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VS Battles Wiki
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Futile... My power is that of God... the power of Onslaught!
~ Orange Hulk

Summary

Orange Hulk is a secret character and antagonist appearing in the Marvel vs. Capcom series. He is one of three mysterious figures that Onslaught will call upon to deal with the heroes that oppose him, should certain conditions be met during the Arcade Mode.

During the secret battle against Orange Hulk, he is introduced by Onslaught, who calls him his servant. He is then commanded to bring destruction and desperation to all of humanity, implying that he is a clone of the real Hulk created by Onslaught's psychic powers. Despite this, Orange Hulk seems to have not only inherited the powers of the original, but also his heroism. Due to this, he remains confused, having the desire to serve his creator, but also feeling guilt towards his actions. Similar to the other secret characters, Orange Hulk is playable by fulfilling a series of commands.

Powers and Stats

Tier: High 5-A

Name: Orange Hulk

Origin: Marvel vs. Capcom

Gender: Male

Age: Unknown

Classification: Villain, Clone

Powers and Abilities:

Superhuman Physical Characteristics, Large Size (Type 0), Genius Intelligence, Multiple Selves, Acrobatics (Should be able to leap as high as the original Hulk, and can replicate the Gamma Crush Hyper Combo[1]. All Marvel vs. Capcom characters can pull off a Super Jump, which involves leaping high into the air in a single bound), Transformation, Self-Sustenance (Should be able to breathe in space like the original Hulk), Berserk Mode and Rage Power (Should possess a similar ability to grow in power the angrier he gets), Earth Manipulation (Can replicate Gamma Wave, Gamma Tsunami, and Gamma Quake[1]), Regeneration (Low; Should possess the same healing factor like the original Hulk and his cousin, She-Hulk[2]), Summoning (Can replicate the Gamma Crush Hyper Combo, which involves pulling out a meteoroid and crashing it onto the opponent), Energy Manipulation and Aura (Can coat himself in an energy aura when performing Gamma Charge[1]), Afterimage Creation (Should be able to leave behind afterimages like the original Hulk), Limited Vibration Manipulation (Causes the ground to shake simply by walking or performing hops[3][4][5]), Summoning (Orange Hulk can call upon an assist character to help him in battle[1]), Resistance to Cosmic Radiation (Should be capable of fighting in space unharmed like the original Hulk), Temperature Manipulation (Should have the same capacity to remain completely unharmed while carrying a flaming meteoroid, as well as its destruction, just like the original Hulk), Magic (Should have the same level of resistance against magic as the original Hulk)

Weapon Mastery (Arthur assists by throwing spears at his opponent like javelins. U.S. Agent assists by charging with his shield. Unknown Soldier, Michelle Heart, and Saki assist by using firearms[1]), Martial Arts (Shadow, Rogue and Ton Pooh use their physical combat expertise to assist[1]), Energy Projection (Unknown Soldier assists by using firearms that shoot out energy bolts. Shadow can assist by kicking out energy waves at his opponent. Michelle Heart assists by firing a spreadshot set of energy bolts at her enemy. Cyclops assists by firing an optic beam at an enemy. Jubilee can assist by firing energy projectiles at an enemy. Magneto assists by firing an energy blast at an enemy[1]), Fire Manipulation (Shadow can attack his opponent with blue flames that spread on contact with his physical strikes. Lou can spew fire from his breath to assist[1]), Summoning (Pure assists by summoning various items from the sky including a huge dice to fall on the victim[1]), Telekinesis (Anita assists by using telekinesis to throw various objects at an enemy[1]), Electricity Manipulation (Saki assists by firing electrical bolts from her cannon. Thor can assist by using Mjolnir's lightning to damage an opponent[1]), Plasma Manipulation (Ton Pooh assists with her Deadly Plasma Kick, which uses plasma to increase the range of her kick[1]), Explosion Manipulation (Devilot assists by having her men push a button that activates an explosion albeit this also takes her along with it[1]), Energy Manipulation (Colossus assists by imbuing his body with energy that makes him harmful to touch and charging at the enemy. Psylocke assists by coating herself in energy and drilling towards the opponent. Rogue assists by punching the enemy, which causes energy to spark from her fists. While ramming an opponent, Juggernaut can assist by coating his head with an energy force. Sentinel causes energy sparks to fly on physical contact with an enemy after ramming them[1]), Air Manipulation (Storm assists by conjuring up a whirlwind that can damage an opponent[1]), Ice Manipulation (Iceman can assist by causing large icicles to fall down upon an enemy[1])

Attack Potency: Brown Dwarf level (Comparable to the original Hulk[Statistics Values 1])

Speed: FTL (Comparable to Hulk)

Lifting Strength: Class Y (Comparable to Hulk)

Striking Strength: Brown Dwarf level

Durability: Brown Dwarf level (Comparable to Hulk)

Stamina: Superhuman

Range: Extended Melee Range; Tens of Meters with Gamma Wave and Tsunami

Standard Equipment: None notable.

Intelligence: Genius (Should have similar intelligence to the original Hulk, specifically when Banner had control, and could utilize his intelligent persona while still in that form. Banner is stated to have genius-level intellect[6][2], and is regarded as a brilliant scientist[7], who used to work for the government and was in charge of their gamma radiation experiment[8])

Weaknesses: Orange Hulk goes through internal conflicts due to his intended purpose and the heroism he inherited from the original Hulk.

Notable Attacks/Techniques:

  • Gamma Swing: Orange Hulk raises his right arm and swings downwards with all his might, striking the opponent with a hammer punch.
  • Gamma Raise: Orange Hulk swiftly raises both arms and strikes the opponent, sending them flying up into the air.
  • Gamma Kick: Turning his back on his opponent, Orange Hulk makes a handstand and stretches out both his legs at a diagonal angle.
  • Gamma Dropkick: Orange Hulk performs a diagonally-angled aerial dropkick.

  • Ground Throw: Orange Hulk grabs the opponent with one hand and then slams them hard onto the ground either in-front of or behind himself.
  • Air Throw: Orange Hulk grabs an aerial opponent with both hands and then slams them back into the ground with a downwards throw.

  • Gamma Slam: Orange Hulk lifts up a chunk from the ground and flips it, sending out a wave of flying rocks at the opponent. This can nullify projectiles against him.
  • Gamma Charge: Hulk charges forward in a shoulder tackle, which can be followed up with a second Gamma Charge aimed at an upwards angle.
  • Gamma Charge (Anti-Air): Same as the regular Gamma Charge attack, except that Hulk flies at an upwards angle to hit an airborne opponent above him with his head. He can follow up with another Gamma Charge, charging even higher while mid-air.
  • Gamma Throw: Orange Hulk grabs the opponent by their head and then whirls them several times before throwing them away a far distance to the other side.

  • Gamma Crush: Orange Hulk jumps high into space, grabbing and pulling a gigantic meteroid as he then falls back down at an diagonal angle, crashing onto the opponent with it.
  • 7kogt8
    • Gamma Wave: Orange Hulk picks up the ground beneath him and then ruptures it, sending out a colossal wave of rocks towards the opponent, which reaches across the screen and does the most damage if they're directly in-front of it, rapidly hitting them.
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    • Gamma Quake: Orange Hulk pounds the ground with his fist, dropping down a barrage of large rocks from the sky, hitting an opponent in-front of him multiple times.
    7kohdm

    Gallery

    Notable Matchups

    Victories:

    Losses:

    Inconclusive:

    References

    1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 Marvel vs. Capcom: Clash of Super Heroes
    2. 2.0 2.1 Ultimate Marvel vs. Capcom 3
    3. Marvel Super Heroes
    4. Marvel Super Heroes vs. Street Fighter
    5. Marvel vs. Capcom 2: New Age of Heroes
    6. Marvel vs. Capcom 3: Fate of Two Worlds
    7. Marvel vs. Capcom: Official Complete Works
    8. Marvel Super Heroes Manual

    Notes/Explanations

    Discussions

    Discussion threads involving Orange Hulk