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Articles about
Shinobu Oshino
MonogatariMagia Record

I wish to die.
~ Shinobu's Wish in the 'What-if' Event

The Doppel of immortality. Its form is an Oddity-slayer. The master of this emotion loathes her eternal life, and desires nothing but her own death. This Doppel is the direct manifestation of the legends told about its master as the iron-blooded, hot-blooded, cold-blooded vampire, the slayer of Oddities and the master of Oddities, “Kiss-Shot Acerola-Orion Heart-Under-Blade”. In response to its master’s drive for death, this Doppel uses the demon sword “Kokorowatari” to obliterate any and all Oddities, yet the blade will never be pointed at its own master.

Summary

From the crossover event between Monogatari and Magia Record, comes Shinobu Oshino as a magical girl! This 'what-if' event depicts the Monogatari girls if they had decided to become magical girls inside their original stories.

Powers And Stats

Tier: At least Low 7-B, at least 6-B, likely 5-B as a Doppel Witch

Name: Shinobu Oshino, 鬼 (The kanji 'Oni', meaning "demon" or "ghost")

Origin: Puella Magi Madoka Magica: Magia Record (Originally from Monogatari)

Gender: Female

Age: 599

Classification: Magical Girl, Quasi-Vampire, Doppel Witch, Vampire

Powers and Abilities: Superhuman Physical Characteristics, Superhuman Speed, Immortality (Types 1,2,3,6, and 7), Self-Sustenance (Type 1, 2, and 3), Magic, Energy Projection, Weapon Creation, Weapon Enhancing, Healing (Mid-level), Telepathy, Telekinesis, Transformation, Reactive Power Level (Gets stronger when critically damaged), Portal Creation, Pain Inhibition, Power Bestowal (Through 'Connect' she grants a Statistics Amplification (Attack Potency) boost, as well as the abilities Regeneration (At least Low) and Curse Manipulation), Statistics Reduction, Curse Manipulation, Shapeshifting, Matter Manipulation, Regeneration (Varies, Low to High-Low, Can casually reattach her arm), Enhanced Senses, Darkness Manipulation, Creation, Cloth Manipulation, Time Manipulation, Weight Manipulation, Life Manipulation and Regen Nullification, Durability Negation, Death Manipulation, and Non-Physical Interaction with Kokorowatari sword, Weapon Mastery, Body Control, Limited Memory Manipulation, Duplication, Surface Scaling, Non-Physical Interaction, Limited Flight, Extrasensory Perception (Can detect the usage of magic and curses from faraway, should be able to see ghosts similarly to her canonical self), Fusionism, and Awakened Power, Unconventional Soul Manipulation Resistance, Resistance to Magic, Mind Manipulation, Life Absorption, and Status Effect Inducement, possibly Resistance to Death Manipulation. As a Doppel witch: Inorganic Physiology (Type 2), Pocket Reality Manipulation, Reality Warping, Invisibility, Mind Manipulation, Absorption, Summoning, Fire Manipulation, Regeneration (Mid-High), Flight, Intangibility, Corruption (Type 1), Resistance to Death Manipulation, Poison Manipulation, and Fire Manipulation

Attack Potency: Small City level (Should be comparable to a random witch from Kamihara City, who are noticeably stronger than an average witch), at least Country level+, likely Planet level as a Doppel Witch (As a Doppel, should be as strong as her prime. At her prime she nearly destroyed Antarctica by jumping, and claimed she could destroy the Earth)

Speed: At least Massively Hypersonic, possibly Speed of Light as a Doppel Witch (As a Doppel, should be as fast as her prime)

Lifting Strength: Unknown, likely Superhuman as a Doppel Witch due to her massive size.

Striking Strength: Small City level, at least Country level+, likely Planet level as a Doppel Witch

Durability: Small City level, at least Country level+, likely Planet level as a Doppel Witch, higher for her Soul Gem and as a Doppel Witch (Soul Gems tend to be the most durable part of a magical girl, as their purpose is to provide a safe, compact 'body' for magical girls according to Kyubey.)

Stamina: At least Very High, likely Superhuman (Should at least be on par with Homura Akemi, who is rated as one of the lowest in terms of stamina. Can be comparable to Sayaka Miki who is ranked slightly higher.) Transformation into a Doppel Witch resets the corruption on the Soul Gem, restoring their stamina.

Range: At least hundreds of meters, likely significantly higher (Certain attacks cause destruction that fills up the entire screen, most magical girls, even melee weapon users, have attacks that extend anywhere from tens to hundreds of meters) The soul gem can only possess the magical girl's body up to 100 meters away. Several kilometers with Extrasensory Perception (All magical girls can detect the usage of magic and the existence of curses from within their cities, sometimes even outside their own city) Likely several kilometers once she becomes a Doppel Witch.

Standard Equipment: Her soul gem and likely some grief seeds. Demon swords Kokorowatari and Yumewatari.

Intelligence: At least Average normally, Genius when it comes to supernatural related things (Was equal to her canonical self up to a certain point), possibly higher (Would likely have experience fighting familiars and witches in 'Magia Record'.) Doppel Witches generally have a mind of their own in addition to their 'Masters', however, it is usually equal to their magical girl form albeit more violent and bordering on the morally gray.

Weaknesses: Destroying the soul gem would instantly kill a magical girl. Doppel Witches only last for a very brief period of time.

Notable Attacks and Techniques:

  • Connect: A Puella Magi's ability to bestow other magical girls abilities in the midst of combat.
    • Isn't it: Increases the attack potency of another magical girl significantly, as well as granting regeneration and the ability to curse enemies.
  • Kiss-Shot Acerola-Orion Heart-Under-Blade: Slices through the enemy with Kokorowatari. Reduces an enemy's attack potency and stamina, while restoring Shinobu's own stamina.
  • Doppel 鬼: Upon transforming she lights a massive katana on fire before slicing through her enemies. Reduces an enemy's attack potency and stamina, while restoring Shinobu's own stamina.

  • Weapon Creation: Most Puella Magi are capable of creating weapons out of thin air using their magic. While most select specific weapons, some with a heightened mastery of their abilities can create different weapons with their own minor capabilities.
    • Telekinesis: On top of creating weapons, they can also control their weapons in the air and with no limit to how much at a time. The same applies to many weapons that they have enhanced.
  • Puella Magi Physiology: Because their bodies no longer harbor a soul, they effectively act like flesh puppets that have no real impact on the 'essence' of a magical girl. According to several interviews and in-series showings, a magical girl can have all their blood drained from their body and still fight with little impairment, or have their head torn off or shot through and still walk just fine.
    • Fusionism: When two opposing magical abilities (Like Fire Manipulation and Ice Manipulation) or opposing main abilities (Like a magical girl who wished for Creation and another who wished for Existence Erasure) combine their attacks, the result is an attack the multiplies in power. In addition, if two soul gems were to harbor the same body, the result can be them swapping control or fusing into one magical girl, albeit temporarily.
    • Extrasensory Perception: Magical Girls were shown to be capable of detecting despair and magic from within their cities as well as being able to telepathically communicate with one another. As of Magia Record, it is shown that their abilities extend well into other cities and is not limited to emotions or magic.
    • Doppel Witch Transformation: In the light of a new miracle, magical girls have now gained the ability to become a half-witch whenever their soul gem reaches maximum corruption, resulting in a Doppel Witch. Unlike normal witches, both the witch and the magical girl are in control of their respective bodies and in a short time will revert back into a magical girl. However, older magical girls have been stated to keep traits of their Doppel form even after reverting, and the same for magical girls who use the transformation for too long.
  • Barrier: The standard ability for most witches, the barrier is a small pocket universe that can greatly vary in terms of size made to protect the witch from the outside world, only accessible by magical girls or when witches allow access. They are based around the witch's former life's mental condition.
  • Familiar Summoning: Another standard ability, a witch can summon several familiars (or create alongside the barrier) to fight on her behalf. If they absorb enough life energy, they can become duplicates of the witch itself.
  • Witch's Kiss: Witches can manipulate the mind on innocent bystanders by thought (not an actual kiss), often causing them to commit suicide or create suicidal cults.
  • Absorption: A witch can passively absorb the life energy of those who enter their barriers. However, this is a rather lengthy process.
  • Reality Warping: A witch can manipulate reality to cause issues for their enemies. This has been shown from manipulating the outsides of the barrier to attack the enemy, preventing them from even entering, or manipulate unresistant enemies themselves.

  • Note: The Magia Record variation of Shinobu's prime leans towards Planetary rather than Country level, as shown by her memoria stating she would have been able to destroy the planet back in her peak.

    Notable Matchups

    Victories:

    Losses:

    Inconclusive:

    Discussions

    Discussion threads involving Shinobu Oshino (Magia Record)
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