Kingdra (Japanese: キングドラ, Kingdra) is a dual-type Water/Dragon Pokémon. It evolves from Seadra when traded holding a Dragon Scale. It is the final form of Horsea.

Powers and Stats

Tier: 8-A | High 7-C | At least 7-A

Name: Horsea | Seadra | Kingdra

Origin: Pokémon

Gender: Varies

Age: Varies

Classification: Dragon Pokémon

Powers and Abilities: Superhuman Physical Characteristics, Water Manipulation, Energy Manipulation, Statistics Amplification, Air Manipulation, Ice ManipulationCan force enemies to sleep, Can blind enemies with Smokescreen, Can inflict triple damage when hitting a vital spot, Resistance to explosions and Sleep Manipulation, and Aura (In the form of Dragon Pulse), Enhanced Senses, Fear Manipulation, Healing

Attack Potency: Multi-City Block level+ (Can create tornado-like winds) | Large Town level (Via scaling to Dawn's Piplup, who is comparable to second-stage Pokémon) | At least Mountain level+ (Via powerscaling with other 3rd stage pokémon)

Speed: Massively Hypersonic+ | Sub-Relativistic (Much faster than before) | Relativistic (Can keep up with Poliwrath)

Lifting Strength: Superhuman

Striking Strength: Multi-City Block Class+ | Large Town Class | At least Mountain Class+

Durability: Multi-City Block level+ | Large Town level | At least Mountain level+

Stamina: High

Range: Standard melee range, hundreds of meters with most attacks | Standard melee range, hundreds of meters with most attacks | Standard melee range, tens of kilometers with most attacks

Standard Equipment: None

Intelligence: High

Weaknesses: Grass- and Electric-type attacks | Same as Horsea | Dragon- and Fairy-type attacks

Notable Attacks/Techniques:

  • Sniper: When Kingdra gets a critical hit, it does triple the damage instead of double.
  • Dragon Pulse: The target is attacked with a shock wave generated by the user's gaping mouth.
  • Hydro Pump: The target is hit with a high power blast of water
  • Yawn: Kingdra yawns and a turn later, the opponent falls asleep
  • Water Gun: The target is hit with a blast of water.
  • Smokescreen: The target is hit with smoke, which blocks their vision and lowers their accuracy.
  • Leer: A technique that lowers defense
  • Bubble: Kingdra fires bubbles. Can lower speed.
  • Twister: The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
  • Bubblebeam: Kingdra uses a stronger blast of bubble that can also lower speed.
  • Focus Energy: Kingdra focuses its energy to become more likely to hit vital points.
  • Brine: Kingdra releases a torrent of water that does twice the damage if the opponent is at half power or less.
  • Agility: Kingdra ups its speed
  • Dragon Dance: Kingdra increases its speed and power with a dance.
  • Dragon Breath: The foe is hit with an incredible blast of breath that may also paralyze.
  • Ice Beam: Kingdra releases a blast of energy that freezes the enemy on contact
  • Hyper Beam: Kingdra launches a high power energy beam. Kingdra may need to recharge afterwards.

Note: The last three moves were learned by Clair's Kingdra.

Key: Horsea | Seadra | Kingdra


Notable Victories:

Notable Losses:

Inconclusive Matches:

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