Shino is a main character from Izuna: Legend of the Unemployed Ninja and its sequel, and Izuna's best friend. Like her, she’s a kunoichi who still believes in the values of ninjas despite the evolving times. Raised by Gen-An in a ninja clan alongside Izuna, she learned and developed many skills and techniques with her natural talent, which exceeds Izuna's. Shino appears like a cold beauty, but she's compassionate, helpful and well-mannered, though she tends to not talk about problems she's having, like when she went to look for her long lost younger sister, Shizune, by herself. When she got kicked from her job at Mugen Castle, she followed Izuna and Gen-An, alongside Mitsumoto, to find a place for Gen-An to rest.
Powers and Stats
Classification: Human, Ninja
Powers and Abilities:
Superhuman Physical Characteristics, Weapon mastery in swords, armor, boots and ranged weaponry, Proficiency in shuriken, kunai, caltrops and bombs, Martial Arts and Proficiency in Hand-to-Hand combat, Crystal Manipulation, Stealth Mastery, Pseudo-Teleportation (She can vanish in an instant), Enhanced Senses, Energy Projection, Explosion Manipulation, Regeneration (Mid-Low), Very resistant to BFR (unaffected by Yami-Uchi), 4th Wall Awareness, Fictional world acknowledgment, Can harm intangible and divine beings
Damage Boost (on divine beings/gods), Very resistant to (status effects, Mind Control, Corruption, Fear Manipulation, curses, fire, water, electricity and Power Nullification) from various weapons, Corruption, Durability Negation, Statistics Amplification, Probability Manipulation, Exorcism, Fire Manipulation, Flight, Power Nullification (againt projectiles of any sort), Resurrection, Can steal items
Fire Manipulation, Wind Manipulation, Status Effect Inducement (paralysis, confusion, anchoring, binding, sleep, blindness), Statistics Reduction, Resuscitation, Item Repairing, BFR, Teleportation, Sleep Manipulation, Soul Manipulation, Damage Boost (critical hit guarantee), Statistics Amplification, Sealing, Invisibility, Healing
Speed: Likely Superhuman running speed, Subsonic+ combat/reaction speed (She can dodge arrows shot from right in front of her by jumping a few meters aside, Faster than Izuna), up to Supersonic with some talismans and weapons (which increase her combat speed by x2 and x3), Faster casting speed/attack speed
Lifting Strength: Peak Human
Durability: At least Town level, Higher with weapons and defensive talismans (Scales to Izuna)
Stamina: Vastly Superhuman (She can keep fighting even after getting severely beat up or having her stamina drained.)
Range: Extended Human Melee range with swords, and boots; Tens of meters with ranged weapons and energy manipulation; Hundreds of meters with some talismans
Standard Equipment: Talismans, several weapons (swords, armguards, boots, ranged weaponry, shuriken, kunai, caltrops, bombs), staves, healing items and pills
Intelligence: Shino is decently smart, has good intuition and instincts, and is very capable and adaptable when in action.
Weaknesses: None notable, outside of game mechanics. Talismans cost Spirit Points to use (SP) that Shino has a limit of. Everytime she gets hit, she loses 1 SP. The lower her SP gauge is, the weaker her attacks will be (Those aspects are likely exaggerated for gameplay balance purposes).
Gouka: Unleashes a devastating blast of fire in a wide area around the user. If stuck on a weapon, attacks may obtain the fire property bonus.
Jinrai: Paralyses all enemies in the user’s line of sight for some time. If stuck on a weapon, attacks may paralyse the enemy.
Reppu: Unleashes fierce winds that damage all enemies around the user and push them back several meters or until they hit an object. If stuck on a weapon, attacks may push the enemy back.
Mikiri: Severely decreases all enemies' vision in the user’s line of sight for some time. If stuck on a weapon, increases evasion rate.
Ashikase: Anchors and binds all enemies in the user’s line of sight for some time. If stuck on a weapon, attacks may anchor the enemy.
Suimin: Puts to sleep all enemies in the user’s line of sight for some time. If stuck on a weapon, attacks may put the enemy to sleep.
Kaishin: Grants a guaranteed critical hit on the next hit. If stuck on a weapon, increases the critical hit rate and proficiency with it.
Yami-Uchi: Kills an enemy instantly by sending him to the void. If stuck on a weapon, attacks may instantly kill the enemy.
Metsubou: Instantly annihilates all enemies in the user’s line of sight.
Ten’i: Teleports the user. If stuck on a weapon, attacks may cause the user and enemy to switch places.
Fukugen: Repairs a damaged or broken weapon
Fukusei: Duplicates a chosen talisman
Fuuma: The user throws the talisman at an enemy to seal and trap him in it
Kou’un: The user throws the talisman at an enemy to turn him into a random item
Suitai: The user throws the talisman at an enemy. If the talisman hits the enemy, his overall stats decrease. If it hits a weapon, its stats will decrease.
Seikan: Revives the user once upon death or KO. The talisman must be activated beforehand.
Seijyaku: The user becomes invisible for a short time
Kikan: Teleports the user away to a specific predetermined location. When thrown at an enemy, he is forcefully teleported away.
Zoufuku: Increases the SP capacity of a weapon
Shippu/Hayate: The user spins to strike all adjacent enemies twice consecutively. If several of these are stuck on a weapon, each attack will have two strikes.
Yuukon: The user is completely healed and is cured of all status effects
Tsukumo: Releases a weapon’s spirit that can be sticked onto another weapon. The second weapon will inherit all the first weapons abilities and properties. This technique can be used indefinitely, so much that a single weapon can end up having the abilities of every weapon in the game.
Talismans can be stuck on Staves to obtain the same effect as normal, but with more uses.
Pills: While the primary use of pills is consumption, if they are thrown at an opponent, he will get affected by whatever effect the pill gives.
Key: Base | With weapons | With talismans | With Orbs & Pills
Note: It is possible for a single weapon to have every talisman and weapon ability in the game through repeated use of the Tsukumo talisman.