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That day, I gave up my own unsightly face. And I let go of the old me, the one that was so weak, so that I could become stronger. And then, at last... I obtained the power. The power to make all yield to my will. I... was... REBORN!
~ Infinite's Origin

Summary

Infinite (インフィニット Infinitto) is one of the main antagonists alongside Dr. Eggman in Sonic Forces. He was originally a power-hungry jackal that was hired by Eggman to protect his base, which was attacked by Shadow. After suffering a crushing defeat from him, he was consumed with rage from being called weak, which drove him to gain more power by fusing himself with the finalized Phantom Ruby.[1]

Powers and Stats

Tier: 2-C

Name: Infinite, "The Ultimate Mercenary", "The Masked One"

Origin: Sonic the Hedgehog (Sonic Forces)

Gender: Male

Age: Should be older than Sonic

Classification: Anthropomorphic Jackal, Former leader of the Jackal Squad, Eggman Empire general.

Powers and Abilities:

Resistance to

Attack Potency: Low Multiverse level (12 universes. Stated to be Base Sonic's strongest enemy yet and Dr. Eggman's ultimate weapon, making him stronger than the likes of Erazor Djinn, King Arthur, Perfect Chaos, and the Super Egg Robot. Defeated E-123 Omega, a Pre-Sonic Forces Modern Sonic, and Silver with relative ease)

Speed: Infinite (Easily dodged Modern Sonic's Boost technique and was stated by Modern Tails to be faster than him. Can perform his own variation of Modern Metal Sonic's V. Maximum Overdrive Attack, which increases speed by four times. Later shown to be capable of keeping pace with both Sonic and The Rookie during their final confrontation, and reacting to their Double Boost by crossing his arms in defense[7])

Lifting Strength: Multi-Stellar (Can grapple with and overwhelm Pre-Sonic Forces Modern Sonic)

Striking Strength: Low Multiverse level (Stronger than the likes of Erazor Djinn, King Arthur, Perfect Chaos, and the Super Egg Robot)

Durability: Low Multiverse level (More durable than the likes of Erazor Djinn, King Arthur, Perfect Chaos, and the Super Egg Robot. Both Modern Sonic and The Rookie were required in order to defeat him). Up to Complex Multiverse level (6-D) Damage Transferal with Rings (Having enough Rings shields damage from those as strong as Void and Tethered Supreme)

Stamina: Superhuman

Range: Standard Melee Range, Planetary with attacks and abilities, up to beyond baseline Complex Multiverse level with BFR (By sending targets to Null Space, a realm far removed from the rest of the cosmology)

Standard Equipment: Finalized Phantom Ruby Prototype, a Sword (Formerly)

Intelligence: Above Average with Extraordinary Genius Combatant (Is superior to Modern Sonic when it comes to fighting skill and quick thinking, easily defeating Sonic when fighting him for the first time)

Weaknesses: He can be quite reckless and stubborn in the midst of battle. He thinks very highly of himself and thinks he is better than everyone around him. If he uses too much energy from the Phantom Ruby, he will have to recharge it.

Notable Attacks/Techniques:

  • Perception Manipulation: Infinite can control the visual and depth perception of his enemies to feed false information to the brain, distorting how to perceive the world around them. Infinite can thus manifest illusions that mimic aspects of reality to a perfect extent, enabling his "illusions" to physically interact with the world as if they were a part of reality. Infinite is capable of trapping opponents in illusions, induce time loops, cloud an opponent's vision, control the battlefield by creating hazards out of nowhere, and so on.
    • Virtual Reality Clones: With the power of the Phantom Ruby Infinite can manifest copies of Shadow, Chaos, Zavok, and Modern Metal Sonic. Each copy possesses the exact physique of abilities of the original, allowing them to serve as powerful allies should Infinite summon them in battle. Infinite is capable of producing an unlimited number of clones, as shown when he produced an entire army to face off against the Resistance. Infinite is also capable of duplicating himself.
  • Energy Emission: Infinite is able to project the Phantom Ruby’s energies in several ways, such as for omnidirectional blasts, energy balls capable of sending opponents flying, laser beams, shockwaves of energy to repel opponents, defensive auras, and innumerable cuboid constructs that home in on targets.
  • Gravity Reversal: Infinite can manipulate and reverse gravity to disorientate foes.
  • Null Space: Infinite can produce a rift in space that leads to Null Space, a closed-off dimension of nonexistence. The rift in question produces a sort of suction that draws enemies in and traps them in Null Space; requires Dimensional Travel to escape.
  • Virtual Sun: Infinite showcased the ability to manifest a miniature sun that could’ve wiped out the entire Resistance and lay waste to the world.
  • V. Maximum Overdrive Attack: In his final duel with Modern Sonic, Infinite showed the ability to duplicate Metal Sonic's V. Maximum Overdrive Attack. This quadruples his speed in a powerful dash attack and covers him with a crimson aura.

Note: Do not attempt to scale Infinite to the full power of the Phantom Ruby as the one he wields is explicitly a finalized prototype and not the true one.

Gallery

Notable Matchups

Victories:

Losses:

Mephiles the Dark (Game) (Main Sonic Continuity) Mephiles the Dark's Profile (Battle took place on the Egg Carrier)

Metal Sonic (Game) (Main Sonic Continuity) Metal Sonic's Profile (Neo Metal Sonic was used. Speed is equalized and the fight took place in Station Square)

Inconclusive:

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Sonic Forces
  2. Sonic Forces: Moment of Truth #4
  3. Sonic Forces: Mystic Jungle - VS. Infinite (Stage 9)
  4. Sonic Generations: Time Eater Boss
  5. 5.0 5.1 Sonic Forces: Metropolis - VS. Infinite (Stage 17)
  6. Sonic Forces: Metropolis - Capital City (Stage 16)
  7. Sonic Forces: Eggman Empire Fortress - Vs. Infinite (Stage 27)

Discussions

Discussion threads involving Infinite
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