Mario cdi
You know what they say, all toasters toast toast!
~ Mario


Mario is the main protagonist of Hotel Mario for the Phillips CD-i. In this game, Mario and his brother, Luigi, travel from hotel to hotel to rescue the princess. In each hotel, he fought one of the Koopalings, until finally he defeated Bowser in his castle.

Powers and Stats

Tier: At least 8-C

Name: Mario

Origin: Hotel Mario

Gender: Male

Age: Likely in his 30s

Classification: Plumber, Human

Powers and Abilities: Superhuman Physical Characteristics, Fire Manipulation via Fire Flower, Durability Augmentation via mushrooms, Limited Invulnerability via Starman, Fourth Wall Awareness

Attack Potency: At least Building level (Can trade blows with opponents who can harm him)

Speed: At least Subsonic (Can dodge Banzai Bills, which should be comparable to cannon fire in speed)

Lifting Strength: Unknown

Striking Strength: At least Building Class

Durability: At least Building level (Should be far more durable than Peach, who survived an explosion that cleared out a cave)

Stamina: Should be fairly high (Fought through several hotels, defeating dozens of enemies inside, without any indication of taking any breaks in between)

Range: Standard melee range, tens of meters with fireballs

Standard Equipment:


  • Fire Flower: Ingestion of this will grant Mario the power to shoot fireballs. Lost if Mario takes a hard enough hit.
  • Starman: Grants Mario invulnerability to enemy attacks and the ability to harm opponents simply by touching them.
  • Mushrooms: Grants Mario the ability to take another hit.

Intelligence: Average

Weaknesses: His powerups are lost upon taking a hit


  • Defeated Bowser and all of the Koopalings while chasing them to and from different hotels, presumably all in one go. This involved climbing a giant beanstalk, escaping multiple hotels as they crumble apart and/or explode, and lots of running across long distances to reach hotels.
  • Can dodge enemies that should be comparable to cannonballs in speed.

Notable Attacks/Techniques:

  • Jumping: Mario's signature technique. He jumps up into the air and stomps on the opponent's head in an attempt to crush them under his weight.
  • Fireballs: Mario can shoot fireballs that bounce along the ground until they hit something, assuming that he possesses a Fire Flower.


Hotel Mario - All Bosses Cutscenes HD

Hotel Mario - All Bosses Cutscenes HD

All the bosses and cutscenes from the game


Notable Victories:

Notable Losses:

CD-i Link (The Legend of Zelda) Link's Profile (Link was unable to use his Power Glove)

Mario (Super Mario Brothers Super Show) Mario's Profile (Speed was equalized)

Inconclusive Matches:

Start a Discussion Discussions about Mario (Hotel Mario)

  • Battle of the Marios with the least hax

    2 messages
    • Mario(hotel Mario) has only one of each powerup. Other than that SBA. [ Mario]...
    • Mario stomps
  • Tiny Power Additions to CD-i Mario

    8 messages
    • Power nullification is a more generalised ability, and if Mario never uses flight in the game itself, we should probably discount it a...
    • I can't say I agree with Flight personally. It looks more like he's just being warped out visually for the sake of progression in ...
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