Shuuchi is a supporting character from Izuna: Legend of the Unemployed Ninja and its sequel. He's the serious God of Earth and Warriors. He's calm, wise and strict on both himself and others due to closely following the Bushido Code.
Powers and Stats
Name: Shuuchi, God of Earth, God of Warriors, Master Swordsman
Age: Several hundred of years; 50's appearance-wise
Powers and Abilities:
Superhuman Physical Characteristics, Weapon mastery in swords and armguards, Proficiency in shuriken, kunai, caltrops and bombs, Earth Manipulation (including causing earthquakes), Can turn his body into steel, Corruption, Martial Arts and Proficiency in Hand-to-Hand combat, Enhanced Senses, Energy Projection, Explosion Manipulation, Forceful Teleportation of Others, Curse Manipulation (He can curse people into falling into panic and disarray), Immortality (Type 1), Regeneration (Mid-Low), Very resistant to (status effects, Mind Control, Corruption, curses, poison and BFR) (unaffected by Yami-Uchi), 4th Wall Awareness, Fictional world acknowledgment, Can harm intangible and divine beings
Damage Boost (on divine beings/gods and spirits), Very resistant to (status effects, Corruption, Fear Manipulation, curses, fire, water, electricity and Power Nullification) from various weapons, Corruption, Durability Negation, Probability Manipulation, Mind Control, Exorcism, His stamina can't be depleted
Fire Manipulation, Wind Manipulation, Status Effect Inducement (paralysis, confusion, anchoring, binding, sleep, blindness), Statistics Reduction, Resuscitation, Item Repairing, BFR, Teleportation, Sleep Manipulation, Soul Manipulation, Damage Boost (critical hit guarantee), Statistics Amplification, Sealing, Invisibility, Healing
Speed: Likely Superhuman running speed, Subsonic+ combat/reaction speed (He can dodge arrows shot from right in front of him by jumping a few meters aside), up to Supersonic with some talismans and weapons (which increase his combat speed by x2 and x3), Faster casting speed/attack speed
Lifting Strength: Peak Human
Durability: At least Town level, Higher with weapons and defensive talismans (Higher than Izuna)
Range: Extended Melee range with swords; Tens of meters with ranged weapons, earth and energy manipulation; Hundreds of meters with some talismans
Standard Equipment: Talismans, several weapons (swords, armguards, shuriken, kunai, caltrops, bombs), staves, healing items and pills
Intelligence: Shuuchi has great instincts and is very good in combat. He's also very wise and doesn't underestimate his opponents.
Weaknesses: None notable, outside of game mechanics. Talismans cost Spirit Points to use (SP) that Shuuchi has a limit of. Everytime he gets hit, he loses 1 SP. The lower his SP gauge is, the weaker his attacks will be (Those aspects are likely exaggerated for gameplay balance purposes).
Gouka: Unleashes a devastating blast of fire in a wide area around the user. If stuck on a weapon, attacks may obtain the fire property bonus.
Jinrai: Paralyses all enemies in the user’s line of sight for some time. If stuck on a weapon, attacks may paralyse the enemy.
Reppu: Unleashes fierce winds that damage all enemies around the user and push them back several meters or until they hit an object. If stuck on a weapon, attacks may push the enemy back.
Mikiri: Severely decreases all enemies' vision in the user’s line of sight for some time. If stuck on a weapon, increases evasion rate.
Ashikase: Anchors and binds all enemies in the user’s line of sight for some time. If stuck on a weapon, attacks may anchor the enemy.
Suimin: Puts to sleep all enemies in the user’s line of sight for some time. If stuck on a weapon, attacks may put the enemy to sleep.
Kaishin: Grants a guaranteed critical hit on the next hit. If stuck on a weapon, increases the critical hit rate and proficiency with it.
Yami-Uchi: Kills an enemy instantly by sending him to the void. If stuck on a weapon, attacks may instantly kill the enemy.
Metsubou: Instantly annihilates all enemies in the user’s line of sight.
Ten’i: Teleports the user. If stuck on a weapon, attacks may cause the user and enemy to switch places.
Fukugen: Repairs a damaged or broken weapon
Fukusei: Duplicates a chosen talisman
Fuuma: The user throws the talisman at an enemy to seal and trap him in it
Kou’un: The user throws the talisman at an enemy to turn him into a random item
Suitai: The user throws the talisman at an enemy. If the talisman hits the enemy, his overall stats decrease. If it hits a weapon, its stats will decrease.
Seikan: Revives the user once upon death or KO. The talisman must be activated beforehand.
Seijyaku: The user becomes invisible for a short time
Kikan: Teleports the user away to a specific predetermined location. When thrown at an enemy, he is forcefully teleported away.
Zoufuku: Increases the SP capacity of a weapon
Shippu/Hayate: The user spins to strike all adjacent enemies twice consecutively. If several of these are stuck on a weapon, each attack will have two strikes.
Yuukon: The user is completely healed and is cured of all status effects
Tsukumo: Releases a weapon’s spirit that can be sticked onto another weapon. The second weapon will inherit all the first weapons abilities and properties. This technique can be used indefinitely, so much that a single weapon can end up having the abilities of every weapon in the game.
Talismans can be stuck on Staves to obtain the same effect as normal, but with more uses.
Key: Base | With weapons | With talismans | With Orbs & Pills
Note: It is possible for a single weapon to have every talisman and weapon ability in the game through repeated use of the Tsukumo talisman.