned energy blast, or vice-versa.

Following the same convention as Attack Potency, a "+" sign is used as "Mountain Class+", not "Mountain+ Class".

Striking Strength levels

Low Hypoversal

Hypoversal

High Hypoversal

Below Average Class

Human Class

Athlete Class

Street Class

Wall Class

Small Building Class

Building Class

Large Building Class

City Block Class

Multi-City Block Class

Small Town Class

Town Class

Large Town Class

Small City Class

City Class

Mountain Class

Large Mountain Class

Island Class

Large Island Class

Small Country Class

Country Class

Large Country Class

Continent Class

Multi-Continent Class

Moon Class

Small Planet Class

Planet Class

Large Planet Class

Dwarf Star Class

Small Star Class

Star Class

Large Star Class

Solar System Class

Multi-Solar System Class

Galactic

Multi-Galactic

Universal

High Universal

Universal+

Low Multiversal

Multiversal

Multiversal+

Low Complex Multiversal

Complex Multiversal

High Complex Multiversal

Low Hyperversal

Hyperversal

High Hyperversal

Low Outerversal

Outerversal

Outerversal+

High Outerversal

Boundless

Notes

We have revised the chart to mirror the naming conventions of our Attack Potency and Tiering System pages.

If you encounter a page that was accidentally overlooked, and uses a different system than the one listed below, we would appreciate the help to correct it. You can do so by following the instructions in this blog post.

We also had problems with accurately converting pages with different striking strength and attack potency statistics. If you encounter pages with either unknown or too high striking strength ratings, you can start a thread in the content revision forum board in order to correct it.

If you notice pages, featuring physically oriented characters, with comparable attack potency and striking strength values, but the former includes an "At least", "Likely", "Possibly", or "+" sign, and the second does not, it is also appreciated if you can help out by including this in the striking strength statistics.

Other statistics