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Necrophidius

Summary[]

A necrophidius appears as a skeletal snake with a fanged human skull for a head. It is generally confused for an undead due to its appearance, but in fact is a construct of fiends used for guards and assassinations. It is a master of infiltration and is capable of remaining still indefinitely to gain access to its target.

Powers and Stats[]

Tier: At least 9-B, likely 9-A

Name: Necrophidius

Origin: Dungeons and Dragons

Gender: Inapplicable

Age: Varies

Classification: Fiendish Construct

Powers and Abilities:

Attack Potency: At least Wall level, likely Small Building level (As a CR 2[1] monster in 3.5e they're equal to the likes of the Rothé)

Speed: Subsonic (Capable of dodging point-blank arrows)

Lifting Strength: Class 1 (Due to having a strength score of 13[1] they can at max push 680.3886 kg)

Striking Strength: At least Wall level, likely Small Building level

Durability: At least Wall level, likely Small Building level

Stamina: Infinite

Range: Melee, tens of meters with Dance of Death

Standard Equipment: None notable

Intelligence: Mindless

Weaknesses: None notable

Notable Attacks/Techniques:

  • Bite: A simple bite attack which upon hitting paralyses and renders the target unconscious.
  • Dance of Death: The Necrophidius moves in a hypnotic manner, dazing targets and forcing them to sit complacently doing nothing.

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Fiend Folio 3.5e Page 126
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 Monster Manual 3.5e Page 307

Other[]

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions

Discussion threads involving Necrophidius
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