Manus, Father of the Abyss is the final boss of the Artorias of the Abyss DLC for Dark Souls. The source of the darkness plaguing Oolacile, he captured Princess Dusk and dragged the Chosen Undead back in time. Corrupted and driven mad by his own humanity, Manus is implied to be either the Furtive Pygmy or one of the oldest humans to come after him.
Powers and Stats
Name: Manus, Father of the Abyss
Origin: Dark Souls
Age: Thousands of years old
Classification: Primeval Human, possible Pygmy
Powers and Abilities: Superhuman Physical Characteristics, Magic (Skilled at casting Abyss Sorceries), Abyss Manipulation, Immortality (Types 1 and 2), Limited Time Travel (Can physically reach hundreds of years into the future), Corruption (Those who are tainted by the Abyss become corrupted, shaped into horrific beasts that are overcome by the dark), Danmaku, Resistance to Magic, Fire, Lightning, Mind, Soul, Dark, Toxin Manipulation and Bleeding effects
Lifting Strength: Class M
Striking Strength: Country Class (Above the likes of Kalameet)
Durability: Country level
Stamina: Very high
Range: Extended melee range to several meters with melee attacks. Hundreds of meters with magic, potentially Planetary if the Abyss is given enough time to spread.
Intelligence: Skilled and experienced combatant, capable of utilizing all forms of Abyss magic.
Weaknesses: None notable
- Physical Attacks: Manus will swing his massive arm around wildly. He will also use his catalyst as a club.
- Dark Orb Barrage: Manus casts a fan shaped barrage of orbs similar to the Dark Bead sorcery infront of him.
- Abyss Rain: Manus casts Dark Orb this time raining from above him in a wide aoe around him
- Abyss Cage: A large circle of Orbs appear around the arena then fly back towards him damageing everything in it's path.