
“ | A singer-songwriter who's famous enough to appear in magazines lately. A band member with a flashy look, worried for her dear bongos. Apparently this is "plain" makeup. Has a lot of harsh words for men. Meanwhile, she's super nice to me, Nao, and Kanna. She even shows Sou some concern, so maybe she's kind to the weak, and harsh on the strong... | „ |
~ Sara's initial summary of Reko |
“ | No... Sure enough, I can't forget Alice. I don't have too many memories with him. If I lost the bad memories, there'd be hardly anything left. So... I don't wanna forget even a shred. | „ |
~ Reko about turning down Safalin's help |
Summary
Reko Yabusame is a 23-year-old singer-songwriter who is one of the 20 chosen participants to play in the Death Game. Despite seeming intimidating, assertive, and "rough around the edges," she's actually quite a caring person. She's generally friendly and takes on a sisterly role for those younger than her and acts kinder to those who may be seen as "weak." This, however, was not part of her personality before Alice was arrested for murder.
Powers and Stats
Tier: 9-B | 9-B
Name: Reko Yabusame/ヤブサメレコ (Yabusame Reko)
Origin: Your Turn To Die: Death Game By Majority
Gender: Female
Age: 23[1]
Classification: Human, Former Lead Vocalist and Guitarist of Samurai Yaiba, Member of SkullNutz
Powers and Abilities:
- Superhuman Physical Characteristics
- Enhanced Senses (Her hearing is exceptionally good, which helps her assist with puzzles later on.[2] Her great concentration lets her perceive movement in slow motion during Stay On Target[3])
- Social Influencing (Had talents in charming others ever since her birth, having "a mass of charisma" according to Alice.[4] She's able to intimidate the Quick Draw dolls into delaying their attack[5])
- Photographic Memory (Can memorize the back half of the Memory Dance dolls' moves and remember their choreography in a snap once she brings up her perfect memory[6])
- Minor Precognition (Her attuned senses give her premonition slightly before ghosts appear[7])
- Non-Physical Interaction (Can physically interact with blue spirits in Spirit Shutter[7])
Same abilities as before.
- Inorganic Physiology (Type 2; She's an artificial intelligence made from copies of Reko's memories and emotions that were inserted into a mechanical replica of her human counterpart. The one major tell that separates her from the real Reko is her lack of blood)
- Immortality (Type 1 and 2; Dolls can't age. Similar model to Kurumada who could still function after getting a massive hole blown through his torso, being attacked by a panicked Keiji while half charged, and managed to last an extremely impressive amount of time afterwards. Dolls can survive grievous injuries as long as their battery isn't destroyed[8])
- Limited Body Control (Should be able to detach and reattach her limbs like other Dolls[9])
Resistance to
Attack Potency: Wall level (Can harm those who can harm her. Stronger than Sara, who can shatter wooden walls in a few hits. Able to destroy The Monster's armor, who even Kurumada's couldn't destroy) | Wall level (Shouldn't be weaker then before)
Speed: Superhuman (Faster than Sou), higher reaction speed | Superhuman, higher reaction speed
Lifting Strength: Class 1 (Comparable to Sara, who overpowered The Arm-Wrestling Dolls in an arm-wrestling match. The Arm-Wrestling Dolls can crush a human skull, which requires roughly 500 kg of force) | Class 1
Striking Strength: Wall level | Wall level
Durability: Wall level (Comparable to Sara, who can survive attacks from The Charge Card Battle Dolls, which can crack a wall) | Wall level
Stamina: Athletic (Challenged more Attractions than the other participants to earn Clear Chips for Gin and Nao) | Athletic, though She does need to recharge
Range: Standard Melee Range, Hundreds of Meters with pistol
Standard Equipment: None notable
- Optional Equipment Sword, Pistol, Metal Pipe
Intelligence: Above Average (An accomplished and talented musician. Started composing and writing music around grade school and was quickly labeled a child prodigy, which she ended up resenting[1])
Weaknesses: She will put himself in harm's way to protect those who may be seen as "weak." Doesn't handle ghosts well. Fake Reko's memories are up to date, but her personality is three years behind the real Reko, as a result, she's much significantly less kind to people and more selfish. Needs to recharge regularly or she'll die.
Gallery
Notable Matchups
Victories:
Losses:
Inconclusive:
References
- ↑ 1.0 1.1 Your Turn To Die - Chapter 2 - Part One - Reko's Personal Info
- ↑ Your Turn To Die - Chapter 3 - Part One - Obstructor Fight 2
- ↑ Your Turn To Die - Chapter 2 - Part One - Attractions/Stay On Target
- ↑ Your Turn To Die - Chapter 2 - Part One - Day 1 Morning
- ↑ Your Turn To Die - Chapter 2 - Part One - Attractions/Quick Draw
- ↑ Your Turn To Die - Chapter 2 - Part One - Attractions/Memory Dance
- ↑ 7.0 7.1 Your Turn To Die - Chapter 2 - Part One - Attractions/Spirit Shutter
- ↑ Your Turn To Die - Chapter 3 - Part One - The elevators aren't working
- ↑ Your Turn To Die - Chapter 3 - Part One - Dummies Control System
Discussions
Discussion threads involving Reko Yabusame |