Nakoruru is the main female lead character from the Samurai Shodown series and one of the mascots of SNK games along with Terry Bogard. She is a shy, polite, calm, and kind girl who loves nature and opposes against all evil forces. Upon her father's death, she became his successor as the Kamui Warrior when the priestess, Kamui, requested her to do so. After defeating Mizuki, she sacrificed her life to restore the balance of the world's nature and became a spirit of nature. She eventually becomes human again when evil arises once more and travels across space and time to halt world disasters. She traveled into the King of Fighter's universe after sensing a disturbance of time and space.

Powers and Stats

Tier: 7-B

Name: Nakoruru

Origin: Samurai Shodown / King of Fighters

Gender: Female

Age: 15 in debut, over thousands of years in King of Fighters (Stopped aging after becoming the spirit of nature)

Classification: Samurai, Ainu Priestess, Maiden of Light

Powers and Abilities: Superhuman Physical Characteristics, Expert Swordmanship, Energy Manipulation, Can reflect projectiles with her cloak, Immortality (Types 1 and 7), Can communicate with spirits, Can travel across time and space, Healing, etc.

Attack Potency: City level (Along with Haohmaru, fought and defeated Mizuki and Amakusa, the latter being able to destroy Nagasaki during battle)

Speed: Massively Hypersonic (Via powerscaling)

Lifting Strength: Superhuman (Able to throw people as large as Chang, who also carries a large iron ball)

Striking Strength: City Class

Durability: City level (Capable of taking hits from Amakusa and Mizuki)

Stamina: High (Can fight even while heavily injured)

Range: Standard melee range, tens of meters with Mamahaha and Shikuru.

Standard Equipment: Father Bull(Short samurai blade), Mamahaha(Her pet raptor), Shikuru(Her pet wolf), and her cloak.

Intelligence: Being a priestess, she has a vast amount of knowledge of nature and make careful decisions in her action.

Weaknesses: Nothing notable

Notable Attacks/Techniques:

  • Kamui Ryusei: Nakoruru inflicts damage and reflects all incoming projectiles back at her opponents with her cloak.
  • Annu Mutsube: Nakoruru dashes at the target with her blade cloaked with energy
  • Rera Mutsube: An aerial version of Annu Mutsube, where Nakouru diagonally dashes in the air with her energy-infused blade.
  • Amube Yatoro: Nakoruru will send Mamahaha to strike her opponent.
  • Chitenzan: Nakoruru will vertically spin with her blade extended in a buzzsaw-like fashion.
  • Irusuka-Ikashima-Wanpe-Chuie: Nakoruru charges her blade with energy then attacks the opponent with a barrage of slashes.
  • Apefuchi Kamui Risse: Nakoruru performs several Kamui Risses rapidly at the opponent while the cloak glows yellow.
  • Irusuka Yatoro Rimuse: After charging Mamahaha with energy, Nakoruru sends him to dive straight to the foe, creating an energy explosion upon contact.
  • Irusuka Yatoro Risse: Nakoruru glows with the energy of nature while Mamahaha makes a dive. On hit, multiple shadow hawks strike the opponent explosively.
  • Kanto Kamui Mutsube: Mamahaha will cling on to Nakoruru's back, enabling her to fly. Then Nakoruru flies towards the target with her sword. Once hit, she swoops the opponent up into the sky and then drops the ground, driving her sword down on her opponent during the dive.


Notable Victories:

Notable Losses:

Inconclusive Matches:

Start a Discussion Discussions about Nakoruru

  • Nakoruru (Samurai Shodown / King of Fighters) Speed

    2 messages
    • Where her ''Massively Hypersonic'' speed comes from? I look at the linked character pages on her page and they are Hyperso...
    • Bump (probably came from her appearance in KoF XIV).
  • Samurai Shodown 2019 Upgrades

    61 messages
    • Even if its an tier 6 you need to calculate it, otherwise i'm supporting the deletion for reworking from the ashes About that you can...
    • Ryu is 5-B for a draagon that covered worlds in darkness.
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