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Sewer Monster

Summary

The Sewer Monster is Granny and Grandpa's pet in Chapter 2. It is an odd beast resembling a cross between an octopus and a lamprey. It has three tentacles, one eye, and a mouth of sharp teeth. It attacks the player if they step into the sewer water.

Powers and Stats

Tier: 9-C

Name: Unknown

Origin: Granny

Gender: Unknown

Age: Unknown

Classification: Sewer Monster

Powers and Abilities: Superhuman Strength and Bite Force, Underwater Breathing (Type 1), Stealth Mastery (Hides below the water and remains quiet to try and keep the player from knowing its presence). Enhanced Senses (When the player first heads into the sewer, the monster, which, if the player is fast enough, can briefly be seen sticking its tentacles above the water, senses their presence and dives below the water to hide, it also senses when they are heading to either the backyard or sewer and follows them there, swimming from one body of water to another), Natural Weaponry with its tentacles and teeth, Minor Resistance to toxins and disease (Can live in the waters of a filthy sewer with no ill effects)

Attack Potency: Street level (Easily overpowers the player and disables them for an entire day with its bite. In one of the game overs, it kills and eats the player)

Speed: Unknown, at least Regular human (Can track the player's movements and can swim from the sewer to the backyard and vice versa before the player gets to either)

Lifting Strength: At least Athletic Human (Easily lifts the player)

Striking Strength: Street level

Durability: Street level (Mostly unharmed by small explosions from grenades, only giving a brief yelp of pain)

Stamina: Unknown, presumably at least average (Can repeatedly swim from the sewer to the backyard and vice versa and can still go on after being slightly hurt by a small explosion)

Range: Extended melee with tentacles

Standard Equipment: Tentacles and teeth

Intelligence: High animalistic (It can sense the player's presence and it hides below the water. It can track their movements and swim from the sewer to the backyard to follow them. It is trained well, as it will not harm Granny or Grandpa if they step into the water and in one game over, despite having the player in its grasp, it waits until Grandpa permits it [by rapping his cane against the sewer floor] before eating the player. In the boat escape ending, it always pops out of the water to wave goodbye to the player with a tentacle as they escape)

Weaknesses: Is restricted to the sewer water

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

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