Helix (or DNA Man) is a playable character in ARMS. He is a mysterious, stretchy being created by scientists at the ARMS Laboratory, in order to find out more secrets and the trigger on the mysterious ARMS.

He has entered the ARMS Grand Prix in order to prove merit on the lab's latest research.

Powers and Stats

Tier: 8-C

Name: Helix (or DNA Man)

Origin: ARMS

Gender: Indicated as male

Age: 2 years

Classification: ARMS Fighter, The "Man" of Mystery

Powers and Abilities: Superhuman Physical Characteristics, Elasticity, Size Shifting, Blinding (Blorb), Ice Manipulation (Ice Dragon), Electricity Manipulation (Guardian)

Attack Potency: Building level (Able to fight on par with other ARMS fighters, who can casually smash through stone pillars and wield ARMS capable of demolishing buildings)

Speed: Subsonic (Can react to other ARMS, of which can shoot projectiles such as missiles)

Lifting StrengthAt least Class 1 (Able to fight with Heavyweight ARMS)

Striking Strength: Building Class

Durability: Building level (Able to take attacks from other ARMS fighters)


RangeExtended human melee with extendable ARMS.

Standard Equipment: Standard ARMS (Blorb, Ice Dragon, Guardian)

Blorb: Heavy-weight ARMS that are filled with a sticky blue gel-like substance. When hit, they are able to blind opponents. The goo inside also has a distinct fruity flavour.

Ice Dragon: Medium-weight ARMS that are shaped in order to look like dragons. The ARMS are able to open the dragon mouths in order to shoot an ice beam, effectively freezing opponents, which temporarily stops their mobility.

Guardian: Shielding ARMS that are able to protect Helix from damage with an electrical barrier. Any ARMs or projectiles that hit the Guardian get electrified and are temporarily disabled.

For full list of wieldable ARMS, see here

IntelligenceUnknown, possibly Low (Is only 2 years old)

Weaknesses: None notable

Notable Attacks/Techniques:

Special Ability: Size Shifting: Thanks to Helix's gooey and flexible body, he is not only able to stretch his arms, but the rest of his body to go with it. He is able to manipulate his height from his lowest (30cm) to his highest (250cm), which allows him to be much more evasive. He is also able to get thinner and move his torso around much more freely.

Rush: A technique every ARMS fighter knows, that allows them to temporarily increase the speed and power of their attacks after charging for a few seconds.


Notable Victories:

Notable Losses:

Inconclusive Matches:

Community content is available under CC-BY-SA unless otherwise noted.