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Raphael
Mutants In Manhattan
Raph Mutant in Manhattan

Summary

Raphael may be the strong silent type, but he never backs down from a good brawl. He's the master of stealth and can make himself invisible to enemies until unleashing a surprise attack. And when he partners with one of his Turtles teammates, the two create a shell slamming shockwave that knocks the Foot Clan off their feet.

Powers and Stats

Tier: 9-B, higher with Giant Hologram | Likely 8-B

Name: Raphael, Raph

Origin: Teenage Mutant Ninja Turtles: Mutants In Manhattan

Gender: Male

Classification: Turtle, Ninja

Powers and Abilities: Superhuman Physical Characteristics, Regeneration (With Pizza), Energy Projection (With many of his equipment), Gravity Manipulation (With Gravity Device), Ice Manipulation (With Freeze Bomb), Disease Manipulation (With Virus Bomb), Expert in Ninjutsu (includes Invisibility (Can turns invisible for a while), Teleportation, Healing, Creating a decoy to distract enemies, Forcefield Creation, Berserk Mode, Speed Augmentation (Can accelerate his overall speed for a while), Invulnerability (Immune to all attacks for a while), Size Manipulation (Can use Giant Hologram to create a giant form of himself), Can create shockwaves) | Superhuman Physical Characteristics, Energy Projection, Missile Projection, Flight, Regeneration (His robot can regenerate itself)

Attack Potency: Wall level (Fought and defeated Bebop and Rocksteady, who easily destroyed a wall), higher with Giant Hologram (Can create a giant hologram of himself, enhancing his attacks and range) | Likely City Block level (Along with his brothers, he fought and defeated Mega Krang, who created a portal of this size)

Speed: Massively Hypersonic+ (Reacted to lasers, lightning etc.), higher with Turbo Mode | Unknown

Striking Strength: Wall Class, higher with Giant Hologram | Likely City Block Class

Durability: Wall level, higher with Giant Hologram | City Block level (Could take hits from Mega Krang)

Range: Extended melee range, higher with Giant Hologram, hundreds of meters with Shuriken, thousands of meters with Laser Beam

Stamina: High | Extremely high

Standard Equipment:

  • Jump Drink: Increases jumping power.
  • Speed Drink: Increases movement speed.
  • Power Drink: Increases strength.
  • Pizza: Recovers HP.
  • Plasma Mine
  • Virus Bomb: A bomb that spreads virus.
  • Grand Firework
  • Freeze Bomb: A bomb that freezes enemies.
  • Gravity Device: Creates a gravity field.
  • Plasma Launcher
  • Hook Shot
  • Porr-A-Cannon: A mini-cannon that attacks enemies.
  • Missile Turret: A large cannon that fires 6 heat-seeking missiles.
  • Plasma Turret: A turret that fires a plasma bullet.
  • General Krang's arm part: Fire a big laser beam
  • UFO: Summon a group of small UFOs that fire laser beams for a while.

Intelligence: Average, a bit of hothead

Weaknesses: His Spin Dash can cause him to get dizzy.

Key: Base | With Robot

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

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