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Nice to meet you! Hehe, I've actually been watching you for a long time already. My name's Nahida. I might look like a child, but don't be fooled: I understand this world much better than any grown-up. So... can we trade knowledge? I want to hear all about your travel stories. So, what would you like to know in return?
~ Nahida

Hm? People say they feel a sense of relief after they take dook-dook. That's why I suggested you could try that. Is that so strange?
~ Nahida to the Traveler

Summary

Nahida (ナヒーダ Nahīda?) is the God of Wisdom and the current Dendro Archon among The Seven who presides over Sumeru, created by Greater Lord Rukkhadevata from the purest branch of Irminsul to succeed her. Having been freed from her extensive confinement in the Sanctuary of Surasthana, she now strives to have a stronger presence in Sumeru.

Powers and Stats

Tier: Unknown

Name: Nahida, Buer (goetic/demon name), Lesser Lord Kusanali.

Origin: Genshin Impact

Gender: Female

Age: 500 years old

Classification: Dendro Archon, God of Verdure, Lord of Dendro, God of Wisdom, Blessed One of Wisdom, Mahakusaladhamma.

Powers and Abilities:

Resistance to:


Attack Potency: Unknown (Noted several times as being extremely weak combat wise compared to other gods)

Speed: Hypersonic (Kept up with Sumeru Traveler and Shouki no Kami[Statistics Values 1])

Lifting Strength: Unknown

Striking Strength: Unknown

Durability: Mountain level (Tanked a direct hit in her chest from Scaramouche[Statistics Values 2]), far higher with forcefields (Like other Archons,[11] Nahida should be capable of creating elemental forcefields to defend herself)

Stamina: Unknown

Range: Tens of Meters with Magic

Intelligence: Genius (As the God of Wisdom, Nahida's most notable traits are her exceptional Intelligence, Knowledge, and Planning. She's capable of creating extremely thorough, multi-layered plans and can even be a little manipulative if the situation calls for it. She's also capable of making plans in a pinch, as shown when she bartered with II Dottore)

Weaknesses: As the Dendro Archon, Due to Erosion it will result in the loss of one's consciousness and sense of self, making them more irritable and suspect to explosive fits of rage; as a result, the more powerful a person is, the more dangerous they become under the effects of erosion. Some parts of her abilities rely on Akasha to be used, as such upon closing the Akasha she most likely has no access to those abilities anymore such as Information Manipulation and Technology Manipulation.

Notable Attacks/Techniques:

Normal Attack, Akara:

Performs up to 4 attacks that deal Dendro DMG to opponents in front of her. Charged Attack Consumes a certain amount of Stamina to deal AoE Dendro DMG to opponents in front of her after a short casting time.

Charged Attack

Consumes a certain amount of Stamina to deal AoE Dendro DMG to opponents in front of her after a short casting time.

Plunging Attack Calling upon the might of Dendro, Nahida plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Dendro DMG upon impact with the ground.

Elemental Skill, All Schemes to Know:

Sends forth karmic bonds of wood and tree from her side, dealing AoE Dendro DMG and marking up to 8 opponents hit with the Seed of Skandha. When held, this skill will trigger differently. This also allows Nahida to read people's Minds.

Elemental Burst, Illusory Heart:

Manifests the Court of Dreams and expands the Shrine of Maya. When the Shrine of Maya field is unleashed, the following effects will be separately unleashed based on the Elemental Types present within the party.

  • Pyro: While Nahida remains within the Shrine of Maya, the DMG dealt by Tri-Karma Purification from "All Schemes to Know" is increased.
  • Electro: While Nahida remains within the Shrine of Maya, the interval between each Tri-Karma Purification from "All Schemes to Know" is decreased.
  • Hydro: The Shrine of Maya's duration is increased.

If there are at least 2 party members of the aforementioned Elemental Types present when the field is deployed, the aforementioned effects will be increased further. Even if Nahida is not on the field, these bonuses will still take effect so long as party members are within the Shrine of Maya.

Notable Matchups

Victories:

Losses:

Inconclusive:

References

  1. Sapientia Oromasdis Chapter: Act II "Homecoming"
  2. 2.0 2.1 2.2 2.3 Archon Quest Chapter III: Act V - Akasha Pulses, the Kalpa Flame Rises: Where the Boat of Consciousness Lies
  3. Nahida Character Story 5
  4. Imperatrix Umbrosa Chapter: Act II - Transient Dreams: Radiant Sakura
  5. Archon Quest Chapter III: Act I - Through Mists of Smoke and Forests Dark: Chronic Illness
  6. Archon Quest: Chapter III: Act V - Akasha Pulses, the Kalpa Flame Rises: A Toast to Victory
  7. Ley Lines Loading Screen
  8. Elements Loading Screen
  9. 9.0 9.1 Genshin Impact; Mission A Teapot to Call Home; Part I
  10. Genshin Impact: Between Facades and Familiar Faces
  11. Genshin Impact: Prologue: Act III: Song of the Dragon and Freedom: Ending Note

Notes/Explanations

  1. Mach 9.14
  2. 454 Megatons

Discussions

Discussion threads involving Nahida
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