
Summary
Jumpy Ghostface is a hero of Big Green, classified as Hero 088. He is the current Rabbit King, who was originally manipulated by High Roller to think that humans were the enemies of animals, and because of this he would oppress the humans and act cruel to them, along with the rabbit forces. It took First Squad’s effort to beat him in a jump roping contest for him to join Big Green.
Jumpy has since been a helpful teammate for First Squad, and has since learned how to speak English and can speak to several animals such as Butterflies, and his compassion has led to other animal kings to become friends with him.
Powers and Stats
Tier: High 7-C
Name: Jumpy Ghostface
Origin: Hero: 108
Gender: Male
Age: Unknown
Classification: Rabbit King, Hero 088
Powers and Abilities: Superhuman Physical Characteristics, Elasticity, Toon Force, Explosion Manipulation, Weapon Mastery (With jump rope and carrot grenades), Stealth Mastery, can speak to animals, Forcefield Creation, Hypnosis and Subjective Reality (When you stare into Jumpy’s eyes, he can put you under a trance which makes you experience his daydream, or fantasy, where everything that happens in the fantasy happens to you in the real world), Dream Manipulation and Resistance to Dream Manipulation (Was able to fight back against the nightmares inflicted upon them by the Zebra Brothers)
Attack Potency: Large Town level (Comparable to Mighty Ray, who was capable of doing this with a casual attack, and can harm the Zebra Brothers, who can take these attacks with few issues)
Speed: Relativistic (Comparable to Mighty Ray and the rest of First Squad, who can dodge beams of solar energy and lasers)
Lifting Strength: Possibly Class M (Comparable to Mighty Ray, who was capable of resisting the pull of a monster who could suck in islands for some time)
Striking Strength: Large Town level
Durability: Large Town level (Comparable to his squad, and can take attacks comparable to Mighty Ray’s)
Stamina: High (Can fight for extended periods of time, battling against whole armies with no real issues)
Range: Several Meters with jump rope, Tens of Meters with carrot grenades
Standard Equipment: Jumprope, Carrot grenades
Intelligence: Above Average (Was able time learn English, though still struggles with it at times, and is capable of fighting Spotter, who became an incredibly skilled ninja to attempt and take the throne from Jumpy)
Weaknesses: Can space out in the middle of battle
Notable Attacks/Techniques:
Notable Matchups
Victories:
Losses:
Inconclusive:
Discussions
Discussion threads involving Jumpy Ghostface |