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Fools like you will never understand! We will purge non-adepts to cull the land-based population. You have seen the polluted state of the waters here! By sacrificing human polluters, we can save the ocean herself. And if adepts get their utopia in the process, then so be it. I care only for the health of the mighty sea.
~ Milas to Gunvolt

Summary

Milas, born in Australia, was part of an environmental protection group. Feeling as if what they were doing was not making enough of an impact, Milas decided to join Eden. He is the only member of The Seven to join after Zonda infiltrated Sumeragi, being considered powerful enough to replace a member that had recently died in a mission.

Powers and Stats

Tier: At least 7-A

Name: Milas, "The Aquadynamic Merman" ("Grateful Merman" or "Elegant Merman" Nimrod in Japan)

Origin: Azure Striker Gunvolt

Gender: Male

Age: 19

Classification: Adept

Powers and Abilities: Superhuman Physical Characteristics, Rage Power (Adepts can increase the output of their Septima through intense emotions, usually through anger), Extrasensory Perception (Adepts can detect the Septimal waves of other Adepts), Water Manipulation, can manipulate liquids other than water (Though chooses not to and is inexperienced in this due to his love for the ocean), Skilled with a trident which can also have its tip thrown like a boomerang, can direct shots via sound waves from a harp, Can create copies of himself with waterEarth Manipulation and Technological Manipulation (Created an electrolyte specifically to disable technology and has it in his water attacks- allowing his Hydro Zapper attack to ignore certain types of Intangibility via technology), Statistics Amplification (The Triton Harp, his trident, boosts his Septima while he wields it), Resistance to Life Manipulation (Powerful Adepts are able to resist the effects of Ferrous Fangs, which instantly kill all organic beings), Biological Manipulation and Limited Absorption (Should be capable of surviving Stratos's bugs), Limited Brainwashing (Since Septima is greatly influenced by an Adept's mental state, it is difficult to perform brainwashing without the power of the Muse on a rampaging Adept)

Attack Potency: At least Mountain level+ (Can keep up with Gunvolt and/or Copen)

Speed: Relativistic+ travel speed with FTL+ combat speed and reactions (Should be comparable to other members of The Seven)

Lifting Strength: Class M physically (Comparable to Gunvolt, who can escape one of Milas's Vortex Rushes while being powered up by the Muse Septima), Class M with Water Manipulation (Capable of casually lifting up to four massive pillars of water simultaneously without a Mirror Shard, which is what enables him to fight Gunvolt and Copen in the first place[1])

Striking Strength: At least Mountain level+ (Can damage Gunvolt with physical attacks)

Durability: At least Mountain level+ (Even being somewhat weak to electricity, he can still take hits from Gunvolt)

Stamina: Superhuman (Should be comparable to other Adepts on his level like Tenjian and Gibril)

Range: Extended Melee Range, several meters with projectiles. Kilometers with his Septima (Able to attack Gunvolt throughout his stage, which was an entire sewer system of the entire city)

Standard Equipment: His Grimoire, which vastly improves his Septima that he can summon at any time. His Triton Harp, which can be made into a harp or thrown like a boomerang.

Intelligence: Likely Above Average, leads some of Eden's armies.

Weaknesses: Electricity does more damage to him. He won't control non-water liquids in character due to his love and respect for the ocean.

Notable Attacks/Techniques:

A formidable Septima capable of controlling all types of liquid matter. With enough control, users can reshape liquids into different shapes, create clones, summon raging vortexes, and launch pressurized blasts. Even with his inexperience in manipulating other liquids, Milas's control over water is unparalleled to other water-based adepts. His Hydro Zapper attack is incorporated with a special electrolyte that disables technology to pass through techniques, such as Prevasion.

  • Splash Dash: Milas plants his trident into the ground and dashes at his enemy, creating a massive splash of water in his wake that launches the foe to Milas' trident. Going near the trident will cause a large water trident to stab the foe.
MilasDash
  • Harp Boomerang: Milas throws part of his trident as a boomerang.
MilasBoom
  • Vortex Rush: Milas creates vortexes of water to trap his enemy in the air. He will follow this up with Harp Boomerang if his foe is trapped.
MilasRush
  • Aqua Trident: Milas jumps into the air and stabs downward with his trident, before creating a water trident where his enemy is. Two spears go to the sides of them before one more appears in the center.
MilasTri
  • Hydro Zapper: Milas creates water orbs in midair before playing a harp. When somebody is hit with the sound waves the orbs will launch water projectiles that will be sent to where the person was when the sound waves hit them. The attack is packed with a very specific electrode that nullfies and destroys technologies, making this the only attack in his arsenal that can bypass equipment reliant Prevasion.
MilasZap

Currents brightly shine and waves cascade o'er me as they cleanse the land! Aqua Avatar!

~ Aqua Avatar's Haiku
  • Aqua Avatar: Milas creates several jets of water above him and creates water clones that attempt to stab downward, creating massive water tridents from the ground. Milas then ends this attack with a Splash Dash.

Note: For the exact values of multipliers in the series and who scales to these, see here.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions

Discussion threads involving Milas
  1. Azure Striker Gunvolt 2; Milas Stage Mid-Stage Dialogue; Whenever Milas appears during the stage, he's not in his Armed State- when he performs this feat. There is also no reason he would transform back after being Armed, a quirk only Ghauri has shown to do due to his personality
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