VS Battles Wiki

We have moved to a new external forum hosted at https://vsbattles.com

For information regarding the procedure that needs to be exactly followed to register there, please click here.

READ MORE

VS Battles Wiki
Advertisement
VS Battles Wiki

P5 Makoto Nijima
There must've been people who obstructed your actions as the Phantom Thieves. You managed to overcome them because you had someone who specialized in analyzing enemies... ...Isn't that right!?
~ Sae Niijima interrogating the protagonist
I guess in the end, I'm just becoming more aware of how little I really know. So... please, help me keep fighting back against that ignorance
~ Makoto Niijima

P5R Makoto Niijima

There are too many incidents in this country that are never brought to light. That host was one. Villains who prey on the hearts of the weak with cowardly, legally questionable methods... My father risked his life trying to catch a group of those people. I will never forgive them. But I won't be able to eradicate them all on my own... Instead, I want to head an organization that will destroy the lawless and help rescue victims.

(The Player chooses) Your father would be proud.

I hope so... That is the justice I aim for. I also believe it will be a continuation of my father's legacy

~ Makoto Niijima

P5 Makoto Nijima, Phantom Thief
I can feel it... My "self"... Me...! Gun it!
~ Queen appears

P5R Makoto Niijima Phantom Thief
Fist of Justice!
~ Queen
Makoto Niijima All-Out You filthy fly on dirty money... Get the hell out of my face!
~ Makoto to Junya Kaneshiro

P5 Johanna
Have you decided to tread the path of strife...? Very well. Let us proceed with our contract at once. I am thou, thou art I... You have finally found your own justice... Please... Never lose sight of it again. This memorable day marks your graduation from your false self...
~ Johanna, Persona 5

Anath P5 Render
This time I'm not seeking anyone's praise, and I'm not trying to show off my intelligence. I simply want to fulfill my own personal goals and dreams
~ Makoto's Confidant

AgnesP5R
Another name of Johanna, the female pope of the middle ages. Posing as a man, her wits and ability helped her climb the ranks. Her story shook the Catholic Church to its core
~ Makoto's Confidant

Summary

Makoto Niijima is a playable character in Persona 5. After the murder of her father in the line of duty three years ago, Makoto is deeply apologetic that her elder sister Sae has to shoulder the burden of supporting the whole family on her own. Makoto studies really hard so that she can enter a top notch university and relieve Sae's burden once she graduates. Now a third-year honor student and the president of the student council in Shujin Academy, she is asked by Principal Kobayakawa to investigate the possibility that the Phantom Thieves are students from their school after their volleyball coach, Suguru Kamoshida's confession and arrest. She accepts the request and is quick to deduce that Ren Amamiya and the others are the Phantom Thieves, and joins them in their cause later on, hoping to change the corrupted society that they're living in.

Powers and Stats

Tier: Low 2-C, higher with Willpower | Low 1-C, higher with Willpower | 1-A, higher with Willpower | 1-A, higher with Willpower  | 1-A, higher with Willpower | 1-A, higher with Willpower | 1-A, higher with Willpower

Key: Early Game | Mid Game | Late Game | End Game

Name: Makoto Niijima, "Queen"

Origin: Persona 5

Gender: Female

Age: 17-18

Classification: Human, Student Council President, Member of the Phantom Thieves of Hearts, Persona User, The High Priestess Arcana

Powers and Abilities:

Superhuman Physical Characteristics, Martial Arts, Weapon Mastery (Revolvers), Vehicular Mastery, Stealth Mastery, Acrobatics, Regeneration (Mid-Low, speed depends on willpower), Summoning (Makoto is capable of summoning items from her inventory for use in battle, as shown on multiple occasions where large items and equipment are pulled out of nowhere and used despite being missing in both gameplay and cutscenes), Superhuman Charisma (can assist Ren in Shadow Negotiation) and Supernatural Willpower, Empowerment, Accelerated Development, Reactive Power Level, and Reactive Evolution (Battle, Leveling, and Training; Physical Stats, Magic, and Improved Resistances. Humans are able to get more powerful after defeating strong demons or even as they are in the middle of battle, even against opponents ontologically superior to them, and are able to grow massively in strength in the span of merely a day's time or less, either through resolve, the threat of death, or training, or the bonds they hold dear, Non-Physical Interaction, Durability Negation, Healing Nullification, Immortality Negation (Type 2, 3, and 7), and Invulnerability Negation (Capable of interacting with Demons, which are invisible beings comprised of data and information, the fulcrum of the entire verse proper, a concept synonymous to souls, minds, and even concepts. Even entities devoid of time and space, and nonexistent bodies such as The White can be struck down. Can completely negate their invulnerability to conventional weaponry, and the requirement of needing to be on a specific informational frequency to harm, as well as Septentriones, which require spiritual attacks to harm, and as well as killing undead beings and regenerative entities, such as Nagas and Blobs)

Cognitive Physiology (Persona), Magic, consisting of: Nuke and Explosion Manipulation. Resistance Negation (with Break skills), Healing and Purification (with various support spells), Statistics Reduction (with various support spells), Damage Boost (with critical hits), Damage Reduction (with Guard), Status Effect Inducement, which includes, and Empathic Manipulation (Confusion)

Resistance to Cognition (The Phantom Thieves' wills of rebellion serve as protection against the effects of Cognition]), Fire Manipulation, Cognition (the Phantom Thieves' wills of rebellion serve as protection against the effects of Cognition). Existence Erasure, Information Manipulation, Mind Manipulation, Soul Manipulation, Fusionism and Memory Manipulation (Simply having the potential to awaken a Persona grants one a will firm enough to maintain their own existence and individuality in the unconscious world, where the concept of the ego does not exist and all individuality dissolves into oneness, with ordinary people being immediately overwhelmed by the nothingness and scattered throughout all possible worlds by stepping into it), Fate Manipulation and Curse Manipulation (Like the other protagonists, she is likely able to fight and defeat White Rider, the abstract embodiment of victory and conquest whose crown assures his success in all battles and wars. Unbothered by interactions with Pisacas, which fate humans to die in the span of nine months), Disease Manipulation, Probability Manipulation, Madness Manipulation and Chaos Manipulation (Unaffected by the act of looking into Girimehkala's eye, which inflicts incurable sickness and misfortune into individuals, and by the gaze of Yakkha, which is said to inflict disease and madness), Petrification and Poison Manipulation (Can easily do battle against Basilisk and Cockatrice, both of whom turn normal people into stone simply by being touched or looked at, and have a gaze and breath so poisonous that any mortal being near them instantly dies, turning their surroundings into a desert), Life and Death Manipulation (Can fight Liches, whose presence drains the life of those who see them, and is not affected by Balor's gaze, which instantly kills enemies, and Chatterskull's laughter, which dooms whoever hears it to death, immediately stopping their heart).

All previous abilities to a greater extent

All previous abilities to a greater extent. Limited Invulnerability (with Endure skills and/or sufficient willpower), Damage Boost (with Boost and Amp skills), Limited Precognition (against Psy-based attacks) and Debuff Negation (with Dekunda)

All previous abilities to a greater extent. Resurrection, Death Manipulation, Limited Resistance Negation (with Stagnant Air and Foul Breath) and Damage Reduction. Status Effect Inducement which includes Empathic Manipulation and Fear Manipulation. Additional Magic which includes Ice Manipulation and Mind Manipulation. Invulnerability to Hunger, Rage, Despair and Confusion, Burns, Freeze and Shock

All previous abilities to a greater extent. Invulnerability to Radiation Manipulation and Resistance to Curse Manipulation and Death Manipulation

All previous abilities to a greater extent. Regeneration (Mid-Low normally, and High-Godly if killed or erased, as she can return from conceptual erasure from all of history, simply reappearing in the Velvet Room which exists outside of reality, before being able to reclaim her existence simply by leaving the room)

All previous abilities to a greater extent

All previous abilities to a greater extent. Additional Status Effects, including Mind Control and Life Manipulation

All previous abilities to a greater extent

All previous abilities to a greater extent

All previous abilities to a greater extent

All previous abilities to a greater extent. Limited Invulnerability (with Endure), Durability Negation (with Vorpal Blade) and Earth Manipulation (with Gigantomachia).

All previous abilities to a greater extent. Greatly improved Resistance to Cognition (Lavenza specially notes after the battle with Berserk Cendrillon that the Phantom Thieves' wills of rebellion have reached new heights)

Attack Potency: Universe level+ (Assisted in the fight against Bael), higher with Willpower | Low Complex Multiverse level (Assisted in the fight against Sae Niijima), higher with Willpower | Outerverse level (Assisted in the fight against Masayoshi Shido, who should be superior to Parvati, a Shadow within his Palace, who is an entity that holds the aspect of Kali Ma within herself, who is stronger than the likes of Anat), higher with Willpower | Outerverse level (Assisted in the defeat of the Holy Grail, the Administrator of the Collective Unconscious and who began the gradual fusion of Assiah and Kadath, and is superior to the likes of Enlil, who in turn is above Masakado), higher with Willpower | Outerverse level (Assisted in the defeat of Yaldabaoth, the transformed state of the Holy Grail, and was ultimately the one to defeat him), higher with Willpower | Outerverse level (Assisted in the defeat of Azathoth and Maruki, the former being stated to be on a whole other level than Yaldabaoth and is the master of the Faceless God), higher with Willpower | Outerverse level (Can meagerly damage and withstand blows from a full-power Adam Kadmon, the First Man, and the First World that transcends the entire Tree of Life, and is the closest emanation of the Great Reason), higher with Willpower

Speed: Immeasurable (Is superior to the likes of Thor, who is a resident of The Expanse, a higher-dimensional plane that transcends past, present, and future), higher with Willpower | Immeasurable (Kept pace with Shido), higher with Willpower | Immeasurable (Kept pace with the Holy Grail), higher with Willpower | Immeasurable (Kept pace with Yaldabaoth), higher with Willpower | Immeasurable (Kept pace with Azathoth), higher with Willpower | Immeasurable (Should be capable of reacting to Adam Kadmon as the other Thieves did to a greater extent), higher with Willpower

Lifting Strength: Universe level (Should be comparable to Joker, whose Persona Mada is strong enough to physically swallow the universe), higher with Willpower | Immeasurable (Can hold his ground against attacks from Yaldabaoth), higher with Willpower | Immeasurable (Stronger than before), higher with Willpower | Immeasurable (Stronger than before. Held back the sustained force of Fused Adam Kadmon's all-out punch alongside the other Phantom Thieves besides Ren and Futaba), higher with Willpower

Striking Strength: Universe level+, higher with Willpower | Low Complex Multiverse level, higher with Willpower | Outerverse level, higher with Willpower | Outerverse level, higher with Willpower | Outerverse level, higher with Willpower | Outerverse level, higher with Willpower | Outerverse level, higher with Willpower

Durability: Universe level+ (Took hits from Bael), higher with Willpower | Low Complex Multiverse level (Comparable to Joker, who took hits from Thor), higher with Willpower | Outerverse level (Took hits from Samael), higher with Willpower | Outerverse level (Took hits from Yaldabaoth), higher with Willpower | Outerverse level (Took hits from a serious Takuto Maruki), higher with Willpower | Outerverse level (Barely endured full power blows from Fused Adam Kadmon), higher with Willpower

Stamina: High (Can fight for hours inside the Metaverse)

Range: Standard Melee Range with Tekko, several Kilometers with guns, magic, and ranged attacks. Interstellar, possibly Galactic with magic and other ranged attacks via Morning Star and Cosmic Flare

Standard Equipment: Her Phantom Suit, Tekko and Revolver. | Her ultimate weapons: Sabazios (tekko) and Judge of the Dead (revolver).

Intelligence: Gifted. She is one of the more intelligent members of the Phantom Thieves alongside Ren and Akechi. Makoto is an honor student with consistently top grades, and is capable of getting into any college that she wishes. She possesses excellent analytical and strategic skills, and is usually the one to deduce how puzzles and traps work in Palaces.

Weaknesses: She and her Personas are weak to psychokinetic attacks.

Notable Attacks/Techniques:

Persona Summoning: The ability to utilize Personas, powerful manifestations of the mind and soul. Personas can move and attack independently of their users, allowing for double-teaming between their user and the equipped Persona. Each Persona has a set of elemental affinities, which also apply to their user while the Persona is equipped. Makoto's initial Persona is Johanna, her evolved Persona is Anat and her ultimate Persona is Agnes.

  • Frei: Light Nuclear damage to 1 foe. Technical dmg: Burn/Freeze/Shock.
  • Mafrei: Light Nuclear damage to all foes. Technical dmg: Burn/Freeze/Shock.
  • Vajra Blast: Medium Physical damage to all foes.
  • Diarama: Restore Medium amount of HP of 1 ally.
  • Rakukaja: Increases the defense of 1 ally.
  • Freila: Medium Nuclear damage to 1 foe. Technical dmg: Burn/Freeze/Shock.
  • Energy Shower: Cure Confuse/Fear/Despair/Rage/Brainwash of party.
  • Flash Bomb: Medium Physical damage to all foes. Low chance of Dizzy.
  • Dekunda: Negate all debuff effects of party.
  • Defense Master: Automatic Rakukaja on user at start of battle.
  • Mafreila: Medium Nuclear damage to all foes. Technical dmg: Burn/Freeze/Shock.
  • Nuke Break: Suppress innate Nuclear resistance of 1 foe.
  • Nuke Boost: Strengthen Nuclear attacks by 25%.
  • Marakukaja: Increases the defense of all allies.
  • Freidyne: Heavy Nuclear damage to 1 foe. Technical dmg: Burn/Freeze/Shock.
  • Diarahan: Fully restore HP of 1 ally.
  • Mafreidyne: Heavy Nuclear damage to all foes. Technical dmg: Burn/Freeze/Shock.
  • Mediarahan: Fully restores the HP of the entire party.
  • Nuke Amp: Strengthen Nuclear attacks by 50%.
  • Atomic Flare: Severe Nuclear damage to 1 foe. Technical dmg: Burn/Freeze/Shock.
  • Evade Psy: Triple evasion chance against Psy attacks.
  • Checkmate: Decrease Attack/Defense/Agility of all foes for 3 turns.

Gallery

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions

Discussion threads involving Makoto Niijima
Advertisement