Metal Gear Ray Render By Skodwarde

Metal Gear Ray 4


A Metal Gear unit designed by the United States Navy for the purpose of destroying REX imitators before being stolen and redesigned by the Patriots, along with a whole bunch of other people who somehow got their hands on models.

Powers and Stats

Tier: 8-A | At least 8-A

Name: Metal Gear RAY

Origin: Metal Gear

Pilots: Most are unmanned, although Revolver Ocelot has piloted several

Height: 21.5 m

Length: 16.0 m

Weight: At least 505 metric tons

Armament: Machine guns, anti-tank missiles, anti-ship missiles, water jet cutter, cluster missiles. | Four machine guns, AGM-65 Maverick Missiles, HEMP Rockets / Bombs, Stealth cruise missiles, Plasma cannon, Heat blade

Materials: Ceramic-titanium alloy. | Rigid armor, layered over CNT muscle fibers.

Terrain: Ground and water.

Attack Potency: Multi-City Block level (Designed to destroy REX units and is comparable, if not superior to MGS4 Raiden) | At least Multi-City Block level (Should be superior to their MGS2 counterparts)

Speed: Likely Subsonic | Likely Massively Hypersonic+ reactions (Kept up with Raiden, albeit briefly)

Striking Strength: Multi-City Block Class | At least Multi-City Block Class (Capable of briefly holding back Raiden)

Durability: Multi-City Block level (Likely less durable than REX) | At least Multi-City Block level (Should be more durable than their MGS2 versions)

Range: Hundreds to thousands of meters.

Weaknesses: None notable.

Key: MGS2-4 | MGRR


Notable Victories:

Notable Losses:

Inconclusive Matches:

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