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Battle is not a stage for empty heroics and nor is it something to take pleasure in. Battle is filled with despair. Dark, terrifying. That is the way that it should be. That way, people learn to fear battle and to choose the path of non-violence where possible.
~ Kira to Abirama Redder

Summary

Izuru Kira (吉良 イヅル, Kira Izuru) is the lieutenant of the 3rd Division in the Gotei 13, formerly under Captain Gin Ichimaru and currently under Captain Rōjūrō Ōtoribashi.

Powers and Stats

Tier: At least 7-B | At least 6-B | At least 6-B, likely High 6-B

Key: Soul Society Arc | Arrancar Arc | Thousand Year Blood War

Name: Izuru Kira

Origin: Bleach

Gender: Male

Age: Unknown

Classification: Shinigami, Lieutenant of the 3rd Division, Former member of the 4th Division

Powers and Abilities: Soul Physiology and Shinigami Physiology (Soul: High-Tier/Shinigami: High-Tier), Expert Swordsmanship (As an lieutenant of the Gotei 13, Izuru is an extremely capable swordsman, having train countless decades on swordsmanship alone, with this profound knowledge Izuru's able to content with other, similarly experienced swordsman like Momo[1]), Energy Manipulation, Energy Projection and Healing (Izuru is proficient in Kaido, this technique can heal near-fatal wounds[2] and restore lost Reiryoku at the cost of the user's own reserves[3]), Density Manipulation (Izuru's Zanpakuto - Wabisuke's main ability is the multiplication of the weight of something it has striked, doing so by 2x everytime, using this Izuru can greatly increase the weight of anything[4], usually using this within combat to do stuff like cutting the sword of someone multiple times over, to the point the person can't even wield their blade at all given the added weight[4], against beings with regeneration capabilities that are above his natural ability to nullify he will strike their body countless times to the point the person's frame can't take the weight anymore, forcing them down onto their knees and causing all of their bones to break and muscles to tear for as long that weight effect is still applied[5]), Air Manipulation (With Hadō 58 - Izuru generates a massive tornado from his blade, he usually uses this when he's up against flying enemies to bring them down to his level[6]), Forcefield Creation and Limited Sealing (With the Bakudō 39 and 73 - Izuru generates a barrier constructed through his Reiryoku around him, blocking outside attacks from hitting him[7], with Bakudo 73 Izuru can seal people within these diamond-shape barriers as well[8])

Attack Potency: At least City level+ (As a Lieutenant he should be at least as strong as early Soul Society Arc Ichigo, as Seated Officers are ranked by power[9], and a much stronger Ichigo after defeating Renji is only around Lieutenant level[10][Statistics Values 1]) | At least Country level (Capable of cutting Abirama[11], and decapitating Resurreccion Abirama by making him heavier[12][13], who, as an Adjuchas, would be stronger than Gillian Fraccion like Yylfordt[14][15][Statistics Values 2]) | At least Country level (Stronger than before[Statistics Values 3]), likely Large Country level (Stronger than Shaz[16], albeit we don't know if Shaz utilized Blut[Statistics Values 4])

Speed: High Hypersonic (Superior to a 4th seat Shinigami who could react to and block an attack from Orihime Inoue, also dodged attacks from Abirama Redder. Comparable to Rangiku Matsumoto) | Massively Hypersonic (Comparable to Shuhei Hisagi) | Massively Hypersonic

Lifting Strength: Class M (Comparable to Hisagi) | At least Class M (Should be stronger than before) | At least Class M

Striking Strength: At least City level+ (Should be comparable to early Soul Society Arc Ichigo) | At least Country level (Comparable to his Attack Potency, as he physically harmed Abirama) | At least Country level (Stronger than before), likely Large Country level (Stronger than Shaz)

Durability: At least City level+ (Blocked attacks from Momo[17][Statistics Values 5]) | At least Country level (Capable of defending against attacks from Resurreccion Abirama[Statistics Values 6]) | At least Country level (More durable than before[Statistics Values 7]), likely Large Country level (Fought Shaz, but it's unknown if Shaz used Blut[Statistics Values 8])

Stamina: Superhuman (Comparable or weaker characters in the series can fight for days without rest and also with injuries that would be fatal to a normal physically fit human)

Range: Extended Melee Range with his Zanpakutō; Varies from Tens of Meters to Hundreds of Meters with Kidō (his Kido can reach out to tens of meters and even across city blocks)

Standard Equipment: His Zanpakutō, Wabisuke

Intelligence: Average normally. Above Average in combat (Kira is highly conscious of his weaknesses and strengths, commonly devising methods which take advantage of his Zanpakutō's special ability, even in situations when the odds are against him)

Weaknesses: None notable

Notable Attacks/Techniques:

Shunpo: A Shinigami movement technique which allows the user to move than the eye can follow. As speed is the main factor of the technique, the method is best characterized by how fast one can get from point A to point B in the least amount of steps.

Zanpakutō

WabisukeAbility

Wabisuke's Special Ability

Wabisuke: Izuru's Zanpakutou allows him to double the weight of anything it cuts. The weight of the target doubles with each cut Wabisuke lands.

Kidō

Kidō: Spells casted by Shinigami with strong enough Reiryoku and Reiryoku control. Kidō is divided into mainly three categories: Hadō for attacks, Bakudō for battle support and Kaidō for healing. The spells are ranking from 1-99 with 1 being the weaker and easier spells to cast and 99 being the most powerful and difficult to cast. Skilled users can cast Kidō without the need of an incantation; however, casting without incantation does reduce the Kidō's effectiveness less than a third of it's full potential.

  • Kaidō: Kidō spells that focus on healing. The Reiatsu of the target is usually restored before healing the physical body as the enables the practitioner to heal the target faster using the target's own Reiatsu and the practitioner's Reiatsu to expediate the process.
  • Hadō #31: Shakkahō: The caster generates a high temperature fire ball in their hand that they can fire towards a target. It can be even used as a source of light in the dark.
  • Bakudō #37: Tsuriboshi: A ball is formed that launches six ropes from itself to nearby surfaces. The ball transforms into an elastic cushion that is meant to catch falling objects while the ropes hold it in place.
  • Bakudō #39: Enkōsen: The caster generates a large spinning disk of Reiatsu that is meant to be used as a barrier to protect the caster.
  • Hadō #58: Tenran: Levitating their blade in the air, the caster spins it in place and fire a tornado of air towards the target upon stopping the spinning blade.
  • Bakudō #73: Tozanshō: An inverted pyramid is formed around the caster upon activation that hardens into a barrier.

Notable Matchups

Victories:

Losses:

Inconclusive:

References

  1. Bleach: Chapter 101
  2. Bleach: Chapter 525
  3. Bleach: Chapter 382
  4. 4.0 4.1 Bleach: Chapter 169
  5. Beginning of the Revive of Tomorrow
  6. Bleach: Chapter 323
  7. Bleach: Chapter 322
  8. Bleach: Chapter 337
  9. Bleach Chapter 90
  10. Bleach Chapter 104
  11. Bleach Chapter 319
  12. Bleach Chapter 323
  13. Bleach Chapter 324
  14. Bleach Chapter 214
  15. Bleach Official Character Book 2 Masked
  16. Beginning of The Revive of Tomorrow
  17. Bleach Chapter 101

Notes/Explanations

  1. 56.267 Megatons
  2. 38.94 Teratons
  3. 38.94 Teratons
  4. 194.7 Teratons
  5. 56.267 Megatons
  6. 38.94 Teratons
  7. 38.94 Teratons
  8. 194.7 Teratons

Discussions

Discussion threads involving Izuru Kira
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