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'''[[Range]]:''' Extended melee range with his axe |
'''[[Range]]:''' Extended melee range with his axe |
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− | '''[[Standard Equipment]]:''' His axe named the Headtaker |
+ | '''[[Standard Equipment]]:''' His axe named the Headtaker, the Necro-Smasher |
'''[[Intelligence]]:''' Below Average (Doesn't actively avoid threats, and only relentlessly chases his opponents) |
'''[[Intelligence]]:''' Below Average (Doesn't actively avoid threats, and only relentlessly chases his opponents) |
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'''Inconclusive Matches:''' |
'''Inconclusive Matches:''' |
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[[Category:Game Characters]] |
[[Category:Game Characters]] |
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[[Category:Game Bosses]] |
[[Category:Game Bosses]] |
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[[Category:Undead]] |
[[Category:Undead]] |
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[[Category:Immortals]] |
[[Category:Immortals]] |
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Revision as of 05:37, 24 May 2020
“ | Listen closely! What's that you hear? Is it the clip clop of haunted hoofs? Nope. It's the terrifying, completely foot-generated clomping of the Horseless Headless Horseman! He's come to steal your soul! And, if you have one, your horse! | „ |
~ TF2 Blog describing HHH |
Summary
The Horseless Headless Horsemann, the undead form of Silas Mann, is a neutral enemy that appears in Mann Manor, the Carnival of Carnage, and the community Payload map Hellstone. In Mann Manor, approximately every 8 minutes, he spawns at the currently contested control point and hunts down players from both teams. He has a great deal of health, deals devastating damage in a single attack, and will continue to rampage until defeated by the players. In the Carnival of Carnage, he spawns in the bumper car games (except Duck Collector) after a certain amount of time, carrying the Necro Smasher instead of his normal weapon.
Powers and Stats
Tier: At least 9-B
Name: Silas Mann, Horseless Headless Horsemann
Origin: Team Fortress 2
Gender: Male
Age: Around a hundred years old
Classification: Undead spirit Haunting Mann Manor
Powers and Abilities: Superhuman Physical Characteristics, Intimidating Roar (Can terrify every mercenary with a single boo), Immortality (Type 7 & 8; The Horsemann resurrects every 8 minutes after his death) and Resistance to Status Effect Inducement (The Horseless Headless Horsemann is completely immune to all status ailments, such as Jarate, slowdown, or bleeding) and Immunity to Fire Manipulation (He cannot be put on fire)
Attack Potency: At least Wall level (Can kill every mercenary and boss in a single swing from his Headtaker)
Speed: Subsonic+ (Can outrun the Scout)
Lifting Strength: Unknown
Striking Strength: At least Wall Class (Capable of dealing devastating damage even to the Heavy)
Durability: At least Wall level (Can take bombs, shotgun pellets and even rockets head on and he won't flinch, Can take a hundred or more rockets)
Stamina: High
Range: Extended melee range with his axe
Standard Equipment: His axe named the Headtaker, the Necro-Smasher
Intelligence: Below Average (Doesn't actively avoid threats, and only relentlessly chases his opponents)
Standard Tactics: The Horseless Headless Horsemann will relentlessly chase his opponent, slaying any others unfortunate enough to be in the way. He seemingly doesn't avoid any traps and hazards on the way or employ any notable tactic, only occasionally attempting to scare the opponents.
Weaknesses: None notable
Others
Notable Victories:
Notable Losses:
Inconclusive Matches: