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P5RHero
All right, it's settled! We're gonna take those shitty adults by surprise and make ourselves known to the world!
~ Ryuji's excitement when the Thieves agree to continue stealing hearts

P5S Ryuji
All right, it's settled! We're gonna take those shitty adults by surprise and make ourselves known to the world!
~ Ryuji's excitement when the Thieves agree to continue stealing hearts

Captain Kidd
You seek power, correct? Then let us form a pact. Since your name has been disgraced already, why not hoist the flag and wreak havoc?
~ Captain Kidd during Ryuji's Awakening

Seiten Taisei Persona 5
But I've realized now... as long as I'm bein' myself, I'll always have somewhere I can fit in
~ Confidant

P5RWilliam
The other name of Captain Kidd, world-renowned pirate. For years after his death, songs and legends of his life inspired many to chase rumors of his buried treasure across the seas
~ Confidant

Summary

Ryuji Sakamoto is one of the founding members of the Phantom Thieves of Hearts. A troublemaking delinquent at a glance, his colorful vernacular and rough appearance belie his kind and loyal heart. After awakening his Persona and obtaining the Metaverse Navigator, he and the other Thieves became determined to change the corrupted society they lived in by stealing the hearts of the wicked. With every heart he steals, he hopes to galvanize the weak and downtrodden and get them to stand up against those that would prey on their misery and suffering.

Powers and Stats

Tier: 6-B, higher with Willpower | Low 2-C, higher with Willpower | Low 1-C, higher with Willpower | 1-A, higher with Willpower | 1-A, higher with Willpower  | 1-A, higher with Willpower | 1-A, higher with Willpower | 1-A, higher with Willpower

Key: Beginning of the Game | Early Game | Mid Game | Late Game | End Game

Name: Ryuji Sakamoto, "Skull"

Origin: Persona 5

Gender: Male

Age: 16-17

Classification: Human, Founding Member of the Phantom Thieves of Hearts, Persona User, The Chariot Arcana

Powers and Abilities:

Superhuman Physical Characteristics, Martial Arts, Weapon Mastery (Blunt Weapons), Stealth Mastery, Acrobatics, Regeneration (Mid-Low, speed depends on willpower), Summoning (Ryuji is capable of summoning items from his inventory for use in battle, as shown on multiple occasions where large items and equipment are pulled out of nowhere and used despite being missing in both gameplay and cutscenes), Superhuman Charisma (Ryuji can assist Ren in Shadow Negotiation) and Supernatural Willpower, Empowerment, Reactive Power Level, and Reactive Evolution (Battle, Leveling, and Training; Physical Stats, Magic, and Improved Resistances. Humans are able to get more powerful after defeating strong demons or even as they are in the middle of battle, even against opponents ontologically superior to them, and are able to grow massively in strength in the span of merely a day's time or less, either through resolve, the threat of death, or training, or the bonds they hold dear, Non-Physical Interaction, Durability Negation, Healing Nullification, Immortality Negation (Type 2, 3, and 7), and Invulnerability Negation (Capable of interacting with Demons, which are invisible beings comprised of data and information, the fulcrum of the entire verse proper, a concept synonymous to souls, minds, and even concepts. Even entities devoid of time and space, and nonexistent bodies such as The White can be struck down. Can completely negate their invulnerability to conventional weaponry, and the requirement of needing to be on a specific informational frequency to harm, as well as Septentriones, which require spiritual attacks to harm, and as well as killing undead beings and regenerative entities, such as Nagas and Blobs)

Cognitive Physiology (Persona), Magic, consisting of: Electricity Manipulation. Resistance Negation (with Break skills), Statistics Amplification, Damage Boost (with critical hits), Damage Reduction (with Guard), Status Effect Inducement, which includes: Empathic Manipulation (Despair and Confusion) and Memory Manipulation.

Resistance to Cognition (the Phantom Thieves' wills of rebellion serve as protection against the effects of Cognition). With Captain Kidd, Resistance to Electricity Manipulation, Cognition (the Phantom Thieves' wills of rebellion serve as protection against the effects of Cognition). Existence Erasure, Information Manipulation, Mind Manipulation, Soul Manipulation, Fusionism and Memory Manipulation (Simply having the potential to awaken a Persona grants one a will firm enough to maintain their own existence and individuality in the unconscious world, where the concept of the ego does not exist and all individuality dissolves into oneness, with ordinary people being immediately overwhelmed by the nothingness and scattered throughout all possible worlds by stepping into it), Fate Manipulation and Curse Manipulation (Like the other protagonists, she is likely able to fight and defeat White Rider, the abstract embodiment of victory and conquest whose crown assures his success in all battles and wars. Unbothered by interactions with Pisacas, which fate humans to die in the span of nine months), Disease Manipulation, Probability Manipulation, Madness Manipulation and Chaos Manipulation (Unaffected by the act of looking into Girimehkala's eye, which inflicts incurable sickness and misfortune into individuals, and by the gaze of Yakkha, which is said to inflict disease and madness), Petrification and Poison Manipulation (Can easily do battle against Basilisk and Cockatrice, both of whom turn normal people into stone simply by being touched or looked at, and have a gaze and breath so poisonous that any mortal being near them instantly dies, turning their surroundings into a desert), Life and Death Manipulation (Can fight Liches, whose presence drains the life of those who see them, and is not affected by Balor's gaze, which instantly kills enemies, and Chatterskull's laughter, which dooms whoever hears it to death, immediately stopping their heart).

{{#tag:tabber||-|Base= All previous abilities to a greater extent. Enhanced Stealth Mastery (with Stealth Dash, which he taught Ren).


|-|With Persona= All previous abilities to a greater extent. Weapon Creation (with God's Hand), Earth Manipulation and Summoning (can summon meteors with Agneyastra), Limited Invulnerability (with Endure skills and/or sufficient willpower), Enhanced Regeneration (with Regenerate 3), Enhanced Statistics Amplification (with Charge and Power Charge which more than doubles and triples the power of Ryuji's next physical attack respectively, as well as Line Guard and All Guard which greatly raise Ryuji's defenses while defending), Statistics Reduction (with Armor Breaker), Damage Boost (with Boost and Amp skills), Forcefield Creation (with Line Guard and All Guard) and Limited Precognition (against Wind-based attacks).


|-|With Skill Accessories= All previous abilities to a greater extent. Resurrection, Death Manipulation, Limited Resistance Negation (with Stagnant Air and Foul Breath) and Damage Reduction. Status Effect Inducement which includes Empathic Manipulation and Fear Manipulation. Additional Magic which includes Ice Manipulation and Mind Manipulation. Invulnerability to Hunger, Rage, Despair and Confusion, Burns, Freeze and Shock.


|-|Resistances and Affinities=

All previous abilities to a greater extent. Invulnerability to Physical Negation (with Null S-Bind). With Seiten Taisei, Invulnerability to Electricity Manipulation and Resistance to Fire Manipulation.

All previous abilities to a greater extent. Regeneration (Mid-Low normally, and High-Godly if killed or erased, as he can return from conceptual erasure from all of history, simply reappearing in the Velvet Room which exists outside of reality, before being able to reclaim his existence simply by leaving the room).

All previous abilities to a greater extent.

All previous abilities to a greater extent. Additional Status Effects, including Mind Control and Life Manipulation.

All previous abilities to a greater extent.

All previous abilities to a greater extent.

All previous abilities to a greater extent.

All previous abilities to a greater extent. Limited Invulnerability (with Endure), Spatial Manipulation and Durability Negation (with Vorpal Blade) and Earth Manipulation (with Gigantomachia).

All previous abilities to a greater extent. Greatly improved Resistance to Cognition (Lavenza notes that after the battle with Berserk Cendrillon, the Phantom Thieves' wills of rebellion have reached new heights).

Attack Potency: Country level (Can damage and defeat Archangel, who is superior to Elemental Spirits such as Aeros and Earthys, who are the respective personifications of all of the world's winds and earth, being the cause of all phenomena related to their element as dictated by human understanding, and thus should both be capable of reproducing effects of this scale) higher with Willpower | Universe level+ (Assisted in the defeat of Asmodeus, who is able to create and sustain his Palace, an entire parallel universe), higher with Willpower | Low Complex Multiverse level (Assisted in the fight against Sae Niijima), higher with Willpower | Outerverse level (Assisted in the fight against Masayoshi Shido, who should be superior to Parvati, a Shadow within his Palace, who is an entity that holds the aspect of Kali Ma within herself, who is stronger than the likes of Anat), higher with Willpower | Outerverse level(Assisted in the defeat of the Holy Grail, the Administrator of the Collective Unconscious and who began the gradual fusion of Assiah and Kadath, and is superior to the likes of Enlil, who in turn is above Masakado), higher with Willpower | Outerverse level (Assisted in the defeat of Yaldabaoth, the transformed state of the Holy Grail, and was ultimately the one to defeat him), higher with Willpower | Outerverse level(Assisted in the defeat of Azathoth and Maruki, the former being stated to be on a whole other level than Yaldabaoth and is the master of the Faceless God), higher with Willpower | Outerverse level (Can meagerly damage and withstand blows from a full-power Adam Kadmon, the First Man, and the First World that transcends the entire Tree of Life, and is the closest emanation of the Great Reason), higher with Willpower

Speed: Speed of Light Reactions and Combat Speed(Capable of fighting Plasma, a Demon that uses EM waves to attack), FTL with Willpower | Speed of Light Reactions and Combat Speed , FTL Reactions and Combat Speed with Willpower | Immeasurable (Is superior to the likes of Thor, who is a resident of The Expanse, a higher-dimensional plane that transcends past, present, and future), higher with Willpower | Immeasurable(Kept pace with Shido), higher with Willpower | Immeasurable (Kept pace with the Holy Grail), higher with Willpower | Immeasurable(Kept pace with Yaldabaoth), higher with Willpower | Immeasurable (Kept pace with Azathoth), higher with Willpower | Immeasurable (Should be capable of reacting to Adam Kadmon as the other Thieves did to a greater extent), higher with Willpower

Lifting Strength: Unknown | Universe level (Should be comparable to Joker, whose Persona Mada is strong enough to physically swallow the universe), higher with Willpower | Immeasurable (Can hold his ground against attacks from Yaldabaoth), higher with Willpower | Immeasurable (Stronger than before), higher with Willpower | Immeasurable (Stronger than before. Held back the sustained force of Fused Adam Kadmon's all-out punch alongside the other Phantom Thieves besides Ren and Futaba), higher with Willpower

Striking Strength: Country level, higher with Willpower | Universe level+, higher with Willpower | Low Complex Multiverse level, higher with Willpower | Outerverse level, higher with Willpower | Outerverse level, higher with Willpower | Outerverse level, higher with Willpower | Outerverse level, higher with Willpower | Outerverse level, higher with Willpower

Durability: Country level (Comparable to his Attack Power), higher with Willpower (All Persona-users can enhance their durability through being empowered by their strength of will) | Universe level+ (Took hits from Asmodeus), higher with Willpower | Low Complex Multiverse level (Comparable to Joker, who took hits from Thor), higher with Willpower | Outerverse level (Took hits from Samael), higher with Willpower | Outerverse level (Took hits from Yaldabaoth), higher with Willpower | Outerverse level (Took hits from a serious Takuto Maruki), higher with Willpower | Outerverse level (Barely endured full power blows from Fused Adam Kadmon), higher with Willpower

Stamina: High (Can fight for hours inside the Metaverse)

Range: Extended Melee Range with blunt weapons, several Kilometers with guns, magic, and ranged attacks. Interstellar, possibly Galactic with magic and other ranged attacks via Morning Star and Cosmic Flare

Standard Equipment: His Phantom Suit, Bludgeon and Shotgun | His Phantom Suit and ultimate weapons: Ruyi Jingu Bang (Bludgeon) and Megido Fire (Shotgun).

Intelligence: At least Average. While he admits that his grades are horrible and that he's not particularly bright, Ryuji is nonetheless a respected and integral member of the Phantom Thieves, who are all experts in information gathering, stealth and combat. Although he is hot-headed and impulsive, he is also keenly perceptive when needed, easily picking up on the distress of others and formulating a plan to out the corrupt behavior of Shujin's replacement coach that goes off without a hitch.

Weaknesses: Ryuji's Personas are weak to wind-based attacks. Although this can be made irrelevant through items or his later Persona awakenings. He is also hot-headed and impulsive when the situation greatly disfavors him.

Notable Attacks/Techniques:

Persona Summoning: The ability to utilize Personas, powerful manifestations of the mind and soul. Personas can move and attack independently of their users, allowing for double-teaming between their user and the equipped Persona. Each Persona has a set of elemental affinities, which also apply to their user while the Persona is equipped.

Captain Kidd: Ryuji's initial Persona. Captain Kidd was based on a Scottish sailor who was executed for piracy in the 18th century after inadvertently attacking a neutral ship. He is resistant to Electrical attacks but is vulnerable to Wind-based attacks.

Seiten Taisei: Ryuji's evolved Persona and a famed trickster of myth. Better known as the Monkey King, Sun Wukong, he wields a staff that supposedly weighs 8,000 kg to crush his foes underneath. He is resistant to Fire attacks and can completely nullify most Electricity-based attacks, but is vulnerable to wind-based attacks.

William: Ryuji's ultimate Persona. William Kidd was a Scottish pirate and privateer in the 17th century. His early career was spent in the Caribbean, where he aided the besieged English colony of Nevis by ransacking the attacking French. In recognition of his actions, the King of England awarded him a letter of marque, granting him legal protection so long as he remained loyal. However, during a voyage to the Indian Ocean, his crew plundered a neutral ship without his knowledge, branding him an outlaw once more.

  • Zio: Inflicts light electric damage to one enemy, potentially paralyzing the target. This paralysis can be spread through physical contact, even to Ryuji himself.
  • Lunge: Inflicts light physical damage to one enemy.
  • Tarukaja: Enhances the attack power of one party member for a time.
  • Headbutt: Inflicts light physical damage to one enemy. Medium chance to inflict Forget, which prevents afflicted enemies from using any special abilities.
  • Adverse Resolve: Passively enhances Ryuji's chance to deal critical damage when ambushed.
  • Rampage: Rapidly inflicts light physical damage up to 3 times to one enemy.
  • Mazio: Inflicts light electric damage to all enemies, potentially paralyzing the target. This paralysis can be spread through physical contact, even to Ryuji himself.
  • Bad Beat: Inflicts moderate physical damage to all enemies, potentially inflicting them with Despair. This renders the victim completely incapable of any action for a short time, after which they will take their own life.
  • Assault Dive: Inflicts heavy physical damage to one enemy.
  • Zionga: Inflicts moderate electric damage to one enemy, potentially paralyzing them. This paralysis can be spread through physical contact, even to Ryuji himself.
  • Swift Strike: Rapidly inflicts light physical damage between 3 to 4 times to one enemy.
  • Elec Break: Negates one enemy's resistance to electrical attacks for a time.
  • Mazionga: Inflicts moderate electric damage to all enemies, potentially paralyzing the target. This paralysis can be spread through physical contact, even to Ryuji himself.
  • Deathbound: Rapidly inflicts moderate physical damage up to 2 times to all enemies.
  • Elec Boost: Passively enhances Ryuji's electrical attacks by 25%.
  • Megaton Raid: Inflicts severe physical damage to one enemy.
  • Ziodyne: Inflicts heavy electric damage to one enemy, potentially paralyzing them. This paralysis can be spread through physical contact, even to Ryuji himself.
  • Matarukaja: Enhances the attack power of all party members for a time.
  • Charge: Multiplies the power of Ryuji's next physical attack by 2.5x.
  • Maziodyne: Inflicts heavy electric damage to all enemies, potentially paralyzing the target. This paralysis can be spread through physical contact, even to Ryuji himself.
  • Agneyastra: Rapidly inflicts heavy physical damage up to 3 times to all enemies.
  • God Hand: Inflicts colossal physical damage to one enemy.
  • Evade Wind: Triples Ryuji's evasion against wind-based attacks.
  • Fighting Spirit: Next Physical or Gun attack inflicts 2.5x damage for party.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions

Discussion threads involving Ryuji Sakamoto
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