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ACOD Kassandra Render (no helmet)

ACOD Ikaros

Greek-Kassandra For seven summers, I carried a secret inside me. A flame, warming and true. Nobody else could see it, but I knew it was there. When I looked up to my mother and father I felt it grow brighter, and when I gazed upon my baby brother I sensed its warmth in every part of me.
~ Kassandra

Summary

Kassandra of Sparta (458 or 453 BCE – 2018 CE), also known as the Eagle-Bearer, the West Wind, or simply by her role as Misthios (English: Mercenary), was a Spartan mercenary who fought during the Peloponnesian War.

During her mercenary travels, Kassandra came into conflict with the secretive Cult of Kosmos, an organization intent on controlling the entire Greek world. She later opposed the Order of the Ancients, who sought to hunt her down, due in part to her nature as a Tainted One, and also for her allying herself with Darius. For her opposition against the Cult and the Order, Kassandra is considered one of the early precursors to the Assassin Brotherhood.

She was the older half-sister of Alexios and, through her mother, Myrrine, the granddaughter of King Leonidas I of Sparta. Although raised by her step-father, Nikolaos, Kassandra was the biological daughter of Pythagoras. She was also the mother of Elpidios, an ancestor of Aya, one of the co-founders of the Hidden Ones.

Powers and Stats

Tier: At least 9-A, higher with Rage Mode, the Spear of Leonidas, Sword of Damokles and Staff of Hermes, even higher after unleashing her true Isu potential | At least 9-A

Name: Kassandra of Sparta, The Misthios, The Eagle-Bearer, The West Wind, The Keeper | Ikaros

Origin: Assassin's Creed

Gender: Female | Male

Age: 22-27 at the beginning of the game, 31-36 by the time of Elpidios's birth in 422 BCE. 2471-2476 years old at the time of her death | 27-37 years old (Novel)

Classification: Human-Isu Hybrid, Tainted One, Proto-Assassin, Mercenary, Captain of the Adrestia | Golden Eagle

Powers and Abilities:

Superhuman Physical Characteristics, Peak Human Conditioning (Can hold her breath longer than most normal people), Enhanced Senses, Extrasensory Perception, Clairvoyance, Information Analysis and Transfer, Retrocognition, Precognition and Non-Physical Interaction (Via Eagle Vision and Athena's Sight, could perfectly recreate and revisit past events that had already happened, could look for objects of interest, differentiate between friend-to-foe, see a person's true intentions and revisit their memories, figure out weak spots, analyze extremely dangerous areas to better understand them, and even fight against characters who have high-level precognitive powers, like in the case when one makes use of the Apple's precognitive powers in battle, and can make accurate predictions of their own in the midst of combat or during investigations with proper concentration, as seen when Kassandra fought multiple Isu-made beasts that could make use of such powers, and Myrrine also noted that those with Eagle Sense or Isu genes were able to sense things happening around them in the mission "Memories Awoken". Eagle Vision is later confirmed in the Fates of Atlantis DLC to be essentially a limited form of the Isu's sixth sense that allows them to see through different periods of time, which she eventually unlocks after completing Aletheia's simulations. Interacted with Aletheia's soul), Master Fighter, Pressure Point Strikes, Extreme Pain Tolerance (Can basically run on lava unhindered), Indomitable Will, Rage Power and limited Invulnerability (Via Battlecry of Ares, renders all enemy attacks as non-lethal for a period of 20 seconds at maximum while increasing damage power by 20%), Weapon Mastery (Hidden Blade, throwing daggers, swords, spears, bow etc.), Technology Manipulation and Multi-lingualism (As an Isu-Hybrid, Kassandra is capable of interacting with and using First Civilization technology without suffering from any detrimental effects, and is one of the few people whose blood can re-open the gates of Atlantis without the need of a code. Can use many of the apparatuses in Atlantis without issue, just like her father Pythagoras. After living over nearly 2500 years, she has also learned to use all kinds of modern technology in her arsenal when needed the most, being also capable of hacking into modern devices without any effort, and could also speak English with Layla without much problems), Vehicular Mastery (Was already an extremely talented ship captain, capable of laying waste to entire armadas of the Athenian fleet at any given time, and thanks to her immortality, she was eventually able to master the art of driving every single vehicle in existence), Highly skilled acrobat and freerunner, Pressure Point Strikes (Capable of knocking out enemies by striking their pressure points, and can also torture them this way), Regeneration (Mid-Low, can survive being repeatedly stabbed through the body and heal from such injuries), Stealth Mastery, Genius Intelligence, Preparation and several thousand more abilities and skillsets (Thanks to her immortality, she was able to explore and uncover all kinds of history and gain all the abilities of mankind without any of their weaknesses). Gains access to all the abilities of an Isu after unlocking her DNA's true potential

Resistance to Illusion Creation, Mind Control, Mind Manipulation, Madness Manipulation (Types 1, 2 and 3), Willpower Manipulation, Empathic Manipulation, Fear Manipulation, Status Effect Inducement, Death Manipulation, Perception Manipulation, Sense Manipulation, Life Absorption, Petrification (Easily resisted and negated Medusa's ability to turn people to stone, as an Isu-Hybrid, she should naturally possess these resistances against all the Pieces of Eden due to lacking the neurotransmitters required for the Pieces of Eden to work against them), Statistics Reduction (Via Blessing of Kronos), Telekinesis, Paralysis Inducement, Poison Manipulation (Repeated bites from venomous snakes seem to have no effect on her. Can easily resist strikes from other Pieces of Eden that can infuse themselves with multiple extremely lethal poisons in high doses, and even resist highly toxic and corrosive arrows), Corruption (Unlike Layla, Kassandra was visibly unaffected by the Staff's corrupting abilities), Transmutation (Resisted the Atlantis Artifact's abilities to transmute people due to her Isu heritage, other Isu-Hybrids possess the resistance as well), Diseases (Wasn't affected by the violent plagues of Kausos or Athens), Extreme Temperatures (Can survive being burned by lava for extended periods of time and can easily climb high-altitude mountains in sub-zero conditions without breaking a sweat) and several other resistances (Thanks to her immortality, she was able to pick up most of mankind's resistances over her 2500-year-long journey)

All abilities of her base self, Invisibility (Via Shadow of Nyx), Aura (With several abilities), Self-Sustenance (Type 1, could breathe underwater with with Engravings, Types 2 and 3 with the Staff of Hermes), Can create illusions and bend minds to the user's will (via Pieces of Eden), Underwater Breathing (Type 3, with weapon Engravings), Durability Negation, Damage Boost (Many of her weapons can induce increased damage provided she meets certain conditions with them), Damage Reduction (Can decrease the amount of damage she receives while equipped with certain weapons, provided she follows the conditions needed to do so), Duplication (Via Kronos's Punishment), Healing and Life Absorption (Can heal herself by attacking enemies via certain weapons and her Spear), Bleeding Inducement (Can make people bleed more profusely with her abilities), Selective Intangibility (Can shoot arrows that phase through walls), Homing Attack (With the Predator Shot ability), Forcefield Creation (Can generate a barrier around her body that protects her from oncoming attacks when she counters an attack with her own), Poison Manipulation (Some of her weapons have the ability to poison enemies, can also do this via poison darts, including her Spear), Statistics Amplification (via several abilities, Rage Mode and Rush Attacks, also via Spear of Leonidas and Staff of Hermes), Statistics Reduction (Can reduce her enemies' abilities to attack properly via certain Engravings and can even reduce their strength altogether), Fire Manipulation and Explosion Manipulation (via her Spear, with Engravings, and arrows), Creation (Can summon 3 bulls to do the charging for her via Ares Bull Charge), Sleep Inducement (via sleep darts), Empathic Manipulation (Can turn a foe against his/her enemies), Animal Manipulation/Summoning (via Ikaros. Can also tame various wild animals to aid her in combat), expert user of poisoned knives and daggers. Stealth Mastery, Shockwave Inducement (With the Spear of Leonidas), Time Slow (With Sixth Sense, Archery Master, Slow Time, Defensive Maneuvers, Kronos Time Shift and Kronos Time Warp), Time Stop (via Kronos Time Shift) and limited Flight (via Kronos Time Shift and Kronos Time Warp), Limited Invulnerability (via Ares's Last Breath), Poison and Fire Negation (via Ares's Last Breath), Immortality (Types 1, 3 and 8 with the Staff of Pythagoras. As long as she doesn't willingly pass it off to her successor, she will still remain alive even after physically separating from it), Limited Transmutation (with the Staff of Pythagoras' powers now fueling her, she could transform her staff into anything she desired, like a simple lantern. Can also extend it to gain a greater reach), Energy Manipulation (via Spear of Leonidas and Staff of Hermes. Can extend her staff and even shoot powerful beams of energy), Teleportation (via Staff of Hermes and in a limited form via the Spear), Existence Erasure (Via Death Veil, erases all traces of the enemies she stealthily kills), Sealing (The Staff of Hermes was an important tool that helped in the sealing of Atlantis), Status Effect Inducement and Statistics Reduction (Can put people to sleep with some of her weapons or even stagger them. Many of her Keeper's Insights abilities can stun people and even reduce their strength and speed), Light Manipulation (With Vanish- can release a potent beam of light to temporarily blind people)

Attack Potency: At least Small Building level+ (As a direct descendant of the Isu via Leonidas I and being the biological child of Pythagoras who wielded the Staff of Hermes at the time, she should easily be vastly superior to most other Isu-Hybrids like Altaïr Ibn-La'Ahad and Ezio Auditore. Can trade blows with those who can harm her. Casually demolished a gigantic wooden doorway by hurling a man through it. Afterwards, she traded blows with Darius, who rammed her through a building floor. Has also traded blows with defeated various Greek mythical beasts, including the Minotaur, which can do this), higher with Rage Mode, the Spear of Leonidas, Sword of Eden and Staff of Hermes (Fought against the Isu in Aletheia's simulation, which was designed to replicate the real Isu's power in full to help her master the Staff's power. In the wrong hands, the Staff of Hermes would bring about complete destruction of entire cities, as it did to Atlantis), even higher upon unleashing her true Isu potential (Can use the powers of the Isu and become one of them once she unlocks her Isu DNA's true potential). Can negate durability with many of her abilities and her Spear | At least Small Building level+ (Is a golden eagle, can easily kill deers and other large animals with a single talon swipe. Also on par with Kassandra and Pythagoras)

Speed: At least Supersonic+ (Can swat aside arrows in the same exact manner as Bayek and can also run faster than them. On par with many Greek mythical beasts and beings, who should be comparable to the Isu, and even dodged and outran attacks from Alexios and Pythagoras, including their full-powered blasts and retaliated with twice as much power without any hindrance. Easily snuck up on Layla Hassan without triggering any alarms or being seen by any security cameras. Kept up with the Medusa, who could move fast enough to leave blurs behind and even appear like she's teleporting) with Superhuman swimming speed (Can easily outpace great white sharks while underwater), higher with Rage Mode, Bull Rush and Defensive Maneuvers, Archery Master (Kassandra's surroundings can slow down while she prepares to attack in mid-air, and even arrow shots appear slow to her eyes) Skills via Spear of Leonidas, even higher with the Staff of Hermes (Later easily kept up with the simulations of Isu like Hermes himself and Hades, and could even block Isu beams which can travel considerably faster than arrows. Also uncovered Isu Precursor Boxes to unlock her Sixth Sense to master the Staff's powers) | Subsonic (Golden eagles can achieve diving speeds of upto 150 mph) with at least Supersonic+ combat speed and reactions (Can easily dodge attacks from Kassandra, Pythagoras and other comparable enemies)

Lifting Strength: At least Class 5 (Can do the same feats as Bayek. Can casually send people twice her weight class flying with a single uppercut. Can push back and wrestle with large animals like great white sharks with her attacks. Wrestled with and defeated the Kretan Bull, who dwarved other ordinary cattle and even horses in terms of size alone, and also defeated other gigantic animals. Can easily move around even when her entire body is turned to stone. Pushed back and defeated the Minotaur, who could easily rip apart humans, wield a gigantic axe far too large and heavy for any man to use, and casually walk through Precursor stone, and she could even deflect his full-powered attacks without much trouble, and after she killed him she took up his axe as her own personal weapon. Later defeated Brontes and took up his gigantic stalagmite for her own use. Also pushed back and wrestled with a Staff-Amped Pythagoras. Should also be vastly superior to normal peak humans like Kyros of Zarax and Milo, both of them being able to lift massive pillars on their lonesome. Should be considerably stronger than her descendants, like Aya), higher with the Spear of Leonidas and the Staff of Hermes | Above Average Human (Should not be much weaker than most other golden eagles)

Striking Strength: At least Small Building Class+, higher with Rage Mode, Spear of Leonidas and the Staff of Hermes. Can ignore conventional durability via many of her abilities | At least Small Building Class+ (Can injure enemies comparable to Kassandra herself. Can easily kill gigantic elk with a single talon swipe)

Durability: At least Small Building level+ (Survived being thrown off a high cliff as a child without any injury; Can hold her own against great white sharks; Was completely fine after being rammed through a floor by Darius; Can go toe-to-toe with several Greek mythical beings and beasts like the Kretan Bull, Medusa and many more and survive their attacks, and also took hits from the Minotaur, who can generate this much energy. Can run on lava unhindered. Withstood full-powered attacks and blasts from Deimos and Pythagoras while they were equipped with their Pieces of Eden. Was only knocked unconscious by a gigantic tree falling on her. As she is a direct descendant of the Isu containing higher Isu genes than usual, she should be superior to most other peak-level Isu-Hybrids, who can tank explosions on these levels, brush off cannonballs and catapulted rocks with minimal damage and effortlessly no-sell Isu energy beams that are powerful enough to vaporize three human beings and reduce them to a bloody mist at the slightest touch), higher with armors, Rage Mode, Spear of Leonidas and Staff of Hermes (Can take considerably far higher amounts of damage than before. Can take hits from Aletheia's simulations of the Isu), even higher with Ares' Last Breath (Temporarily becomes invulnerable to all types of attacks) | At least Small Building level+ (Has survived several run-ins with many wild animals in his entire lifespan and survived all of them. Only died because of old age)

Stamina: Extremely High (Can run countrywide distances without stopping even when critically wounded. Can keep up in multiple battles for days while heavily injured and still not show any signs of fatigue). Infinite with the Staff of Hermes (No longer requires to eat, breathe or sleep) | Extremely High (As enduring as Kassandra)

Range: Standard melee range, extended melee range with swords and dagger sets, several meters with weapons and the Staff of Hermes, higher with its extending powers, several dozens of meters with shockwaves from her Spear, upto 30 meters with Athena's Sight, hundreds of meters with arrows

Standard Equipment: Spear of Leonidas (She later hands it over to Herodotus once it is exhausted of its power, and once it is restored, hands it over to Layla Hassan), Sword of Damokles, Sword of Kings (A sword made of adamant previously used by Amorges, the sword is an easter egg reference to another Ubisoft franchise, the Prince of Persia series, with the sword being based on the sword of the Prince's father Sharaman), several sets of swords, spears, axes, maces, arrows, staves, Staff of Hermes (Later passes it on to Layla, usable in gameplay), daggers, Ikaros (an eagle) | Beak, talons

Intelligence: Genius. Trained from a young age to fight as a Spartan, Kassandra was a highly skilled warrior able to wield a variety of weapons, use stealth to silently assassinate enemies and free run to climb and overcome most physical obstacles. She was also capable of correctly answering the riddles posed to her by the Sphinx. She had a great deal of knowledge on every innovation and discovery which have happened in her immensely long lifespan, such as being able to recognize Layla's device. She even knows of all historical information as well as many secret societies she has borne witness to during her immensely long lifespan. | Quite High for an animal, can understand human speech quite well and is extremely protective of Kassandra and Pythagoras.

Weaknesses: Standard human weaknesses, but has survived situations which would kill most peak-level humans, and once gaining access to the Staff of Hermes, most of these weaknesses are eventually removed. The Spear of Leonidas will eventually run out of power, requiring to be recharged with special artifacts, but it is still nonetheless a very formidable weapon, never losing its edge (It was eventually fully repaired for future generations at the Forge of Hephaistos). Some of her abilities last for a short amount of time and need recharging in the midst of combat. Kronos Time Shift can only stop time for 3 seconds. Due to the amount of time that has passed since obtaining the Staff of Hermes, Kassandra will die once she willingly passes on the staff to her next successor or if it is forcibly taken away from her (however, both entities will have to touch the Staff at the same time for this to happen). | Standard golden eagle weaknesses. Extremely protective of Kassandra and her family.

Notable Attacks/Techniques: Kassandra was capable of defeating multiple enemies simultaneously. Kassandra was able to wield a myriad of weapons ranging from swords, bows, spears, and axes. Kassandra did not rely on a shield for protection, instead being able to easily deflect enemy attacks.

A master of stealth, Kassandra was able to silently assassinate her targets undetected and was also able to utilize the foliage of bushes to remain hidden from her enemies. She also proved proficient in the use of the Spear of Leonidas which aided her in silent assassinations.

A skilled freerunner, Kassandra was able to scale the statue of Athena in Athens as well as natural elements with relative ease. She also proved to be a strong swimmer whilst searching the ruins of underwater shipwrecks and was capable of holding her breath for a relatively long period of time.

Kassandra shared a symbiotic relationship with her eagle, Ikaros, which aided her in reconnaissance thanks to her Eagle Vision. Unlike later Assassins such as Altaïr Ibn-La'Ahad, Ezio Auditore da Firenze, and Desmond Miles, Kassandra's Eagle Vision was far more literal in the sense that activating the ability allowed her to see through the eyes of Ikaros.

With the Staff of Hermes which was passed on to her by her father Pythagoras, she was rendered immortal and remained unchanged for far longer than two thousand years. She could even cause the Staff of Hermes to transform into anything she chooses, such as a lantern.

Other abilities she possessed with the Staff and Spear are as follows:

Abilities:

Skill Description Upgrade 1 Upgrade 2
ACOD - Summon Phobos
Summon Phobos
Hold "↓" to Summon Phobos. Call Phobos to your side or let him catch up to you while running to auto-mount. While riding, hold LB / L1 to stand up and press A / X to leap from Phobos. N/A
ACOD - Meditation
Meditation
Rest and move time forward. N/A
ACOD - Eyes of Ikaros
Eyes of Ikaros
Use Ikaros to tag enemies or locate targets. Increases its accuracy by synchronizing Viewpoints. Use Ikaros to tag enemies or locate targets. Increases its accuracy by synchronizing Viewpoints. When controlling Ikaros, harass a target by pressing F. When fighting multiple opponents, Ikaros automatically targets one of them. Use Ikaros to tag enemies or locate targets. Increases its accuracy by synchronizing Viewpoints. When controlling Ikaros, harass and damage a target by pressing F. When fighting multiple opponents, Ikaros automatically targets one of them.
ACOD - Assassination
Assassination
Using the Spear of Leonidas, deal Assassination damage to an unaware target, either killing or heavily damaging them. N/A
ACOD - Leap of Faith
Leap of Faith
Falling does cause damage, but it's not fatal. Falling does not cause damage. Requires Level 20. Falling does not cause damage. While falling, press to smash the ground and Stun nearby enemies. Requires Level 30.
ACOD - Whistle
Whistle
Whistling attracts the attention of nearby enemies. N/A
ACOD - Man at Arms
Man at Arms
Equip a second weapon from the inventory Menu and swap between them at any time. Equip a second weapon from the inventory Menu and swap between them at any time. Unlock an additional melee Ability Wheel for Warrior and Assassin Abilities. N/A
ACOD - Defensive Maneuvers
Defensive Maneuvers
Press X / ⬜ to Dodge, Tap LB / L1 to Parry. Just before an attack hits, parry, dodge, or roll out of danger. Perfectly timed dodges briefly slow time. N/A
ACOD - Knockout and Recruiting
Knockout and Recruiting
Incapacitate and then recruit enemies to join the crew of the Adrestia. Visit the Ship Menu to assign them, gain their benefits, and make them available for the Distract Ability. N/A

Skill Description Upgrade 1 Upgrade 2
Sixth Sense Time slows for up to 5 seconds when you're spotted by enemies. Aimed arrows lock on to the target's torso and deal 150% Hunter damage. Time slows for up to 6 seconds when you're spotted by enemies. Aimed arrows lock on to the target's torso and deal 175% Hunter damage. Time slows for up to 8 seconds when you're spotted by enemies. Aimed arrows lock on to the target's head and deal 200% Hunter damage.
Arrow Master Be a master of Paralyzing Arrows to knock out targets instead of killing them. Craft arrows in the Inventory Menu. Be a master of Paralyzing, Fire, and Poison Arrows. Craft arrows in the Inventory Menu. Be a master of Paralyzing, Fire, Poison, and Explosive Arrows. Craft arrows in the Inventory Menu.
Beast Master Tame wolves that have been knocked out. Only one wild animal can be tamed at a time. Tame wolves, leopards, lions or lynx that have been knocked out. Only one wild animal can be tamed at a time. Tame wolves, leopards, lions, lynx or bears that have been knocked out. Only one wild animal can be tamed at a time.
Spread Shot Shoot a spread of 3 arrows at the same time that each deal 100% Hunter damage. Shoot a spread of 5 arrows at the same time that each deal 100% Hunter damage. Special Arrows can be used. Shoot a spread of 7 arrows at the same time that each deal 100% Hunter damage. Special Arrows can be used. Break enemy shields with multiple shots.
Multi Shot Target up to 4 enemies at the same time and shoot arrows that deals 150% Hunter damage to each target. Target up to 6 enemies at the same time and shoot arrows that deals 200% Hunter damage to each target. Special Arrows can be used. Target up to 8 enemies at the same time and shoot arrows that deals 250% Hunter damage to each target. Special Arrows can be used.
Rain of Destruction Rain down a volley of arrows in an area of 3 meters, dealing 300% Hunter damage. Rain down a volley of arrows in an area of 5 meters, dealing 350% Hunter damage. Special Arrows can be used. Rain down a volley of arrows in an area of 5 meters, dealing 450% Hunter damage. Special Arrows can be used.
Predator Shot Zoom to shoot an arrow that deals 430% Hunter damage and travels 25% farther. Hold RT / R2 to gain control of the arrow in the air instead of charging it. Zoom to shoot an arrow that deals 500% Hunter damage and travels 88% farther. Hold RT / R2 to gain control of the arrow in the air instead of charging it. Special Arrows can be used. Zoom to shoot an arrow that deals 600% Hunter damage and travels 150% farther. Hold RT / R2 to gain control of the arrow in the air instead of charging it. Special Arrows can be used.
Devastating Shot Unleash a blood-thirsty arrow that deals 290% Hunter damage (and up to double when fully charged). Fire and Poison Arrow elemental buildup increases by 150%. Special Arrows can be used. Unleash a blood-thirsty arrow that deals 350% Hunter damage (and up to double when fully charged). Fire and Poison Arrow elemental buildup increases by 175%. Special Arrows can be used. Unleash a blood-thirsty arrow that deals 400% Hunter damage (and up to double when fully charged). Fire and Poison Arrow elemental buildup increases by 200%. Special Arrows can be used.
Rapid Fire Continuously shoot arrows faster by holding RT/R2. Each arrow shot costs 35% of an Adrenaline segment and inflicts 60% Hunter damage. Continuously shoot arrows faster by holding RT/R2. Each arrow shot costs 30% of an Adrenaline segment and inflicts 70% Hunter damage. Special Arrows can be used. Continuously shoot arrows even faster by holding RT/R2. Each arrow shot costs 25% of an Adrenaline segment and inflicts 80% Hunter damage. Special Arrows can be used.
Archery Master Increase Hunter damage by 20%. No longer consume Normal Arrows when using Hunter Abillities. Increase Hunter damage by 30% and Headshot damage by 20%. No longer consume Normal Arrows when using Hunter Abillities. If an Adrenaline segment is partially drained, it will refill outside of combat. Increase Hunter damage by 40% and Headshot damage by 40%. No longer consume Normal Arrows when using Hunter Abillities. If an Adrenaline segment is partially drained, it will refill outside of combat. Slow down time while aiming with a bow in midair.
Overpower Bow Strike Shoot a powerful, charged arrow that deals 1000% Hunter damage and explodes on impact. Uses 3 adrenaline segments. Shoot a powerful, charged arrow that deals 1200% Hunter damage and explodes on impact. Uses 3 adrenaline segments. Shoot a powerful, charged arrow that deals 1500% Hunter damage and explodes on impact. Uses 3 adrenaline segments.
Ghost Arrows of Artemis Shoot a ghostly arrow that can travel through shields, enemies, and even walls. Deals 260% Hunter damage. Shoot a ghostly arrow that can travel through shields, enemies, and even walls. Deals 290% Hunter damage.  Special Arrows can be used. Shoot a ghostly arrow that can travel through shields, enemies, and even walls. Deals 340% Hunter damage. Special Arrows can be used.

Skill Description Upgrade 1 Upgrade 2
Bull Rush Quickly rush through enemies, knock them down and deal 250% Warrior damage. Quickly rush through enemies, knock them down and deal 300% Warrior damage. Quickly rush through enemies, knock them down and deal 400% Warrior damage. Finishes with a heavy smash attack.
Second Wind Live to fight on! Refilling 25% of max Health. Live to fight on! Refilling 35% of max Health. Live to fight on! Refilling 50% of max Health and remove the effects of Fire and Poison.
Ring of Chaos A sudden shocking blast Stuns surrounding enemies within 3 meters and deals 150% Warrior damage. A sudden shocking blast Stuns surrounding enemies within 5 meters and deals 180% Warrior damage. A sudden shocking blast Stuns surrounding enemies within 7 meters and deals 250% Warrior damage.
Spartan Kick A legendary kick that knocks a target back and deals 160% Warrior damage. The target won't be killed and can be recruited afterward. A legendary kick that knocks a target back and deals 200% Warrior damage. The target won't be killed and can be recruited afterward. A legendary kick that knocks a target back and deals 250% Warrior damage. The target won't be killed and can be recruited afterward. The kick is so powerful that multiple targets can be hit by the shockwave.
Weapons Master Keep those weapons clean and sharp. Increase Warrior damage by 20%. Keep those weapons clean and sharp. Increase Warrior damage by 30%. Increase CRIT chance with all weapons by 5%. Keep those weapons clean and sharp. Increase Warrior damage by 40%. Increase CRIT chance with all weapons by 10%Combo finishers deal more damage when the combos contain both Light and Heavy Attacks
Gear Master Taking great care of your gear pays off. Increase Armor by 30%. Taking great care of your gear pays off. Increase Armor by 60%. Reduce Ranged damage received by 5%. Taking great care of your gear pays off. Increase Armor by 90%. Reduce Ranged damage received by 10%There is a 10% chance that an attacking enemy will stagger.
Overpower Attacks Massively powerful attacks that vary depending on weapon type. Requires 3 full Adrenaline segments. Massively powerful attacks that vary depending on weapon type. Requires 3 full Adrenaline segments. Damage increased. Massively powerful attacks that vary depending on weapon type. Requires 3 full Adrenaline segments. Damage and number of attacks increased.
Battlecry of Ares In a fit of godly rage, all attacks inflict 20% more damage for 10 seconds. During this time, all enemy attacks are non-lethal. In a fit of godly rage, all attacks inflict 35% more damage for 15 seconds. During this time, all enemy attacks are non-lethal. In a fit of godly rage, all attacks inflict 50% more damage for 20 seconds. During this time, all enemy attacks are non-lethal. Every hit received boosts attack damage.
Charged Heavy Attack Focus inner strength to unleash a powerful attack that vary depending on weapon type. Knocks enemies away or breaks their guard. Focus inner strength to unleash a powerful attack that vary depending on weapon type. Knocks enemies away or breaks their guard. Damage is increased to 150%. Focus inner strength to unleash a powerful attack that vary depending on weapon type. Knocks enemies away or breaks their guard. Damage is increased to 150%Charge duration is reduced by 25%.
Shield Breaker Break small shields and deal 150% Warrior damage. Break all shields, Stun the target, and deal 160% Warrior damage. Break all shields, Stun the target, and deal 250% Warrior damage. The shield explodes into fragments that damage surrounding enemies.
Flaming Attacks Conjure the fires of Hephaistos. Applies Fire damage to Melee weapons and Normal Arrows for 15 seconds. When their Fire Meter is full, enemies start Burning. Burning inflicts damage over time. Conjure the fires of Hephaistos. Applies Fire damage to Melee weapons and Normal Arrows for 20 seconds. When their Fire Meter is full, enemies start Burning. Burning inflicts damage over time. Conjure the fires of Hephaistos. Applies Fire damage to Melee weapons and Normal Arrows for 25 seconds. When their Fire Meter is full, enemies start Burning. Burning inflicts damage over time. There is no cooldown.
Fire Mastery You handle fire like a pyromancer. Fire buildup is increased by 25%. Requires Flaming Attacks (rank 1). You handle fire like a pyromancer. Fire buildup is increased by 40%Burning duration is increased by 4 seconds. You handle fire like a pyromancer. Fire buildup is increased by 60%. Burning duration is increased by 6 seconds. Fire damage is increased by 40%.

Skill Description Upgrade 1 Upgrade 2
Shadow Assassin Assassination and Knock Out damage are increased by 20%. Automatically loot the enemy after an Assassination. Assassination and Knock Out damage are increased by 30%. Automatically loot the enemy after an Assassination. CRIT damage is increased by 25%. Assassination and Knock Out damage are increased by 40%. Automatically loot the enemy after an Assassination. CRIT damage is increased by 50%Assassinations give 1 extra adrenaline segment bonus.
Rush Assassination Launch the Spear of Leonidas at a distant enemy to deal 100% Assassin damage up close. Can be chained 1 time. Launch the Spear of Leonidas at a distant enemy to deal 130% Assassin damage up close. Can be chained 2 time. Launch the Spear of Leonidas at a distant enemy to deal 150% Assassin damage up close. Can be chained 3 time.
Critical Assassination Launch a stealth attack with deadly precision, dealing 200% Assassin damage. Must be in range and out of conflict to perform it. Launch a stealth attack with deadly precision, dealing 250% Assassin damage. Must be in range and out of conflict to perform it. Launch a stealth attack with deadly precision, dealing 300% Assassin damage. Must be in range and out of conflict to perform it.
Stealth Master Become a silent killer. Noise from movement and Assassination is reduced. Become a silent killer. Noise from movement and Assassination is further reduced. Enemy detection distance is reduced in crouchBecome a silent killer. Noise from movement and Assassination is further reduced. Enemy detection distance is minimal in crouch. At night, Assassination and out of combat damage are increased.
Shadow of Nyx While out of conflict, become as invisible as a shadow. Any movement will cause exposure. Adrenaline is quickly consumed over time. Requires Level 23. While out of conflict, become as invisible as a shadow. Stealth movement will not cause exposure, but attacking or colliding with a target will. Adrenaline is consumed over time. While out of conflict, become as invisible as a shadow. Stealth movement  or aiming a bow 'will not cause exposure,' but attacking or colliding with a target will. Adrenaline is consumed slowly over time.
Venomous Attacks Applies Poison damage to Melee weapons and Normal Arrows for 15 seconds.. When their Poison Meter is full, enemies become Intoxicated. Intoxication inflicts damage over time and weakens the damage and armor of the enemy. Applies Poison damage to Melee weapons and Normal Arrows for 20 seconds.. When their Poison Meter is full, enemies become Intoxicated. Intoxication inflicts damage over time and weakens the damage and armor of the enemy. Applies Poison damage to Melee weapons and Normal Arrows for 20 seconds.. When their Poison Meter is full, enemies become Intoxicated. Intoxication inflicts damage over time and weakens the damage and armor of the enemy. There is no cooldown.
Poison Mastery Your knowledge of venoms is undeniable. Poison buildup is increased by 25%. Requires Venomous Attacks (rank 1). Your knowledge of venoms is undeniable. Poison buildup is increased by 40%. Intoxicated is increased by 4 seconds. Your knowledge of venoms is undeniable. Poison buildup is increased by 60%. Intoxicated is increased by 6 secondsPoison damage and weakening effect is increased by 25%.
Hero Strike Single strike attack unleashing the full power of the Spear of Leonidas. Inflicts 60% Assassin damage. Can be used in active conflict. Single strike attack unleashing the full power of the Spear of Leonidas. Inflicts 80% Assassin damage. Can be used in active conflict. Single strike attack unleashing the full power of the Spear of Leonidas. Inflicts 100% Assassin damage. Can be used in active conflict.
Slow Time Move faster than Hermes as time is slowed down for 5 seconds. Move faster than Hermes as time is slowed down for 7 seconds. Move faster than Hermes as time is slowed down for 10 seconds.
Revelation Summon Athena's sight to reveal all secrets, chests and hidden passages in a radius of 15 meters. All nearby enemies are tagged. Summon Athena's sight to reveal all secrets, chests and hidden passages in a radius of 20 meters. All nearby enemies are tagged. Summon Athena's sight to reveal all secrets, chests and hidden passages in a radius of 30 meters. All nearby enemies are tagged.
Vanish With a burst of bright light, Stun nearby targets for 6 seconds. Attacking them will break the Stun. With a burst of bright light, Stun nearby targets for 8 seconds. Attacking them will break the Stun. With a burst of bright light, Stun nearby targets for 10 seconds. Attacking them will break the Stun.

Call to Arms

Summon a Lieutenant to distract enemies for at least 30 seconds. Summon a Lieutenant to distract enemies for at least 40 seconds.

Summon an enraged Lieutenant to distract enemies for at least 50 seconds.

Death Veil  Enemies killed by Assassionation automatically disappeared and cannot be detected by anyone. Requires Shadow Assassin. N/A N/A

  • Kronos Time Shift: The upgraded version of Vanish.
    • Description: Kronos bends time around you. Time stops for 3 seconds as you are launched in the air and nearby enemies are Stunned. Leap of Faith's ground smash and Hunter Abilities can be activated. They all deal CRIT damage.
  • Artemis's Trickery: An upgrade of Devastating Shot.
    • Description: Your arrows become deadly traps that detonate and deal 250% Hunter damage to enemies that come in close proximity. Special Arrows can be used.
  • Ares's Last Breath: An upgrade of Second Wind.
    • Description: Ares gives you one last fighting breath. You are immune to enemy attacks, 5% of damage dealt is restored as Health and melee hits received will be automatically parried. It also removes the effects of Fire and Poison when activated. Lasts 10 seconds.
  • Ares Madness: An upgrade of Battlecry of Ares.
    • Description: Summon the full power of Leonidas's unbroken Spear. For 10 seconds, all attacks deal 35% Assassin damage, all enemy attacks are non-lethal, and other Abilities are unavailable.
  • Kronos Time Warp: An upgrade of Slow Time.
    • Description: Slow time for 5 seconds. Headshots performed during this time extend the duration by 2.5 seconds and increase Headshot damage by 125%. Ability wears off after 5 Headshots.
  • Might of Artemis: An upgrade of Rain of Destruction.
    • Description: Rain down a burst of arrows in a 3 meter radius around you, dealing 450% Hunter damage. Enemies inside the area are Stunned for 5 seconds and take CRIT damage from Melee attacks and Abilities. Special Arrows can be used.
  • Ares Bull Charge: An upgrade of Bull Rush.
    • Description: Summon a bull that charges through enemies and knocks them down, dealing 400% Warrior damage.
  • Blessing of Kronos: An upgrade of Venomous Attacks.
    • Description: Kronos lends you lsu powers. For 15 seconds, receive 50% more Adrenaline when dealing damage. During that time, you are immune to lsu Adrenaline drain and freeze effects.
  • Kronos's Punishment: An upgrade of Call to Arms.
    • Description: Summon the power of Kronos by creating a dangerous replica of yourself that performs a stealth attack and deals 100% Assassin damage to your target.
  • Wrath of Ares: An upgrade of Ring of Chaos.
    • Description: Use the wrath of Ares to smash your spear into the ground, slowing all enemies in a 5 meter radius. After 14 seconds, slowed enemies are dealt 250% Warrior damage, and 50% more damage for each additional enemy inside the area.

Keys: Kassandra | Ikaros

Note: Kassandra is one of two selectable protagonists in Assassin's Creed: Odyssey, alongside Alexios. Regardless of who the player chooses and despite the fact that Kassandra is the canon protagonist, the two protagonists share the same story, and thus, the same feats, so both of them are interchangeable.

Gallery

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

Start a Discussion Discussions about Kassandra

  • Kamado Tanjirou vs Kassandra

    13 messages
    • Kassandra time haxes and calls it a day bruh. Shift to someone less haxxy and we can look at giving Tanjirou a win. Why not go with Altair instead?
    • Bump
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