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JoeMusashi
You fought well.
~ Joe Musashi

Summary

Joe Musashi is one of the main protagonists in Sega's Shinobi series of video games, first introduced in 1987. He belongs to the Oboro ninja clan, and he is skilled in the art of ninjutsu and shuriken throwing. He uses Hazy Moon, a mystical sword and Oboro clan treasure that was passed down to him by his predecessors.

A master of the shinobi arts, Joe's immense power and fighting skill have led to many tales of his valor, which have in turn made him a legend and earned him the nickname "The Super Shinobi". He has faced many vile foes, from Zeed's terrorist and ninja forces to human bio-weapons and mechanized and genetic monstrosities. Although some of his descendants have inherited his duties, Joe leads the Oboro with a fearless strength and a sense of duty.

Powers and Stats

Tier: At least Low 7-B

Name: Joe Musashi, "Super Shinobi"

Origin: Shinobi

Gender: Male

Age: 26

Classification: Oboro Clan Member, Japanese Government Shinobi

Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery (Via his Hazy Moon sword and shurikens), Stealth Mastery, Martial Arts, Enhanced Senses (Has a ninja-trained 'sixth sense' technique), AcrobaticsMagic (Using ninjutsu), Poison Manipulation (His blowpipe contains a poison gas), Status Effect Inducement (In Nightshade, his shurikens can paralyze enemies), Elemental Manipulation, Fire Manipulation and Creation (Via Jutsu of Karyu), Electricity Manipulation and Forcefield Creation (Via Jutsu of Ikazuchi), Air Manipulation (Via Jutsu of Tatsumaki and wind blades), Weather Manipulation (Via Jutsu of Inazuma), Duplication (Via Jutsu of Bunshin), Illusion Creation (Can project illusions that can kill/damage enemies within radius), Statistics Amplification and Afterimage Creation (Can increase damage of his fire-wreathed shurikens/conjured wind blades and by using Jutsu of Fushin), Explosion Manipulation and Self-Destruction (Via Jutsu of Mijin)

Attack Potency: At least Small City level (Fought Hiruko Ubusuna in his prime, who while in a weaker state created a storm cloud across Tokyo)

Speed: Sub-Relativistic (Can avoid an incoming laser from Hydra)

Lifting Strength: Superhuman

Striking Strength: At least Small City Class

Durability: At least Small City level (Survived hits from Hiruko Ubusuna)

Stamina: Very high

Range: Extended melee range with Hazy Moon, hundreds of meters with projectiles/ninjutsu

Standard Equipment: Hazy Moon, shurikens, kunais, blowpipe, pistol (as seen in the original 1987 game), grappling hook, metal claws, bow, surfboard

Intelligence: High (Is a skilled combatant, master of ninjutsu and leader of the Oboro Clan ninjas. Has an uncanny knack to avoid traps)

Weaknesses: Ninjutsu lasts only for a short period of time.

Notable Attacks/Techniques:

Feats: Respect thread

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

Start a Discussion Discussions about Joe Musashi

  • Hotsuma Upgrade, Joe Downgrade

    11 messages
    • I see two different charts on the earthquake page. What's the difference between the two?.
    • Nevermind, I see the difference. I'll update Hotsuma and Joe's profile. Thanks for the help.
  • Ninja VS Joe Musashi

    3 messages
    • Joe does appear to be somewhat more versatile and he has a slightly higher Attack Potency. Though, his healing and stat boosts could be helpf...
    • Ninja: 0 Joe Musashi: 1 Inconclusive: 0 Bump.
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