Mechanica is a playable fighter in ARMS. She was born without extendable ARMS, so she uses a powered suit to compete in the ARMS Grand Prix.
Mechanica’s family has a scrapyard as their workshop. In her day-to-day life, Mechanica works alongside other employees and helps her dad with his work. When she was younger, she found a tiny TV at the local scrapyard; she used it to watch ARMS matches. There was a time when she went to watch the Grand Prix with her dad. They even managed to snap a photo with Max Brass! That experience cemented her status as a lifelong ARMS fan. Eventually, the whole workshop became covered in TVs so everyone could watch ARMS matches while they worked.
Mechanica watched Max Brass dominate the ARMS League throughout her childhood. During that time, she also taught herself much knowledge through disassembling machinery that were unknown to her. She just could not help but seek to understand the inner workings of machines. In time, her family’s scrapyard also became her work station. With the hopes of joining the Grand Prix, she built a mecha with these extendable ARMS so that she could compete.
Powers and Stats
Tier: 10-B physically, At least 8-C with her suit, most likely higher
Classification: ARMS Fighter, The Scrapyard Scrapper
Powers and Abilities: High Intellect, Skilled Mechanic | Superhuman Physical Characteristics, Elasticity , Damage Reduction, Hovering (Pseudo-Flight), Electricity Manipulation (Revolver), Can create Explosions (Homie), Skilled Hammer wielder (Whammer)
Attack Potency: Human level (Is a mere 15 year old girl) | At least Building level (Should be physically to other ARMS fighters being a heavyweight. Can casually break Stone Pillars as well as wield ARMS capable of demolishing buildings. Her Whammer can be seen as comparable to Max Brass' Kablammer)
Speed: Subsonic (Able to react to other ARMS fighters)
Lifting Strength: Unknown | At least Class 1 (Able to wield heavy-weight ARMS), most likely higher
Striking Strength: Human Class | Building Class
Durability: Unknown (Still able to be knocked unconscious by other ARMS fighters, suggesting she can take the power) | Building level (Is comparable, and considerably bulkier, than other ARMS Fighters)
Range: Extended human melee with ARMS
Standard Equipment: Mecha, Standard ARMS (Revolver, Homie, Kablammer)
Revolver: Light-weight ARMS that are able to shoot three electrified shots out at the opponent. If they hit, the opponent will get shocked, as well as have their ARMS or other devices temporarily disabled
Homie: Medium-weight ARMS that are shaped like missiles. When fired, they will home in on the target and set off an explosion
Kablammer: Heavy-weight ARMS that are shaped like Hammers. When fired, they will slam down onto the opponent, causing high power and a stun.
For full list of wieldable ARMS, see here
Intelligence: High (Regarded as having an extremely high IQ, Smartest ARMS Fighter, Built her world-class Mech out of scraps)
Weaknesses: None notable, considerably weaker without her mecha.
Special Ability: Hovering: Mechanica's suit has 2 boosters on the back, which allow her to hover and float for short distances. She has also been shown to be able to elevate and manoeuvre around in the air with this as well. As a Heavyweight, her suit is also able to reduce damage, and resist hitstun.
Rush: A technique every ARMS fighter knows, that allows them to temporarily increase the speed and power of their attacks after charging for a few seconds.
Key: Base | With ARMS Mech.