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EnnardTrap1987

aka Ultra

  • I live in Wales
  • I was born on November 12
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  • Its da joker baybee

    Bats would say that I'm a bad boy.
    To kill without a reason.
    But bodies stacked high never gets old...
    BLOOD'S ALWAYS IN SEASON!

    ~ The Joker while performing his 'Pop Goes The Mortal' Fatality

    Summary

    Unpredictable, violent and incredibly dangerous, The Joker is chaos personified. He’s killed a Robin, crippled Batgirl and tortured and murdered countless people throughout the DC universe. And now, he’s the latest Kombatant to join in Mortal Kombat.

    Powers and Stats

    Tier: High 8-C

    Name: The Joker, has several titles including Soldier of Misfortune, Peddler of Anguish, Grandmaster of Torment, Maladapted Mischief-Maker, Thrill Killer, Corrupt Comedian, Hysterical Hoodlum, Maleficient Entertainer, Funhouse Killer, Jester of Jeopardy, Father of Farce, Master of Mayhem, Hilarious Rex, Clown Prince of Crime, Czar of Carnage, Gotham Anarchist, Homicidal Merry-Andrew, Havik's New Bestie, Jester of Genocide, Titan of Tomfoolery, Baron of Bonkers, Mephistopheles of Mirth

    Origin: Mortal Kombat 11

    Gender: Male

    Age: Unknown

    Classification: Supervillain, Leader of the League of Misunderstood Maniacs

    Powers and Abilities: Superhuman Physical Characteristics (Possesses superhuman strength allowing him to knock heads off, swing human bodies, etc.), Weapon Mastery (Wields unorthodox weapons alongside his common weapons.), limited Fire Manipulation (Can ignite his opponents with gasoline. His "Kard Trick" move involves him throwing a burst of flaming cash), limited Explosion Manipulation (Uses a plethora of explosives, including hostages, cakes, and toys that are rigged to explode), Social Influencing (Implied to have convinced Hsu Hao and Mileena to join his clan)

    Attack Potency: Large Building level (Able to easily dismember other combatants with his Tommy Gun. Able to harm combatants such as Scorpion and implied to have tortured Takeda Takahashi. Can also bludgeon combatants with a Batman plushie)

    Speed: Superhuman with Supersonic+ reactions and combat speed (Can dash up to opponents with his BOING move)

    Lifting Strength: Class 5

    Striking Strength: Large Building Class

    Durability: Large Building level

    Stamina: High

    Range: Standard melee range with hand-to-hand combat and melee weapons. Extended melee range with extendable boxing gloves. Tens of meters with firearms.

    Standard Equipment: Knives, his custom cane, jack in the box, extendable gloves, jerrycan filled with gasoline, customized submachine gun, revolver, Batsy-Poo (a Batman plush toy with a hidden gun), matches, explosive cake, playing cards, money, detonator

    Intelligence: Gifted (An expert at surprise attacks and very manipulative, considered to be extremely dangerous by many combatants)

    Weaknesses: None notable

    Notable Attacks/Techniques:

    • Batsy-Poo: The Joker fires a shot from Batsy-Poo.
      • Can be amplified, causing Joker to fire explosive ammunition.
    • Birdboy Beatdown: The Joker charges forward and smashes the opponent with his cane.
    • C C D D E G E C: The Joker enters a stance with his jack in the box.
      • The Joker playfully struts towards the opponent while winding up a jack in the box. It will then open up, releasing an explosive toy.
    • KAPOW: The Joker pulls out boxing gloves and performs a multi hitting attack.
      • He whips out both gloves which hits the opponent before delivering three jabs that knock them down.
    • Batsy Pew Pew: The Joker places Batsy-Poo on the ground and Batsy-Poo fires a series of bullets at the opponent.
    • Puppet Parry: Parry an incoming attack.
      • The Joker parries an attack and slaps the opponent twice with his toy before shooting them in the face.
    • Getting Lit: The Joker creates a trail of gasoline and sets it on fire.
      • Amplifying it allows him to quickly drop the canister, causing it to explode.
    • Corpse Trot: The Joker dances with a dead body before heaving it at his opponent.
      • The corpse is rigged with explosives and will blow up.
    • Jack In The Box: The Joker kicks a lethal jack in the box towards the opponent.
      • Amplifying it causes the jester in the box to explode after its release.
    • Hostage Hop: The Joker releases a hostage that hops towards the opponent.
      • The hostage is rigged with remote explosives and will explode upon detonation.
    • Jumping Jester: An upward jumping jester in the box attacks airborne opponents.
    • BOING: Allows The Joker to leap into the air.
      • He does this by propelling himself upwards with extendable boxing gloves.

    • The Klassic: Joker performs an uppercut, decapitating the opponent with a rising uppercut with their spine still attached. This Brutality is shared will every character.
      • Must not block an attack for the entirety of the final round.
      • A button must be held.
      • Will not trigger on Krushing Blow, if it has not been activated during the match.
    • Playful Puppet: Joker uses his Puppet Parry and starts to continuously beat the opponent's head with a puppet until their head explodes.
      • A button must be held.
    • Batter Up: Joker performs an amplified Birdboy Beatdown, knocking the opponent’s head towards the screen with a homerun swing.
    • Together Forever: Joker performs his Getting Lit, leaving the opponent on fire while he "pours" confetti on himself from the same canister. When only a charred body remains of the opponent, Joker runs up and hugs the opponent.
      • A button must be held.
    • Magic Bullet: Joker performs his Batsy-Poo, shooting a hole in the opponent's head.
      • Must not be close to the opponent.
      • A button must be held.
    • Send in The Clowns: Joker uses Hostage Hop, as he triggers a button, the opponent is blown to bits along with the hostage.
      • A button must be held.
    • Blam Blam Blam Blam: Joker performs his Backward Throw, continuously shooting at the opponent's face with his Batman Plushie until their face is completely destroyed.
      • A buttons must be pressed repeatedly.
    • Rocket Power: Joker performs an amplified Batsy-Poo and fires a bottle rocket at the opponent's mouth, causing their head to explode.

    • Fatal Blow (SMILE): The Joker will begin winding up a jack-in-the-box that releases its toy jester. If the opponent is hit, he will approach them and pull out a knife to stab their back four times. He pulls out the knife and releases a second hidden knife which forces them to spin around and falls to their knees. The opponent is menacingly approached by Joker from behind as he plunges the knives into their mouth as he inflicts a Glasgow smile with a streak of blood resembling a smile. Lastly, Joker brutally pummels the opponent with his cane, referencing the death of Jason Todd.

    Others

    Notable Victories:

    Marge Simpson (The Simpsons) Marge's Profile (Speed Equalized)

    Notable Losses:

    Inconclusive Matches:

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    • A FANDOM user
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  • https://vsbattles.fandom.com/wiki/Thread:3963500



    Spawn vs Bass.EXE in the battle of godly edge lords.

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  • You used to use the Death Battle fanon wiki from what I hear. I saw a few of the fights you made, and I saw you here, so thought I might as well stop by. I also saw Necromercer stop by, he's a good friend of mine. So anyways, have a nice day, and if you wanna respond to this, go ahead.

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