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Kizmel Stance

Summary

Kizmel (キズメル, Kizumeru) is a major character in the Progressive series of the Aincrad Arc. She is a Dark Elven Royal Guard, a member of the Dark Elven Pagoda Knight, and an elite quest Non-Player Character (NPC) for the Elf War campaign, who partied with Kirito and Asuna throughout the campaign.

Powers and Stats

Tier: 9-A

Name: Kizmel, Dark Elven Royal Guard, Dark Elven Pagoda Knight

Origin: Sword Art Online

Gender: Female

Age: Unknown

Classification: Dark Elf, Elite Quest NPC

Powers and Abilities: Superhuman Physical CharacteristicsSkilled SwordswomanEnhanced Senses (via her race as an elf), Accelerated Development (Leveling; Physical Stats, Abilities. Levels up slower than players because of her status as an NPC), Camouflage (via her Mistmoon Cloak, however she needs to be near a wall for it to work), Explosion Manipulation (via an unnamed charm. A kamikaze attack that blows the opponent up along with her), Regeneration (Low-Mid over time (All VR Avatars (Even NPCs) can regenerate entire limbs within 2-3 minutes)), Damage Boost (All attacks have either a low chance of critically hitting the opponent or hitting a weak point to critically hit them, dealing even more damage. The two forms of critical hits can stack), Statistics Amplification (Sword Skills amplify the user's speed and power, with the downside of having a post-motion stun for a brief period of time afterwards), Status Effect Inducement (via Sword Skills. If one can directly land a Sword Skill on an opponent towards a vital point such as the head, the opponent will be stunned for upwards of 10 seconds), Healing (Accelerating recovery via Recovery Potions over a period of 5 minutes and Meditation), Status Effect Inducement Nullification (via Antidote Potions, Meditation, and her purifying ring. Antidote Potions only work against debuffs on Kizmel's power or below), Immortality (Type 2), Hypermobility (VR Avatars do not have muscles and insides like real people do. Thus, they are able to do impossible motions that people in real life would not be able to do)

Attack Potency: Small Building level (Should be far superior to this boulder breaking feat and the Bullbous Bow on floor 2, as she's an elite NPC who's on par with floor 7 enemies)

Speed: Superhuman with higher reaction speed (At least comparable to Kirito and Asuna)

Lifting Strength: Unknown

Striking Strength: Small Building level

Durability: Small Building level

Stamina: Infinite physically (Virtual Reality Avatars can never get physically tired; limited only to the mental power of the person themselves), likely Above Average Human mentally (Though Kizmel is an NPC, she still seemingly requires sleep and other mental needs. Will do virtually anything for the sake of her people, to the point where she'd be willing to kill herself if it meant taking down the enemy alongside her)

Range: Extended melee range with her sword, several meters with dash-type sword skills

Standard Equipment: Unnamed sword, Mistmoon Cloak, unnamed purifying ring

  • Unnamed Sword: A 1-handed sword Kizmel uses in battle.
  • Mistmoon Cloak: Grants the user the Hiding ability. Especially effective during evening and morning hours, when even some physical contact will not break the Hiding status. When near a wall, the user is able to blend into their surroundings.
  • Unnamed Purifying Ring: Received from the dark elf queen upon being knighted. Allows the use of a purifying charm once every ten minutes to cure herself. Does not work on humans.

Intelligence: Kizmel has fought in many battles against many types of opponents, making her experienced in combat. Because she is an elite, even among her peers, she's more skilled than most other elves of the same race.

Weaknesses: All elves are weak to extreme environments, such as hot deserts, taking damage unless they have an item to resist the elements. Sword Skills have a slight post-motion stun at the end of them in exchange for increased power. Meditation requires at least sixty seconds of remaining in a "Zen" pose to activate.

Notable Attacks/Techniques:

  • Sword Skills (SS): A series of movements that allows the user to attack much faster than they normally could, but the movements required to perform the Sword Skill are fixed and cannot be canceled by the user after they begin performing it. Contrary to their name, Sword Skills do not have to be used with a sword.

Notable Matchups

Notable Victories:

Notable Losses:

Inconclusive Matches:

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