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The single quality that is common across every living creature on this planet... is fear. It’s funny then, that as common as fear is... we so easily underestimate its power. Fear of growing close to someone, a subsequent fear of loss, fear of failure. And as more people depend on you, those fears can take on greater power. But fear itself isn’t worthy of concern, it is who we become while in its clutches. Will you be proud of that person? Will you forgive them? Will you understand why they felt the need to do the things they did? Will you even recognize them? Or will the person staring back at you be the very thing you should have feared from the start? I suppose we all find out... sooner or later.
~ Ozpin

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Unlike those who had come before, this warrior was not driven by the prize of the young maiden's hand. He fought only for righteousness, and his pure heart and courageous soul prevailed.
~ Jinn, on Ozma

Summary

Ozpin is the Headmaster of Beacon Academy. He is introduced in the episode "Ruby Rose", inquiring Ruby Rose about where she learned how to fight, her future goals, and her desire to join his school. He is frequently seen with his cane despite having no visible motor impairment.

In secret Ozpin runs a group that consists of several individuals whose goals are keeping the people of Remnant safe from Salem and her forces. Known members include himself, Glynda Goodwitch, Qrow Branwen, General James Ironwood, Leonardo Lionheart, and the Headmaster of Shade Academy.

At the beginning of "The Next Step", it is indicated that the villains believe Ozpin to be killed by Cinder's hand, though in "Of Runaways and Stowaways", doubt is cast on this when Salem interrogates Cinder about the matter once more. In "Family", Ozpin speaks to a Mistral farmhand named Oscar Pine through a connection later revealed in "Punished" to be that their souls have combined. However, it is in Volume 6 "The Lost Fable", where his true history is revealed.

Spoilers about Volume 6 Episode 3
Ozpin is an incarnation of the warrior Ozma, who was born in an age where Humanity lived alongside their creators, the God of Light and God of Darkness, and all could wield magic. One day, Ozma saved a lone woman named Salem, who was locked away in a great tower. After the two escaped together, they fell in love and planned to spend the rest of their lives with each other travelling the world. However, Ozma soon fell ill and succumbed to his sickness.

Salem couldn't accept it, and begged the God of Light to resurrect Ozma, and upon his rejection, begged the God of Darkness, who accepted, unaware of his brother's decision. Her plot was discovered, however, and the two Gods cursed her to live eternally while leaving Ozma to die.

Ozma was eventually given a choice by the God of Light before he and his brother abandoned Remnant to return to the world and act as a guide for Humanity while also safeguarding the Relics, which, when brought together would bring the Gods back to Remnant.

The God of Light gave him the ability to reincarnate upon his death, joining souls with another like-minded person so that he would never be alone. After returning, Ozma reunited with Salem and the two acted as gods and created a mighty kingdom while also starting a family. However, due to their ideologies, they eventually turned on each other. Their children were killed in the ensuing battle and Salem murdered Ozma, which started the millennia-long feud between the two.

Powers and Stats

Tier: High 7-C | Low 7-B

Name: Ozpin, Ozma, Various Others

Origin: RWBY

Gender: Male

Age: Thousands of Years

Classification: Human, Wizard

Powers and Abilities:

Superhuman Physical Characteristics, Immortality (Types 4 and 6), Resurrection (Soul is reborn in another body after death), Multiple Personalities (Shares a body with his host), Magic, Aura (Able to use his Aura for numerous purposes), Forcefield Creation (Aura can be used as a full-body forcefield), Statistics Amplification (Can use Aura to enhance his striking power), Enhanced Senses (Can use his Aura to sharpen his senses), Regeneration (Mid-Low), Extrasensory Perception, Power Bestowal and Forcefield Creation (Via Magic), Skilled Hand-to-Hand Combatant, Weapon Mastery, Afterimage Creation, Resistance to Extreme Heat and Cold (Aura protects the user from sub-zero temperatures, allowing them to walk through a blizzard in casual clothing or be encased in ice without being cold, as well as extreme heat up to and including the heat of flames, being blasted with steam, and being submerged in lava without being burned)

Attack Potency: Large Town level (Fought equally against Cinder Fall with the Fall Maiden's powers and visibly injured her) | Small City level (Would go on to divide his power among the four Maidens who are each capable of this)

Speed: At least Hypersonic+ (Easily blitzed Cinder with the Fall Maiden's powers before she could react, was too fast for Cinder to land a hit on him on-screen)

Lifting Strength: At least Class K | Class M (Superior to Qrow Branwen and by extension is far stronger than Ruby Rose and her physically stronger teammates)

Striking Strength: Large Town Class (Intercepted an attack from Cinder Fall) | Small City Class

Durability: Large Town level (Tanked attacks from Cinder Fall with Fall Maiden's powers), Small City level with Aura (Aura allows the user to take hits from characters several times stronger than themselves and acts as a 'health bar' that lets them take multiple hits from characters of similar stature), higher via Forcefields | Small City level, higher with Aura (Aura allows the user to take hits from characters stronger than themselves and acts as a 'health bar' that lets them take multiple hits from characters of similar stature), higher via Forcefields (Was able to match, block, and take hits from Salem's magic, which equaled his own)

Stamina: High, fought for an extended period of time with Salem, reducing a castle to rubble, until he was gasping for air on the floor

Range: Extended melee range with The Long Memory | Likely Several kilometers with his powers

Standard Equipment: The Long Memory | Emerald Gem Staff

Intelligence: Very High (Ozpin has thousands of years of combat experience due to merging his soul with countless others in order to protect Remnant. He is highly analytical, able to study his opponent in the middle of combat thoroughly enough to be able to clearly how he beat them and what they could have done to stand a better chance. He secretly runs a group whose goals are keeping the people of Remnant safe while managing a top-tier high school, is a capable strategist and leader, has the ability to persuade even volatile personalities to co-operate with his plans, and knows the right balance of firmness and kindness to get the desired results from his subordinates)

Weaknesses: Continual use of his Aura will cause it to decay to the point where he can be left open to more significant damage. Aura's durability is cumulative; it will deplete with each attack she takes and can be brought down by characters of similar strength. The time it takes for him to reincarnate in another body can vary greatly

Key: Post-Maidens | Pre-Maidens

Note: The body Ozpin takes during Volume 4 and onward is that of Oscar Pine.

Notable Techniques:

  • Magic: Ozpin, alongside the Maidens and Salem, are among the few living characters who can perform True Magic, which was mostly lost after the God of Darkness erased the previous iteration of Humanity from the face of the planet. He gave amounts away to create the Maidens, though still possesses some amount of his own.
  • Reincarnation: In his original life as Ozma, the God of Light granted him the ability to reincarnate. This ability causes his soul to join with a new like-minded host when his previous body is destroyed.

Others

Notable Victories:

Darkseid (DC Animated Universe) Darkseid's Profile (Pre-Maidens Ozpin was used)

Notable Losses:

Inconclusive Matches:

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