Summary
Kidou Yuuto, or Jude Sharp, is one of the main characters of Inazuma Eleven, initially the captain of Teikoku Gakuen, he later joins Raimon as their playmaker. He plays in the Midfielder position as the genius playmaker of the team, consistently leading the charge on tactics and commands. Kidou and his sister Haruna had lost their parents when they were young to a plane crash, left only with a soccer magazine as his only connection to them. With his talent for soccer, he was found by Kageyama Reiji who recommended his adoption into fortune by the Kidou Financial Group; made him captain of Teikoku Gakuen and groomed him into his perfect successor.
After Teikoku Gakuen’s loss to Zeus Jr, Kidou later joins Raimon for the sake of vengeance for his teammates, with his strategies assisting them to win. After the FF, Kidou also assists Raimon in the battle against Aliea, and is later chosen as a member of Inazuma Japan, representing Japan in the Football Frontier Internationals.
He later returns in Inazuma Eleven GO, as the coach of Teikoku Gakuen. He leads an undercover resistance to Fifth Sector’s rule of soccer, and later becomes Raimon’s coach-assistant. He takes over as Raimon’s main coach in Chrono Stone when Endou is captured by Protocol Omega.
Powers and Stats
Tier: At least 9-A, up to at least 8-A | At least 8-A, up to High 7-C, likely higher | At least High 7-C to High 6-C, likely much higher | At least 6-A, likely High 6-A
Key: Football Frontier Arc | Aliea Arc | FFI Arc | Inazuma Eleven GO
Name: Kidou Yuuto, Jude Sharp (English dub)
Origin: Inazuma Eleven
Gender: Male
Age: In his teens, In his twenties in GO
Classification: Midfielder, No.10 & Captain of Teikoku Gakuen, No.14 & Midfielder of Raimon, No.14 & Midfielder of Inazuma Japan, Coach of Teikoku Gakuen (GO)
Powers and Abilities:
- Superhuman Physical Characteristics
- Skilled Soccer Player & Expert Strategist
- Accelerated Development & Reactive Evolution (Players in Inazuma Eleven continuously get stronger and improve their abilities through ever soccer match they play)
- Supernatural Willpower (As a member of Raimon, is highly determined and difficult to keep down)
- Enhanced Eyesight (With Goggles)
- Energy Manipulation
- Energy Projection (Via Hissatsu)
- Pseudo-Flight (Can launch himself high into the air for his hissatsu techniques and remain there for a while, such as when using Fire Tornado)
- Wind Manipulation (His movements and hissatsu are strong enough to conjure strong gusts of wind)
- Illusion Creation (Via Illusion Ball)
- Shockwave Creation (Via Spinning Cut)
- Alternate Self Resonance (When parallel world versions of Inazuma Eleven characters are created through new timelines, those versions will resonate with the original, boosting their overall abilities and development of techniques temporarily until the main timeline has fixed itself out [1][2])
Attack Potency: At least Small Building level up to at least Multi-City Block level+ (Was the captain and star player of Teikoku Gakuen, the previous undefeated champions of the FF who can kick with this much power, and is comparable to the rest of Raimon. Was able to score against Zeus Jr alongside Gouenji using Twin Boost F[3].) | At least Multi-City Block level+ (Superior to S1 Aphrodi), up to Town level (Comparable to Genesis and the Dark Emperors by the end of the season, Contributed ⅓ of the power of Death Zone 2, which was able to break through Nero’s Jikuu no Kabe[4]) likely higher with the development of Hissatsu | At least Town level, up to at least Large Island level (Contributed ⅓ of the power of Big Bang, which broke through Saitoo’s True God Hand X (injuring his wrist in the process), and then forced Rococo to develop Tamashii the Hand to stop it[5].), likely much higher with the development of Hissatsu | At least Continent level+ (Should be superior to Raimon players due to being in the Pro Leagues above them, who scale to Hakuryuu’s White Hurricane[6].), likely Multi-Continent level (Is portrayed as being on par, or superior to, Raimon members during Chrono Stone in the Inazuma Eleven GO vs Danball Senki W crossover, though this is likely not canon[7]).
Speed: Subsonic+ (Comparable to Endou, whose Bakuretsu Punch stated to launch 100 punches a second and is compared to a Gatling Gun[8]), up to High Hypersonic+ | At least High Hypersonic+, up to Massively Hypersonic+ (Superior to S1 Zeus, had eventually evolved to keep up with every Aliea Gakuen team, including Epsilon and Genesis, Able to react to Dark Emperor Kazemaru, who could dodge lightning from The Tower[9]) | At least Massively Hypersonic+, likely much higher (Comparable to Tachimukai, who could react to Desuta’s Black Thunder, and should have surpassed this level later on in the season) | At least Sub-Relativistic (Superior to Raimon (GO))
Lifting Strength: Unknown
Striking Strength: At least Small Building level, up to Multi-City Block level+ | At least Multi-City Block level+, up to at least Town level, likely higher with the development of Hissatsu | At least Town level, up to at least Large Island level, likely much higher with the development of Hissatsu | At least Continent level+ likely Multi-Continent level
Durability: At least Small Building level, up to at least Multi-City Block level+ (Could withstand multiple direct attacks against Zeus Jr) | At least Multi-City Block level+, up to at least Town level (Withstood multiple direct shots from the Dark Emperors[9] and could still get up)| At least Town level, up to at least Large Island level | At least Continent level+ likely Multi-Continent level
Stamina: High (Capable of continually playing soccer against high-level opponents, all while increasing and developing himself to a higher level.)
Range: Standard Melee Range, up to Hundreds of Metres using soccer balls and hissatsu
Standard Equipment: Goggles (Given to him by Kageyama Reiji, Kidou's trademark goggles allow him to see where the ball will land more precisely[10]), Soccer Ball
Intelligence: High (As the heir of the Kidou Financial group, he got consistently perfect grades with the finest education. Is a highly tactical and skilled person in every aspect, leading Teikoku as its commander in GO), Gifted in Soccer (Labelled as a genius playmaker, whose strategies helped Raimon & Inazuma Japan win their respective tournaments. Is highly precise and tactical, being usually the first one to figure out his opponent’s tactics)
Weaknesses: None Notable
Notable Attacks/Techniques:
- Illusion Ball: A dribble hissatsu where Kidou creates two other illusionary mimics of the ball, confusing his opponent as they float around him, before rushing past them. Kidou has evolved this hissatsu to its Remastered and True form.
- Spinning Cut: An defensive hissatsu that Kidou knows in the game where he creates a curved shockwave with a kick, spreading towards the opponent to block their movement and steal the ball, or to weaken the impact of the ball before it hits the goal.
- Death Zone 2: An evolved version of the Death Zone, utilising even more power when Endou, Domon and Kidou instead go at different rotational speeds to one another. This hissatsu was capable of breaking through Nero’s Jikuu no Kabe
Notable Matchups
Victories:
Losses:
Inconclusive:
Gallery
References
- ↑ Inazuma Eleven GO Chrono Stone - Episode 3
- ↑ Inazuma Eleven GO Chrono Stone - Episode 6
- ↑ Inazuma Eleven - Episode 26
- ↑ Inazuma Eleven - Episode 62
- ↑ Inazuma Eleven - Episode 124
- ↑ Inazuma Eleven GO the Movie: The Ultimate Bonds Gryphon
- ↑ Inazuma Eleven GO vs Danball Senki W
- ↑ Inazuma Eleven: Bakuretsu Punch Game Description
- ↑ 9.0 9.1 Inazuma Eleven - Episode 65
- ↑ Inazuma Eleven - Episode 106
Discussions
Discussion threads involving Kidou Yuuto |