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This is a letdown, Gen Narumi. There are words in my memories that I'll deliver in place of your master. "I don't need an incompetent officer. Die here."
~ Kaiju No. 11, mocking and flaunting its superiority over Gen Narumi

Summary

Kaiju No. 11 is one of the many Identified Kaiju created by Kaiju No. 9, making it an extremely powerful Daikaiju, with a Fortitude level of 9.0.

Powers and Stats

Tier: 7-A, higher with Water and Muscle Enhancement

Name: Kaiju No. 11

Origin: Kaiju No. 8

Gender: Unknown

Age: Few Months Old

Classification: Kaiju (Identified Kaiju)

Powers and Abilities:


Attack Potency: Mountain level[Statistics Values 1] (In comparison to the prototype Kaiju No. 10, the other Fortitude 9.0 Daikaiju that were created by No. 9 are stated to outshine Kaiju No. 10 entirely in terms of power, speed, and combat ability.[1] As shown with No. 15, all of the No. 9's Cataclysm Fortitude 9.0 Daikaiju, with the exception of Kaiju No. 14, have trained in order to defeat their specific opponent at their maximum power prior to the war,[8] which for No. 11 is 98% Full Release Gen Narumi), Mountain level+[Statistics Values 2] with Water (Can harm[8] and draw blood[3] from Numbers Weapons 1 Full Release Gen Narumi. Uses the same water for offense and automatic defense), higher with Muscle Enhancement (Superior to its water-based attacks as it could not only send Numbers Weapons 1 Full Release Gen Narumi flying through buildings on the two occasions it was used, but also heavily damaged Gen's right torso and cause hairline fractures in two of his left ribs, resulting in the operating room having to divert 2 percent of the suit's constructed muscle to control bleeding[3][2])

Speed: High Hypersonic[Statistics Values 3] (In comparison to the prototype Kaiju No. 10, the other Fortitude 9.0 Daikaiju that were created by No. 9 are stated to outshine Kaiju No. 10 entirely in terms of power, speed, and combat ability.[1] As shown with No. 15, all of the No. 9's Cataclysm Fortitude 9.0 Daikaiju, with the exception of Kaiju No. 14, have trained in order to defeat their specific opponent at their maximum power prior to the war,[8] which for No. 11 is 98% Full Release Gen Narumi), High Hypersonic+[Statistics Values 4] with Water (Offensively, it's fast enough to outpace Numbers Weapons 1 Full Release Gen Narumi[8] and kept the captain from getting the kaiju within range for about 15 minutes[2]. Defensively, it could consistently react to attacks from Gen Narumi despite him using his fastest attacks, such as Numbers One: Eruption Slash and Numbers Two: Slash Salvo, and No. 11 was confident in its ability to react to the rest of his techniques[2])

Lifting Strength: Class G[Statistics Values 5] (It has been proven that kaiju of the Daikaiju-class are capable of performing such feats), higher with Water (Capable of halting[3], if not fully immobilizing[2], Numbers Weapons 1 Full Release Gen Narumi on the ground or in the air, leaving him vulnerable for No. 11 to land clean hits on him with no fear of retaliation)

Striking Strength: Mountain level, Mountain level+ with Muscle Enhancement

Durability: Mountain level+[Statistics Values 6] (Able to endure multiple attacks from Numbers Weapons 1 Full Release Gen Narumi, although it was noted to be overwhelmed and that if the assault had continued, it would eventually be neutralized[3]), higher with Water (Could no-sold some of Numbers Weapons 1 Full Release Gen Narumi's strongest attacks, such as Numbers One: Eruption Slash and Numbers Two: Slash Salvo, and No. 11 was confident in its ability to block the rest of his techniques[2])

  1. Upscales from 188.33 MegaTons
  2. Scales to 878.60 MegaTons
  3. Upscales from 28.68
  4. Upscales from Mach 83.68
  5. Scales to 5.65e+10 kg
  6. Scales to 878.60 MegaTons

Stamina: Superhuman (As a kaiju, they possess a near immunity to pain and injury in comparison to humans, as they have cores instead of frail human hearts[14], which allows kaiju to be able to take powerful attacks capable of tearing off their limbs[7][15][16][17], destroying their organs[18], break their spinal cord and neck without being affected by the paralysis[19][20] or having a significant part of their bodies removed[21][22] without flinching or rendered unconscious from the pain. Those with strong willpower are capable of having the stamina to endure a month of battling in Kaiju No. 9’s mental plane, which is teeming with hundreds of Kaiju, each relentlessly swarming their victims and perpetually regenerating or reforming, having no weaponry besides the one that you can conjure, their strength, memories and appearance reduce to when one were at their most vulnerable (I.e, childhood), all the while Kaiju No. 9 has full dominance to the point of spawning tentacles, creating illusions, etc.[4][23][24])

Range: Several Meters physically, Hundreds of Meters with Water Manipulation (Could flood a city block with water, which would be about 200 meters. Could keep Gen Narumi at such a distance that he could not get the kaiju in range for his attacks, both long and close-range[2]), Up to Kilometers with Animal Manipulation (Kaiju No. 10, a prototype,[11] could manipulate the Wyvern-type Kaiju[25][26] across the entirety of Third Division Base), Aura (When a captain-class officer, who possesses an Unleashed Combat Power of 84% or above,[13], unleashes full release, the area is designated as restricted to officers with an Unleashed Combat Power under 60 percent[27]. The reason for this is that a captain-class’s combat power reaches the level of a Daikaiju and thus releases an aura capable of engulfing weaker officers and killing them,[28] which is why those officers usually need permission to perform a Full Release[29] or warn other officers to not approach the danger zone[30], showcasing that Daikaiju’s aura is passive in nature. When an officer wears a Numbers Weapon Weapon Suit, which is crafted from the bodies of Daikaiju, they transform into such a dangerous life form[31] that even First Division Officers, whose combat powers are viewed as impressive by a 60% Full Release Kikoru Shinomiya[32] and hold their own against Kaiju that the same Kikoru would need assistance with[33], stated they needed to evaluate just as much as the civilian instead of providing backup, implying a level of superiority in comparison to those that wear normal Defense Force suits. Danger Zones can range from Hundreds of Meters to Kilometers[30][34]. Kaiju No. 6’s aura was able to affect Kaiju No. 8 from beyond three kilometers away[35]) and Shockwaves (The power of an identified Kaiju, typically a Daikaiju or Numbers Weapon Users, reaches a level where a city as large as Tachikawa cannot hold just by exchanging blows with another[36]. Kaiju No. 10 could create a shockwave that reaches this far), Tens of Kilometers with Extrasensory Perception (Daikaiju, such as Kafka Hibino could sense the Kaiju energy of Soshiro Hoshina, Gen Narumi and Kikoru Shinomiya, who are at Chōfu, Sumida Ward and Chiyoda respectively while at Oizumi[5]. Kaiju No. 9 could sense Kaiju No. 6’s energy within Reno Ichikawa[34] from 20 Kilometers[37])

Standard Equipment: None notable

Intelligence:

Gifted. As a kaiju that exceeds Identified Kaiju Class, their combat abilities far surpass those of Identified Kaiju Class, whose combat abilities far exceed those of a regular Daikaiju, because while there are just under 30 officers in the Japanese Defense Force [which should have roughly the same number of members as the Japan-Self Defense Force] and less than ten in terms of solo combat capability capable of fighting Daikaiju, the number drops even lower when up against an Identified Kaiju-Class Threat, as they require several officers with captain-grade strength, and against a powerful kaiju such as No. 11, the number drops even more[14][13]. To further elucidate on their combat abilities, just five Identified Kaiju-Class Threats together are stated to be well beyond what the Eastern Division can handle on their own[13], which included the First Division, the strongest key division of the Defense Force, famous even overseas for its exceptional power[32]. At the very minimum, Daikaiju-class threats are said to have fortitude levels above 8.0, making their combat abilities far greater than Fortitude 6.4 Kaiju, who are considered so dangerous by Third Division Soshiro Hoshina that neutralizing just one would require an entire company of general officers from the Third Division[38]. General Officers from the Third Division possess Unleashed Combat Powers around 20-30%[39], making them more skilled than JSDF military officers, such as Aoi Kaguragi, who was recognized as the military's rising star when he first joined the Defense Force, not to mention capable of holding their own against kaiju[37] who is not only intelligent enough to predict Soshiro Hoshina’s movement but is fast enough to blitz him and knock him away when using 51% of Numbers Weapon 10's power — meaning that these kaiju are more than capable of blitzing and one-shotting the general officers[40] — and neutralize them. Upon seeing Kikoru dodge its point-blank surprise attack after thoroughly blitzing her, Kaiju No. 15 stated that it was only slightly impressed, implying that for Daikaiju-level fighters, such a display is the bare minimum to keep up with them and could likely replicate the feat.[30] Additionally, Daikaiju-class Kaiju are noted to be comparable to a restrained Kaiju No. 8 in terms of skill, who could hold his own against Soshiro Hoshina, who is a highly skilled kaiju slayer whose skills against miniature and midsize kaiju surpass those of the Captain of the Strongest Division in the Defense Force, "Japan's Strongest Anti-Kaiju Combatant", Gen Narumi, as he could resist an onslaught from Soshiro by dodging his blades and changing their course with precision despite being the slower of the two[7].

This Identified Kaiju was created by Kaiju No. 9 to exterminate the Defense Force using Director General Shinomiya's extensive knowledge of the Defense Force's capabilities—both its strengths and weaknesses—and should be able to mimic and counter their officers’ tactics and techniques in battle[3]. Stated that in terms of combat ability, the other Fortitude 9.0 Daikaiju such as Kaiju No. 12 outshines that of the prototype Kaiju No. 10[1]. The hydrokinesis-based abilities of this kaiju enable it to compete with opponents such as Defense Force First Division Captain Gen Narumi, who is dressed in the full Numbers Weapon 1 Combat Suit that allow him to anticipate the movements of multiple opponents at once by reading the electrical impulses from their nervous systems and heighten his perception to the point of perceiving the world as frozen[3]. Because Kaiju No. 11 is given Isao Shinomiya's memories and can see any point in them with perfect clarity as shown by No. 11 being able to recite the very same words Isao used to tell Gen[2], it should be able to directly access Isao's combat powers and experiences as the strongest soldier the Defense Force had ever seen[16] and Humanity's Strongest[41]. Those with strong willpower are capable of enduring a month of battling in Kaiju No. 9’s mental plane, which is teeming with hundreds of Kaiju, each relentlessly swarming their victims and perpetually regenerating or reforming, having no weaponry besides the one that you can conjure, their strength, memories and appearance reduce to when one were at their most vulnerable (I.e, childhood), all the while Kaiju No. 9 has full dominance to the point of spawning tentacles, creating illusions, etc.[4][23][24]

Soshiro stated that one should anticipate cold-blooded attacks from kaiju.[42] Despite typical Kaiju being animalistic in nature and often attack with no regard for how open they will be after an attack like savage beasts[20], they are more than intelligent enough to predict attacks from skilled Defense Force officers, such as Soshiro Hoshina, although his movement was hindered by Kaiju No. 10[40]. A Kaiju can instinctively tell how strong an opponent is, and due to this, they can instantly make decisions whether to run or engage based on it.[43]


Weaknesses: Standard Kaiju weaknesses

Gallery

Notable Matchups

Victories:

Losses:

Inconclusive:

References

  1. 1.0 1.1 1.2 1.3 Kaiju No. 8 Chapter 88
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 Kaiju No. 8 Chapter 86
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 Kaiju No. 8 Vol. 10 Chapter 81
  4. 4.0 4.1 4.2 4.3 Kaiju No. 8 Vol. 9 Chapter 68
  5. 5.0 5.1 Kaiju No. 8 Chapter 83
  6. Kaiju No. 8 Vol. 2 Chapter 17
  7. 7.0 7.1 7.2 Kaiju No. 8 Vol. 3 Chapter 20
  8. 8.0 8.1 8.2 8.3 8.4 8.5 Kaiju No. 8 Chapter 85
  9. Kaiju No. 8 Vol. 7 Chapter 54
  10. Kaiju No. 8 Chapter 96
  11. 11.0 11.1 Kaiju No. 8 Vol. 7 Chapter 57
  12. Kaiju No. 8 Vol. 10 Chapter 76
  13. 13.0 13.1 13.2 13.3 Kaiju No. 8 Vol. 10 Chapter 77
  14. 14.0 14.1 Kaiju No. 8 Vol. 5 Chapter 38
  15. Kaiju No. 8 Vol. 4 Chapter 27
  16. 16.0 16.1 Kaiju No. 8 Vol. 4 Chapter 35
  17. Kaiju No. 8 Vol. 6 Chapter 44
  18. Kaiju No. 8 Vol. 6 Chapter 62
  19. Kaiju No. 8 Vol. 3 Chapter 18
  20. 20.0 20.1 Kaiju No. 8 Vol. 5 Chapter 36
  21. Kaiju No. 8 Vol. 2 Chapter 14
  22. Kaiju No. 8 Vol. 6 Chapter 51
  23. 23.0 23.1 Kaiju No. 8 Chapter 103
  24. 24.0 24.1 Kaiju No. 8 Chapter 104
  25. Kaiju No. 8 Vol. 3 Chapter 24
  26. Kaiju No. 8 Vol. 3 Chapter 25
  27. Kaiju No. 8 Vol. 6 Chapter 47
  28. Kaiju No. 8 Chapter 116
  29. Kaiju No. 8 Vol. 3 Chapter 19
  30. 30.0 30.1 30.2 Kaiju No. 8 Vol. 10 Chapter 78
  31. Kaiju No. 8 Vol. 9 Chapter 71
  32. 32.0 32.1 Kaiju No. 8 Vol. 5 Chapter 39
  33. Kaiju No. 8 Vol. 5 Chapter 42
  34. 34.0 34.1 Kaiju No. 8 Chapter 105
  35. Kaiju No. 8 Chapter 99
  36. Kaiju No. 8 Chapter 106
  37. 37.0 37.1 Kaiju No. 8 Vol. 10 Chapter 75
  38. Kaiju No. 8 Vol. 1 Chapter 7
  39. Kaiju No. 8 Vol. 1 Chapter 5
  40. 40.0 40.1 Kaiju No. 8 Vol. 9 Chapter 73
  41. Kaiju No. 8 Vol. 6 Chapter 48
  42. Kaiju No. 8 Vol. 4 Chapter 28
  43. Kaiju No. 8: Exclusive on the Third Division Chapter 2

Discussions

Discussion threads involving No 11
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