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Pinsir
Its two long pincer horns are powerful. Once they grip an enemy, they won't release until the foe is torn.
~ FireRed Pokédex Entry

Mega Pinsir
The influence of Mega Evolution leaves it in a state of constant excitement. It pierces enemies with its two large horns before shredding them.
~ Pokémon Sun
Bathed in the energy of Mega Evolution, its wings become unusually developed. It flies at speeds of approximately 30 mph.
~ Pokémon Moon

Powers and Stats

Tier: High 7-A | 6-C

Key: Pinsir | Mega Pinsir

Name: Pinsir | Mega Pinsir

Origin: Pokémon

Gender: Varies (Equal gender ratio)

Age: Varies

Classification: Pokémon, Stag Beetle Pokémon

Powers and Abilities: Superhuman Physical Characteristics, Martial Arts, Statistics Amplification, Power Mimicry, Darkness Manipulation, Fear Manipulation, Enhanced Senses, Healing, Power Nullification and Resistance Negation (Mold Breaker negates abilities and effects that would reduce the damage taken, reflect status effects, grant resistances and prevent Pinsir's attacks from causing damage), Can bypass shields and precognition with Feint, Resistance to Statistics Reduction, Fighting, Ground, and Grass moves | Same, plus Flight

Attack Potency: Large Mountain level+ (Comparable to Heracross and Vikavolt) | Island level (Stronger than Pure/Huge Power Pokémon and Marowak holding a Thick Club, should be comparable to other mega evolved Pokémon such as Mega Charizard)

Speed: FTL (Can keep up with Poliwrath) | At least FTL (Much faster than before)

Lifting Strength: Class M

Striking Strength: Large Mountain level+ | Island level

Durability: Large Mountain level+ | Island level

Stamina: Superhuman (The average pokemon is hardwired for battle and can go on fighting for lots of time despite being injured. Capable of spending a day on foot while fighting hordes of enemies in mystery dungeons with little to no breaks)

Range: Standard Melee Range. Higher depending on what Me First copies.

Standard Equipment: Pinsirite

Intelligence: Below Average normally (Capable of coherent speech between other Pokémon, a degree of understanding of commands and social situations, and can solve minor puzzles, though still mostly driven by instinct), Gifted in battle (Should be superior to 1st and 2nd stage Pokémon and are able to consistently fight the likes of Machamp which have mastered all martial arts, as well as Alakazam)

Weaknesses: Flying, Fire, and Rock type moves. After Mega Evolving, the weakness to Rock type moves is doubled, and there's an added weakness to Electric and Ice type moves.

Notable Attacks/Techniques:

Abilities

  • Hyper Cutter: This ability prevents Pinsir's attack from being decreased.
  • Mold Breaker: This ability negates all other abilities that would prevent Pinsir's moves from hitting.
  • Moxie: Pinsir's hidden ability. This ability increases Pinsir's attack every time it takes down an opponent.
  • Aerilate: Mega Pinsir's ability. This ability turns all of Pinsir's normal type moves into flying moves, giving them a Same Type Attack Bonus (STAB).

Moves

Via Levelup

  • Vice Grip: Pinsir forcefully grips the opponent with its pincers.
  • Focus Energy: Pinsir focuses its energy, upping its critical hit ratio.
  • Bind: Pinsir takes the opponent into its pincers and constricts them for a while, doing continuous damage and preventing retreat.
  • Seismic Toss: Pinsir throws the opponent high into the Earth's atmosphere, to come crashing down.
  • Harden: Pinsir hardens its exoskeleton, raising its defense.
  • Revenge: Pinsir slugs the opponent, the move doing double damage if Pinsir was just attacked.
  • Vital Throw: Pinsir powerfully throws the opponent. While the move is guaranteed to go last, it can pretty much never miss (within reason).
  • Double Hit: Pinsir hits the opponent twice.
  • Brick Break: Pinsir karate chops the opponent with enough force to break bricks. This move destroys barriers like Light Screen and Reflect.
  • X-Scissor: Pinsir uses its pincers to slash the opponent in an X fashion.
  • Submission: Pinsir powerfully grabs the opponent and recklessly dives for the ground, taking recoil damage as a cost.
  • Storm Throw: Pinsir strikes the opponent with a fierce blow. This move will always score a critical hit.
  • Swords Dance: Pinsir dances mystically, sharply raising its attack stat.
  • Thrash: Pinsir powerfully thrashes about for a while, confusing itself in fatigue when it's done.
  • Superpower: Pinsir attacks the opponent with great power. However, after performing the move, its attack and defense stats drop a stage.
  • Guillotine: Pinsir uses its pincers to tear at the opponent's head. In-game, this move is an OHKO.

Via Breeding

  • Bug Bite: Pinsir bites the opponent, eating their item if it's holding something edible.
  • Close Combat: Pinsir powerfully beats the opponent with no offense of its guard. While the attack is powerful, it lowers both of its defenses.
  • Feint: Pinsir uses a feint to attack. This move bypasses forcefields like Protect, and precognition like Detect.
  • Feint Attack: Pinsir waits until the opponent's guard is down, and then attacks. This move has a low chance of missing.
  • Flail: Pinsir flails about. This move does more damage the lower health Pinsir is at.
  • Fury Attack: Pinsir uses its pincers to stab the opponent many times.
  • Me First: Pinsir steals the opponent's attack and uses it with 1.5 times the attack first.
  • Quick Attack: Pinsir uses a move that blitzes the opponent. This move attempts to go first.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

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